exsilium MODS (
initiates) wrote in
exsiliumlogs2013-04-30 10:14 pm
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Entry tags:
- #transport log,
- allen walker (d. gray-man),
- arya stark (asoiaf),
- ashraf salib (original),
- bolin (legend of korra),
- cheria barnes (tales of graces),
- connor (assassin's creed),
- crystalia amaquelin (marvel 616),
- donny casey (original),
- ella ellis (original),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- joseph "jericho" wilson (tta),
- kaniehtí:io (assassin's creed),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- kirian dawningsun (original),
- kirika kure (oriko magica),
- luke fon fabre (tales of the abyss),
- mahdi clare (original),
- mai (a:tla),
- max briest (original),
- meliantha (original),
- morgana pendragon (merlin),
- nezumi (no.6),
- oriko mikuni (oriko magica),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- shintaro kisaragi (kagerou days),
- shion (no.6),
- snow villiers (final fantasy xiii),
- vanadi "the chaste" (original),
- yukitero amano (mirai nikki),
- yuri lowell (tales of vesperia),
- zelos wilder (tales of symphonia),
- ✝ anna kushina (k),
- ✝ bella swan [twilight],
- ✝ conner kent (young justice),
- ✝ guy cecil (tales of the abyss),
- ✝ jake martinez (tiger & bunny),
- ✝ kriem (tiger & bunny),
- ✝ leonard "bones" mccoy (star trex xi),
- ✝ luna lovegood (harry potter),
- ✝ peter gaudin (original),
- ✝ peter petrelli [heroes],
- ✝ tenpou gensui (saiyuki gaiden),
- ✝ thassarian (world of warcraft),
- ✝ zuko (a:tla),
- ✞ — dropped characters — ✞
(no subject)
Date: May 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings, while those Transports on the mission to Wollongong return.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings, while those Transports on the mission to Wollongong return.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Jaime Reyes | Open (reusing the test drive blurb...)
He can't say that he ever expected to be hauled off to one himself but, well, story of his life. It's not that Jaime hadn't listened carefully to the spiel that he had been given upon his arrival, but seeing the streets themselves is still something of a shock. As he wanders the streets, he reaches out to skim one hand against one of the starkly colourless, utilitarian buildings only to tuck his hands underneath his armpits again, hunching his shoulders against the rain.]
If this weather holds up, I'm gonna need some new clothes, [he mutters to himself - hint hint, Scarab, that's kind of your field of expertise - and slows to a standstill to get a better handle on his environment. When this doesn't elucidate matters for him, he rummages around in his pocket until he produces the tablet he'd been given and tries his best to shield it from the rain with his body.]
Okay, [he says out loud, half because it helps him think, half because he'd really like some more intel from the scarab right about now.] First off, a map. [He glides his fingers against its screen, frowning.] Is there even a map on this thing?
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Sorry-?
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I wasn't talking to you. I was, uh, talking to myself. [He shrugs a little apologetically in his direction.] Force of habit.
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[He sounds sheepish in turn, arching his brows with a hesitant little nod. Woops.]
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[Change the subject, Jaime, you are not doing yourself any favours.] Are you new around here too?
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Not really. Not anymore, at least. I've been here for a month.
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[That's not without a hint of self-deprecation, but it's mostly in good humour.] I'm. Not really sure if a month sounds like a really long or short amount of time to spend here, actually.
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I'm Peter.
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Jaime, [he says in return, sticking out his hand for him to shake.] Nice to meet you.
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You too, Jaime. Where are you from?
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[the voice speaking behind Jamie's shoulder is muffled slightly.
probably because Artie's talking with his mouth full. what. there were free cookies]
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Yeah, I'll say. [He wiggles the device a little, then admits.] I'm... guessing because it's bendy and that seems futuristic-y. I don't actually know much about what it does.
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From what I can tell, it's not far off from an iPhone, just a little more flexible. There's a menu over here - [he holds it out so the kid can see while he plays with the controls] - aha. And that's the submenu ... which means that each open program probably has its own submenu but we're not looking for that we're looking for an application index which is prrrroooobably going to be over on the side somewhere if it has swipe screens which - it - yes. Good.
[his poking and prodding at the tablet screen eventually yields a list of tiny icons, and he points] That might be it, right there.
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He pays attention to the explanation nevertheless while the scarab mutters and buzzes about terminology in his head while complaining that he could have told Jaime all that and more. This is because the scarab is rude. Jaime, however, is polite, so after he's through with mimicking the man's actions, he says,] That's easy enough. Thanks, Mr...?
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Being watched.
He looks up and over to where a girl is watching him and cocks his head at her questioningly.] Something the matter?
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Did you find that map?
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Nevertheless, it's not that hard to find the pertinent information, and he shows her how to toggle over to the correct screen.] See?
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This place is sure big! I bet I'll get lost without reference of some kind.
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I'm Jaime, by the way.
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You spot anyone familiar yet? All that talk about multiple worlds and such, and I started wondering.
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[He looks a little rueful.] I guess we should probably be thankful about that. How about you, see anyone you know?
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