Date & Time: February 12th - February 14th
Location: Throughout Exsilium
Characters: ANY & ALL
Summary: Separation Awareness Day is a festival and time of celebration for the hard won and retained freedoms of those who live on the island of Exsilium. Separate from the United Earth, they continue to exist, and thrive in their own way. As those identified as teenagers and children are showered with gifts of sweets, foods, and toys from the adult population, merchants are selling on the streets and color had invaded the often grey atmosphere. Feasting is practically a law, singing can be heard in the streets, and instruments that may stay safely indoors most the year are brought out to encourage dancing and such other frivolities as are rarely seen.

The night of the 14th there are fireworks shows throughout the city, with the most impressive display being launched from the remains of Buckingham Palace.

Warnings: Festivities!

Date your threads as you will, and feel free to use this as a Valentine's exploration as well for those more inclined to appreciate a holiday from home amidst the celebrations of a whole different sort of world!
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03 February 2013 @ 09:33 pm
Date & Time: Backdated to the week before the Uruguay mission, during timeswap.
Location: It's a whenever and wherever you want deal again!
Characters: Jacquese Foran & YOU
Summary: Jacquese is turned into his little acolyte self and is wandering around lost, come say hi.
Warnings: angry uncooperative mute child alert

You're eighty pounds of wreckage in a mason jar. )
 
 
31 January 2013 @ 04:56 pm
 
Date: February 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.

this is not where you were before. )
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14 January 2013 @ 04:40 pm
Here is an overflow log for the Black Rock, New Mexico mission! The original log is here, and the OOC information is here. Start new threads or continue old ones, this is just some more room for it to grow into.
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12 January 2013 @ 12:43 am
 
Date & Time: Jan 12th to Jan 19th (real time), July 11th to July 18th (historical time), 1884
Location: Black Rock, New Mexico, USA
Characters: All transports
Summary: Fearing UE reprisal, the Initiative corrals all transports and shoos them onto a mission back to the Wild West, to vote Gerald "Moony" Jackson in as Mayor of Black Rock. Transports are encouraged to used all their wiles to encourage townsfolk to vote in favor of him, too. Other than that, they're free to roam as they will for 7 whole days! Good luck finding food and shelter, masses. (See the OOC post for more information.)

The Initiative had been terse and rushed as they gathered the transports into the Transporter room, and anyone unwilling to participate will have been forcibly hurried along. The Initiative employees had seemed distracted and worried, and unwilling to stand around and debate. It was time to move. The teleportation had gone off without a hitch, and a roomful of transports have been treated, quite suddenly, to a broad and sunny blue sky, and especially to the heat of mid July in the American West.

Enjoy your weeklong stay in Black Rock, New Mexico! The town is small and sleepy, with just 3 good saloons and one questionable (but considerably cheaper) one. There are a few inns, but these inns aren't quite prepared to room a sudden influx of over 300 travelers, and some people might have to bunk up or get creative with their sleeping arrangements. If you sleep in an inn at all, of course. There's plenty of unexplored wilderness out there to sleep in instead, isn't there? Just make sure to check your boots for scorpions in the morning.

The only instructions are "vote for Gerald "Moony" Jackson for Mayor, and try to convince others to do the same", and you've been given just enough money to cover a very sparse room and board for 7 days, if you don't spend it in anything else.

So, how do you spend your time?

Edit: Overflow log!
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11 December 2012 @ 10:27 pm
[ ...So here is an overflow log for the Versailles Masquerade ball! The last one is approaching 3000 comments, which DW asks communities to try and avoid going over, so you're welcome to move your threads here if you're having issues loading the big fat log.

NEW CHARACTERS: YOU ARE STILL WELCOME TO TAG IN! Just refer back to this entry for all the pretty HTML and setting set-up and such. Set up a new root comment, or continue individual threads — whatever's easiest for y'all. ]
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07 December 2012 @ 04:08 pm
Date & Time: Friday the 7th, 4pm to midnight.
Location: Palace of Versailles, France, 1772.
Characters: anyone! Even characters not yet accepted as of when this log goes up. 8)
Summary: It's just some fancy masquerade dance with spiked punch.
Warnings: here be pictures, slow connections beware.


Welcome to Versailles.
The decorations are arranged, the food is prepared and laid out, the music has been rehearsed, and... most people have their costumes and masks ready. At precisely 1600, the Transporter machine activates, and a full room of people and all of their decorations, food, musical instruments, and costumes are sent back to 1772. The Palace of Versailles is in the height of its splendor, the weather is perfect and cloudless, and the gardens are in full bloom for the spring.


it's like a party… in my pants. )
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17 November 2012 @ 01:06 pm
Date & Time: Backdated to the entirety of last week, feel free to pick a date.
Location: Around the Hold.
Characters: Jacquese and YOU!
Summary: A certain monk is looking around for a piano, perhaps you can be of help. Or not.
Warnings: None.

The piano is able to communicate the subtlest universal truths by means of wood, metal and vibrating air. )
 
 
04 November 2012 @ 08:13 pm
Date & Time: Evening of November 4th
Location: General vicinity of the Hold
Characters: Castor Wallace & YOU!
Summary: To keep his mind off of being anxious about everything, Castor takes a walk around the Hold to get a general idea of what is where, etc.
Warnings: None! Should anything come up, I will update accordingly.

What kind of knight is afraid of fighting? )
 
 
24 October 2012 @ 07:21 pm
Date & Time: October 24 - October 31
Location: Throughout Exsilium
Characters: ALL; tag yourselves in
Summary: The Transports return from their mission to find the island crawling with monsters.
Warnings: Violence, possibly injuries (notify a mod if there's cause to add a particular warning!)

Read more... )
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23 October 2012 @ 08:54 pm
Date & Time: Oct. 24th
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.

NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.

--

this is not where you were before. )
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