Thereth, Knight of the Ebon Blade (
unholy_rebirth) wrote in
exsiliumlogs2013-08-24 07:48 pm
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Entry tags:
I will take your thoughts away.
Date & Time: August 17-21st
Location: ANCIENT AFRICA
Characters: Thereth
Summary: SOLO MISSION: ARE YOU A BAD ENOUGH DUDE TO SCARE EARLY HUMANS WITH ZOMBIES?
Warnings: Zombies, murder, a little bit of zombies eating people.
FINALLY, a chance to be free from society and alone to indulge herself however she wished. The need to spill blood, to inflict pain, had been present in her for years now, since her resurrection as a death knight; but it had been a long time since she had felt it so keenly. At home, on Azeroth, there were always – for lack of a better way to say it – creatures that needed killing, and her work as an adventurer often led her right to them. But on this planet, in the city of Exsilium…that was different. She had no issues with defending the city, nor with attacking the military establishments of the United Earth, but it had been (un(fortunately)) quiet and peaceful there of late. She would find no relief there – none that would not be replaced by guilt, for she tried to keep her twisted self in line with a code of honor. Perhaps that made a mockery of such a code – an unholy beast trying to keep to it – but she forced it upon herself, knowing that she deserved any discomfort it brought her, and that in the long run she would be more content with herself if she did. And the code did not permit attacking allies or civilians. Not without good reason.
But a mission - yes, a journey to someplace far away, where the objective was to kill, where it needed to be done – that would be satisfactory. She was very capable of doing it alone, and that way she did not have to reveal herself to others. It gave her a chance to be out in the open air, as well, away from the suffocating closeness of the city.
The first day was spent observing and forming schemes. The people lived simply; they were one group of many of a new species, she had been told, the first creatures that could be called truly human. They used some tools, had an obvious if simple social structure, knew something about the land but had not developed a deeper understanding of it. It would be easy to scare them.
The first one she took in the middle of the night and strung up from the branches near the valley. Her ghoul companion feasted happily on the man’s flesh, leaving enough marks to ensure that what had happened to him was obvious, but not so much that he could not be recognized. As a final touch, she gave the body a contagion, something that would spread easily in the wet climate. They would find him in the morning.
The next night, she took three others. These she raised after death, to shamble about as proof that zombies really did exist. They would guard the valley along with the others that she would create. Had the terrain been easier to navigate, or the people better equipped to track the undead, she would’ve made more, but for now these would suffice. She was going to leave them there unsupervised, and the goal was to scare the population, not turn them. Too many would multiply too quickly…one ghoul she took to the spot of the first death and left there. As she had suspected, the living returned there to search for more clues as to what had happened to their companions. The ghoul caused an admirable amount of confusion and fear.
Satisfied with her work, she traveled across the valley to the other camp of humans. Frightening both groups would help perpetuate rumors and myths.
It was sheer chance that she stumbled upon several bodies, fairly fresh and some in usable shape. From the looks of it, there had been a fight of some sort; perhaps this population had some dispute with one of the smaller bands. She congratulated herself on her good luck as she raised them too, wondering almost gleefully if this would cause even more strife. It could look as though the smaller band was at fault for the undead. In any case, she doubted that the valley would be explored fully anytime soon. Not with her handiwork lurking about for as long as they could. Just for reassurance, she sent one into the living’s camp, full of the disease. They would learn to use fire – a new tool for them, not well understood – to combat it, but it would take time.
Only on the fourth day did she come back to her senses. Guilt crashed down on her like a sledgehammer as she watched the humans panic and suffer, as she gazed at the bodies she had raised and used so casually. This part of her was what she feared showing to her allies – the part that enjoyed killing and maiming and frightening, the part that was proud to spread her undead curse around, the part that had hoped to cause more fighting between the populace of this time. The part so well suited for missions such as these.
