exsilium MODS (
initiates) wrote in
exsiliumlogs2013-03-31 01:37 am
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Entry tags:
- #transport log,
- alphonse elric (fullmetal alchemist),
- billy cranston (power rangers zeo),
- bolin (legend of korra),
- connor (assassin's creed),
- crystalia amaquelin (marvel 616),
- dick grayson (dc comics),
- emil castagnier (tales of symphonia),
- homura akemi (madoka magica),
- jade curtiss (tales of the abyss),
- jake english (homestuck),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kaede kaburagi (tiger & bunny),
- kallen kouzuki (code geass),
- kano shuuya (kagerou days),
- kara thrace (battlestar galactica),
- kaworu nagisa (evangelion),
- keith goodman (tiger & bunny),
- kido tsubomi (kagerou days),
- lee adama (battlestar galactica),
- lestat de lioncourt (tvc),
- luke fon fabre (tales of the abyss),
- maria thorpe (assassin's creed),
- oz vessalius (pandora hearts),
- raiden (metal gear),
- remy lebeau (marvel 616),
- ruka (yu-gi-oh!),
- saul goodman (breaking bad),
- seviilia brightwing (original),
- sheryl nome (macross frontier),
- susan storm richards (marvel 616),
- suzaku kururugi (code geass),
- syllona (original),
- vriska serket (homestuck),
- xerxes break (pandora hearts),
- yuri lowell (tales of vesperia),
- zelos wilder (tales of symphonia),
- ✝ anna kushina (k),
- ✝ asami sato (legend of korra),
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ bella swan [twilight],
- ✝ cedric diggory (harry potter),
- ✝ euphemia li britannia (code geass),
- ✝ hermione granger [harry potter],
- ✝ jaina proudmoore [wow],
- ✝ jules grumley (original),
- ✝ karkat vantas [homestuck],
- ✝ kotetsu kaburagi [tiger & bunny],
- ✝ lena duchannes [the caster chronicles],
- ✝ lightning [ffxiii-2],
- ✝ misaki yata (k),
- ✝ mitsuki ishikawa [original],
- ✝ naoto shirogane [persona 4],
- ✝ oerba dia vanille (ffxiii),
- ✝ pepper potts (marvel 199999),
- ✝ peter petrelli [heroes],
- ✝ pippin took [lord of the rings],
- ✝ raven (teen titans animated),
- ✝ rue [hunger games],
- ✝ saber (fate/stay),
- ✝ sansa stark [asoiaf],
- ✝ sesshoumaru [inuyasha],
- ✝ shiki tohno (tsukihime),
- ✝ tatara totsuka [k],
- ✝ thane krios (mass effect),
- ✝ yuri petrov (tiger & bunny),
- ✝ zuko (a:tla),
- ✞ — dropped characters — ✞
(no subject)
Date: April 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
no subject
or...who knows. there's too many universes on parade here.
he flashes a crooked, sheepish smile, still downcast at the apology. he shakes his head.
...blink.
oh.
he crouches, picking up the...muzzle? before giving the guy a more attentive, curious look.
is this his?]
no subject
That's - [Mine. But he apparently doesn't need to say it.] ... Thank you.
no subject
and – oh! the timing. he starts a little, hearing the word newcomer rather loudly and goes with it, jerking his thumb in the sound's direction before pointing at him.
new, maybe?]
no subject
no subject
here, let him get the notebook out, flip to a clean(ish) page...
and...there. he turns it over, shrugging self-consciously.]
Are you new?
no subject
Yes - [He nods, back on to making eye contact.] Yes, I am.
no subject
and, it's convenient he already has some stuff written down. like greetings.
he flips back a bunch of pages and turns it around:]
Hello. I'm Jericho :)
no subject
Jericho. I'm Peter.
no subject
his gaze drops and flickers about, settling on his notepad. his hand twitches a little, tapping the pencil against the page. well. well what?
well, you're a teen superhero for one, Jericho, come on!
scritch, scratch...
and:]
Let me know if you need help getting around this place! It's kind of confusing at first...
no subject
Oh - that's very nice of you. Thanks. I think I'm all right, though. [er.] Do you need anything?
[He's not sure why he's asking.]
no subject
no, no. Jericho shakes his head, smiling weakly. he's actually on the lookout! that's right...he needs to get back to said looking.
he holds up a hand, waves it a little, and starts backing off, turning his head before the rest of him and starting to meander away.]
no subject