23 July 2013 @ 09:26 pm
Here is an overflow log for the July 18th - 24th beach mission! Original log and setting information can be found here, and OOC information can be found here. HARTY PARD.

Edit: A new overflow log!
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Date & Time: 2020 (chronologically a few days after the latest transports arrive, for about a week)
Location: new orleans
Characters: remy lebeau & elza
Summary: remy and elza head back in time on a mission, detailed here.
Warnings: will add as needed.

saying 'yes this is a fine promotion.' )
 
 
12 June 2013 @ 10:44 am
Date & Time: The night before the epidemic started to infect the citizens.
Location: Rooftops
Characters: Ezio & Elza
Summary: Two assassins happen to meet on a rooftop pretending to not be assassins.
Warnings: NA

Nothing could go wrong, right? )
 
 
10 June 2013 @ 04:16 pm
Date & Time: June 10th
Location: Apartment 208
Characters: Clive & Elza
Summary: Clive has come down with some of the illness; Elza is being a hard-ass on him to keep him from spreading it or making it worse for himself.
Warnings: None really.

Be the strong one )
 
 
21 May 2013 @ 10:29 am
Date & Time: May 21st, beginning at 0900.
Location: The Initiative Hold and all throughout Elmer's world
Characters: Anyone participating in the fighting, anyone staying behind.
Summary: Elmer's world is fought for and lost.
Warnings: Violence, death.

and our screaming is in the willow tree )
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08 May 2013 @ 10:11 pm
Date & Time: 6th of May (Backdated)
Location: Their second home in the ruins
Characters: Clive + Elza
Summary: Clive's finally been returned to the city, and Elza goes to meet with her Guild Master.
Warnings: Might be some violence? Otherwise no warnings.

Change came in disguise of revelation, set his soul on fire. )
 
 
05 May 2013 @ 04:06 pm
Date & Time: Mid-afternoon Sunday, May 5th
Location: The Hold and Housing Complex
Characters: All who wish to be in the vicinity!
Summary: The Initiative asked for the Housing Complex to be evacuated starting early morning on 5/5, in preparation for the expected landing of the spaceship stolen from the United Earth. The landing goes horribly wrong when an undiscovered bomb detonates onboard the ship, causing partial engine failure. The ship proceeds to be crash landed into the Housing Complex; no lives, however, are lost.

Warnings: Spaceship crash landings it's all horrible!
Notes: Respond in action tags or prose, as you please!

and i come into you )
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26 April 2013 @ 11:23 pm
Date & Time: 26th of April, early morning.
Location: Outskirts
Characters: Remy + Elza
Summary: Elza's biding her time by taking to the outskirts of town for a little training practice. Remy's being a good man and keeping her company.
Warnings: NA

Bang Bang, she shot me down. )
 
 
25 April 2013 @ 10:36 am
 
Date & Time: 11th of April, evening. Backdated!
Location: Nash's place, unit 404.
Characters: Nash + Elza!
Summary: What better way to spend the night than mooching free food off of a friend?
Warnings: None!

There's nothing like a dinner between friends. )
 
 
Date & Time: April 22, early afternoon and on into evening.
Location: First the market, then heading out of the city into the Outlands.
Characters: Yuri Petrov and OPEN
Summary: Yuri has a pressing errand to run. He's running out of necessary supplies. Later, he makes his careful way outside of the city limits to practice.
Warnings: None to speak of, will update if necessary.

Our minds are troubled by the emptiness )
 
 
Date & Time: Sunday April 21st, Evening.
Location: Renovated art movie theatre a few blocks into the city, away from the Hold and closer to the Thames.
Characters: any & all
Summary: Welcome to the grand opening of the Usual Place Movie Theatre! Tonight we're showing a mostly faithful rendition of Crank as restored by Billy, with refreshments available at minimal cost via Charlie's ingenuity and Collette's general statement that no movie is complete without access to popcorn. Please enjoy the show!
Warnings: Crank is a ridiculous film if you've ever seen it. That is technically PG-13/R, but the log itself should be much more tame!
Notes: Action, prose, or gif-spam each other at will. Just have fun with the first up and running movie theatre in Exsilium since goodness knows when!
 
 
19 April 2013 @ 12:55 pm
Date & Time: 18th, early evening.
Location: One the outskirts of town.
Characters: Sarah Kerrigan + Elza.
Summary: It's coming close to her partner's little merry adventure with the other boys, and the gunner takes a trip to the outskirts of the town to get in a little target practice.
Warnings: Nothing yet, but who knows with these girls.

The cold hand of death reached out. )
 
 
16 April 2013 @ 07:51 pm
Date & Time: April 16th
Location: The streets
Characters: Collette and Elza
Summary: Collette's been trying to find out more about people from Caesar's world. Unfortunately for Collette though, she picked the wrong person to track down.
Warnings: Some violence.

You better keep moving, for warmth, you'll be longing. )
 
 
15 April 2013 @ 12:16 pm
Date & Time: April 15 - Midday
Location: The Market and surrounding streets
Characters: Clive & OPEN
Summary: Clive is practicing his hiding skills before his trip to the big city.
Warnings: He may be stepping out of your shadow like a stalker

Or be lost forever )
 
 
15 March 2013 @ 10:33 am
Date & Time: March 14th
Location: Elza's little hidaway.
Characters: Clive and Elza
Summary: Now returned to their original bodies, Clive goes to search out his partner.