But it had been necessary (or so the Initiative told her), and what was more, it had been done. She could not change it or herself. One more inspection of the site showed her that her plan was working fine; then she called for the Initiative to return her to the city.
Location: ANCIENT AFRICA
Characters: Thereth
Summary: SOLO MISSION: ARE YOU A BAD ENOUGH DUDE TO SCARE EARLY HUMANS WITH ZOMBIES?
Warnings: Zombies, murder, a little bit of zombies eating people.
FINALLY, a chance to be free from society and alone to indulge herself however she wished. The need to spill blood, to inflict pain, had been present in her for years now, since her resurrection as a death knight; but it had been a long time since she had felt it so keenly. At home, on Azeroth, there were always – for lack of a better way to say it – creatures that needed killing, and her work as an adventurer often led her right to them. But on this planet, in the city of Exsilium…that was different. She had no issues with defending the city, nor with attacking the military establishments of the United Earth, but it had been (un(fortunately)) quiet and peaceful there of late. She would find no relief there – none that would not be replaced by guilt, for she tried to keep her twisted self in line with a code of honor. Perhaps that made a mockery of such a code – an unholy beast trying to keep to it – but she forced it upon herself, knowing that she deserved any discomfort it brought her, and that in the long run she would be more content with herself if she did. And the code did not permit attacking allies or civilians. Not without good reason.
But a mission - yes, a journey to someplace far away, where the objective was to kill, where it needed to be done – that would be satisfactory. She was very capable of doing it alone, and that way she did not have to reveal herself to others. It gave her a chance to be out in the open air, as well, away from the suffocating closeness of the city.
The first day was spent observing and forming schemes. The people lived simply; they were one group of many of a new species, she had been told, the first creatures that could be called truly human. They used some tools, had an obvious if simple social structure, knew something about the land but had not developed a deeper understanding of it. It would be easy to scare them.
The first one she took in the middle of the night and strung up from the branches near the valley. Her ghoul companion feasted happily on the man’s flesh, leaving enough marks to ensure that what had happened to him was obvious, but not so much that he could not be recognized. As a final touch, she gave the body a contagion, something that would spread easily in the wet climate. They would find him in the morning.
The next night, she took three others. These she raised after death, to shamble about as proof that zombies really did exist. They would guard the valley along with the others that she would create. Had the terrain been easier to navigate, or the people better equipped to track the undead, she would’ve made more, but for now these would suffice. She was going to leave them there unsupervised, and the goal was to scare the population, not turn them. Too many would multiply too quickly…one ghoul she took to the spot of the first death and left there. As she had suspected, the living returned there to search for more clues as to what had happened to their companions. The ghoul caused an admirable amount of confusion and fear.
Satisfied with her work, she traveled across the valley to the other camp of humans. Frightening both groups would help perpetuate rumors and myths.
It was sheer chance that she stumbled upon several bodies, fairly fresh and some in usable shape. From the looks of it, there had been a fight of some sort; perhaps this population had some dispute with one of the smaller bands. She congratulated herself on her good luck as she raised them too, wondering almost gleefully if this would cause even more strife. It could look as though the smaller band was at fault for the undead. In any case, she doubted that the valley would be explored fully anytime soon. Not with her handiwork lurking about for as long as they could. Just for reassurance, she sent one into the living’s camp, full of the disease. They would learn to use fire – a new tool for them, not well understood – to combat it, but it would take time.
Only on the fourth day did she come back to her senses. Guilt crashed down on her like a sledgehammer as she watched the humans panic and suffer, as she gazed at the bodies she had raised and used so casually. This part of her was what she feared showing to her allies – the part that enjoyed killing and maiming and frightening, the part that was proud to spread her undead curse around, the part that had hoped to cause more fighting between the populace of this time. The part so well suited for missions such as these.
But it had been necessary (or so the Initiative told her), and what was more, it had been done. She could not change it or herself. One more inspection of the site showed her that her plan was working fine; then she called for the Initiative to return her to the city.