22 December 2013 @ 06:39 pm
Date & Time: 12-19
Location: SOMEWHERE out in that frozen tundra
Characters: Sollux Captor + Hyperion Crius + Khisanth + Jake English + Anyone who wants to watch?
Summary: Sollux wants a fight and some people take him up on it.
Warnings: Violence, swearing, blood

What a match, I'm half doomed and you're semi-sweet )
 
 
30 November 2013 @ 08:03 pm
 
Date: December 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings.
Warnings: None.

Ho ho ho, under the mistletoe, yes everybody knows... )
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14 November 2013 @ 02:18 am
 
Date & Time: A couple days ago.
Location: The wild west
Characters: Jake and Ahiru
Summary: Jake wanted to go back to the 1800s west, and Ahiru wanted to go with him. Also supply run.
Warnings: Nothing I can think of.

Yippeekayay )
 
 
Date & Time: October 31st, 3313, 11:59PM - November 3rd, 3313, ????
Location: Agriculture Wing, Moon Base to start. Cafeteria, warehouse, docking bay, VR rooms, Transport Pad, or Observatory later on.
Characters: Any & all!
Summary: Space Zombies are allowed out of the Agriculture Wing, slowly revving up their systems to try and infect and absorb as many of the Transports (or 12 Initiative Members) as possible.
Warnings: Log will be locked for potentially graphic violence. Please warn in threads should the violence or gore become graphic.
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. Specify a time if you wish as well.

Have a holly jolly -- wrong holiday )
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25 October 2013 @ 03:00 am
 
Date & Time: Early today.
Location: In a hallway for now.
Characters: Jake and Ren
Summary: Jake's stupid, and Ren is an impressionable baby dogbot so clearly nothing bad can come of this.
Warnings: Nope.

WORDS )
 
 
16 September 2013 @ 09:33 pm
Date & Time: Sept 17th - Sept 19th
Location: Where ever the mission is set!
Characters: Anyone involved.
Summary: After the final wave of kidnappings on the 15th, the Initiative sends out a few teams to run hasty missions to weaken the Holding Compound, in preparation for the rescue. Info and team plotting here!
Warnings: Possible violence, let a mod know if it needs any warnings in particular.

Read more... )
 
 
31 July 2013 @ 08:05 pm
 
Date: August 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.

the devil went down to georgia, he was looking for a soul to steal... )
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17 July 2013 @ 11:30 am
Date & Time: July 18th-24th, Exsilium Time
Location: Sea Shore during the Late Cretaceous Period
Characters: All! Oh those pesky mandatory missions.
Summary: In lieu of the success of the space shuttle's test flight, all of the Transports have been sent back to the Cretaceous period to gather mineral supplies and volcanic rock, while doubling as a sort of 'vacation' and chance to get Transports out of the Initiative's hair. With well stocked supplies, camping gear, and more burlap sacks than anyone could possibly ever use, the Transports have been set under a protective dome and told to collect what they can... and to enjoy the sunshine.
Warnings: Shenanigans!

The overflow log can be found HERE!

Read more... )
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08 July 2013 @ 09:18 pm
Date & Time: Backdated late June to mid-July
Location: All about the city
Characters: Celena and Open!
Summary: Celena sets herself to helping with repairs and constructions about the city and properly stretching her wings.
Warnings: None as yet.

Dragon at work. )
 
 
12 June 2013 @ 11:46 pm
 
Date & Time: Today, maybe a little earlier, but not much.
Location: Dirk's place, then a hospital.
Characters: Jake English and Dirk Strider
Summary: Dragging sick people to hospitals
Warnings: Teenage boys don't always have the cleanest vocabulary.

BLAH BLAH BLAH )
 
 
09 June 2013 @ 10:03 pm
Date & Time: Shortly after the rooms changed around.
Location: The street and then Jake's apartment.
Characters: Jake English and Dirk Strider.
Summary: Dirk has been trying to keep his distance from Jake but when they run into each other, he gets to hang out in his best friend's room and see his own skull.
Warnings: A human skull and Strider language.

That is the question )
 
 
31 May 2013 @ 10:25 pm
 
Date: June 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.

hey sorry i went to mars there for a second, but i'm back now, and i've got t-shirts for everybody! )
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21 May 2013 @ 10:29 am
Date & Time: May 21st, beginning at 0900.
Location: The Initiative Hold and all throughout Elmer's world
Characters: Anyone participating in the fighting, anyone staying behind.
Summary: Elmer's world is fought for and lost.
Warnings: Violence, death.

and our screaming is in the willow tree )
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10 May 2013 @ 11:45 am
Date & Time: Backdated to move in day!
Location: Unit 107
Characters: Garnet "Dagger" Til Alexandros ([personal profile] lifemelody), Jake English ([personal profile] gunsling) and Emil Castagnier ([personal profile] knightofcourage)
Summary: Roommate meets!
Warnings: FRIENDSHIP. And Jake.

Hi Nice to Meet You. Don't Mind the Skulls )
 
 
20 April 2013 @ 01:04 pm
Date & Time: April 19-21st
Location: The Outlands
Characters: Lara Croft and ANYONE WHO WANTS TO HAVE "FUN" WITH AN ORNERY BRIT
Summary: Lara hates the city, so she spends most of her time in the outlands shooting things and kind of being a sad badass. These are her adventures when she runs into people.
Warnings: ... Gunshot wounds?
Notes: Open to both prose and action tag style! Whatever y'all want

Approach with caution )
 
 
10 April 2013 @ 04:51 pm
Date & Time: Numerous dates throughout April, variable times.
Location: Exsilium city proper, here and there.
Characters: Ruka "Haruka" and you unlucky saps.
Summary: A situationally anti-social teenager girl tries to avoid talking to people or making friends, fails miserably.
Warnings: Who knows?? Also here have a powers permission post related to in-person interactions.

Always masking my fears and putting up a front )
 
 
31 March 2013 @ 01:37 am
 
Date: April 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings.
Warnings: None.

but will anyone even notice if i write inane nonsense here, WILL THEY )
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12 March 2013 @ 10:43 pm
Date & Time: March 10-- Afternoon
Location: Apartment hallway then ??
Characters: M'gann, Jake, Garnet
Summary: Stuff and things
Warnings: ... nope

There's stuff underneath this cut! )
 
 
07 March 2013 @ 07:48 pm
Date & Time: March 7th, 1994
Location: The MICA campus: Baltimore, Maryland, USA.
Characters: Everyone
Summary: All transports are shipped back to 1994 to steal art from art students. Also, some of them arrive bodyswapped.

Quick, someone grab the giant gnome sculpture, that's GOT to be the power source. )
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28 February 2013 @ 11:37 pm
 
Date: March 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings.
Warnings: None.

this is not where you were before. )
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21 February 2013 @ 11:56 am
Date & Time: Anytime this week, Night-Time
Location: Transport Clinic
Characters: Zelos/"Kaneis" & YOU
Summary: Nightshift at the clinic is always either slow or weird. Feel free to be on shift or a walk-in with any sort of problem or just bored!
Warnings: It's a clinic, so possible warning for anything related to that field

It Brings On Many Changes )
 
 
31 January 2013 @ 04:56 pm
 
Date: February 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.

this is not where you were before. )
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12 January 2013 @ 12:43 am
 
Date & Time: Jan 12th to Jan 19th (real time), July 11th to July 18th (historical time), 1884
Location: Black Rock, New Mexico, USA
Characters: All transports
Summary: Fearing UE reprisal, the Initiative corrals all transports and shoos them onto a mission back to the Wild West, to vote Gerald "Moony" Jackson in as Mayor of Black Rock. Transports are encouraged to used all their wiles to encourage townsfolk to vote in favor of him, too. Other than that, they're free to roam as they will for 7 whole days! Good luck finding food and shelter, masses. (See the OOC post for more information.)

The Initiative had been terse and rushed as they gathered the transports into the Transporter room, and anyone unwilling to participate will have been forcibly hurried along. The Initiative employees had seemed distracted and worried, and unwilling to stand around and debate. It was time to move. The teleportation had gone off without a hitch, and a roomful of transports have been treated, quite suddenly, to a broad and sunny blue sky, and especially to the heat of mid July in the American West.

Enjoy your weeklong stay in Black Rock, New Mexico! The town is small and sleepy, with just 3 good saloons and one questionable (but considerably cheaper) one. There are a few inns, but these inns aren't quite prepared to room a sudden influx of over 300 travelers, and some people might have to bunk up or get creative with their sleeping arrangements. If you sleep in an inn at all, of course. There's plenty of unexplored wilderness out there to sleep in instead, isn't there? Just make sure to check your boots for scorpions in the morning.

The only instructions are "vote for Gerald "Moony" Jackson for Mayor, and try to convince others to do the same", and you've been given just enough money to cover a very sparse room and board for 7 days, if you don't spend it in anything else.

So, how do you spend your time?

Edit: Overflow log!
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30 November 2012 @ 10:17 pm
Date & Time: December 1st
Location: The Initiative Hold
Characters: Everyone!
Summary: New transports are probably way less pleased about their arrival than their designated greeter appears to be. What are we saying, probably.
Warnings: No, unless you hate joy and laughter.

Why, )