They're back with their bodies, and now have to face reality. )
 
 
 
07 March 2013 @ 07:48 pm
Date & Time: March 7th, 1994
Location: The MICA campus: Baltimore, Maryland, USA.
Characters: Everyone
Summary: All transports are shipped back to 1994 to steal art from art students. Also, some of them arrive bodyswapped.

Quick, someone grab the giant gnome sculpture, that's GOT to be the power source. )
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13 February 2013 @ 10:22 pm
Date & Time: 12th of Feb, mid afternoon
Location: Unit 1101
Characters: Saori Nakagawa and Elza
Summary: Elza actually ventures into her apartment for the first time to steal her blankets and runs into one of her roommates.
Warnings: N/A

Assassins don't always make the best social butterflies. )
 
 
13 February 2013 @ 10:04 pm
Date & Time: 14th of Feb, just before noon.
Location: Elza's abandoned hideaway
Characters: Elza and Clive
Summary: The two Guild members surprise each other.
Warnings: N/A

It's Valentine's Day )
 
 
30 January 2013 @ 09:09 pm
Date & Time: August 23rd, 2753 (OOCly forward-dated to the 1st)
Location: Uruguay National Defense HQ
Characters: All transports!
Summary: All transports are sent back to Uruguay to download a self-aware AI before it gets bombed out of existence by an early incarnation of the UE. Time distortion effects will be set right either on the way there or on the way back, according to player choice.
Warnings: violence, action movie tension, 3 terabytes of foot fetish porn.

but in reality, this entire mission is for group 14's cat gif. )
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29 January 2013 @ 08:30 pm
Date & Time: January 29th - Mid-morning
Location: Abandoned house near outskirts
Characters: Clive & Elza
Summary: Clive & Elza meet up for a not-date. Attempt number two.
Warnings: Clive is still a grump.

You take the low road )
 
 
26 January 2013 @ 05:18 pm
Date & Time: January 26th - Mid-morning
Location: Abandoned house near outskirts
Characters: Clive, Elza & Viki
Summary: Clive & Elza meet up for a not-date. Viki drops in clearly hoping for a date.
Warnings: Clive is a grump.

I can't stop running )
 
 
23 January 2013 @ 12:25 pm
 
Date & Time: Backdated before the last mission.
Location: City outskirts
Characters: Nash & Elza
Summary: Happy reunions!!
Warnings: N/A

text text text )
 
 
19 January 2013 @ 02:05 pm
Date & Time: On and off throughout Jan. 19th - Jan. 31st
Location: Many places.
Characters: Little Caesar and you!
Summary: Caesar's had his timeline shifted back to his childhood. He's now even shorter than before! The horror! Open to both action and prose.
Warnings: n/a

no pizzas were harmed in the making of this log )
 
 
14 January 2013 @ 04:40 pm
Here is an overflow log for the Black Rock, New Mexico mission! The original log is here, and the OOC information is here. Start new threads or continue old ones, this is just some more room for it to grow into.
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10 January 2013 @ 08:07 am
Date & Time: January 10th - Morning
Location: Training Facilities
Characters: Clive & Elza
Summary: Two gunners have a fateful and awkward meeting at mandatory training.
Warnings: Potential threatening? Maybe gun-totting?

What's on your mind )
 
 
08 January 2013 @ 09:14 pm
001;  
Date & Time: 8th January onwards.
Location: All around the place!
Characters: Athrun Zala | OPEN
Summary: One man adjusting to the routine of this place
Warnings: N/A but will be updated according to threads.
tinkering around was one of his hobbies after all. )
 
 
05 January 2013 @ 08:23 am
Date & Time: Jan 5 eveningish.
Location: One of the restaurants, Transport housing.
Characters: Jr. and OPEN
Summary: Jr. tries out Exsilium's burgers and its housing.
Warnings: None at this time.

Read more... )
 
 
03 January 2013 @ 09:23 pm
Date: Before the 3rd
Location: Unit #407
Characters: Caesar Silverberg ([personal profile] commentboxtroll), Elza ([personal profile] marked_for_death)
Summary: Assassins harassing Silverbergs, thankfully without any assassinating!
Warnings: None. Possibly guns?

yeah right he's probably going to get shot at anyway isn't he )
 
 
24 December 2012 @ 03:05 pm
Temporal Co-ordinates: 24/12, between 23:00-02:00, continuing into the day.

Spatial Co-ordinates: [Insert blargle of numbers here] The apartments. Yes, all of them.

Individuals Involved: The Doctor. And everyone else.

Abstract: "Look at you, beamin away like you're Father Christmas!" "Who says I'm not, red bicycle when you were twelve." The Doctor delivers wee bits of Christmas-y cheer. Or, at least, will try his damnedest to do so.

WARNING(S): None, unless folks are allergic to wibble.

The TARDIS has a perception filter around it, which is why it can materialise in a room full of people and not turn a single head despite that horrific noise it makes. It can also materialise in a quiet room and go equally as unnoticed, again, despite the terrible noise.

This is how the Doctor is able to very carefully sneak into each and every person's rooms and very carefully place a wee package of something Christmas-y for each and every person in an easily-spotted location. If one awakens, they'll do so just in time to see him closing the door of the TARDIS and to watch it vanish. They may notice he looks tired and a bit ill.

Upon awakening, whenever it is one awakens, most people will find approximately one-litre bottles of whatever their favourite drink may be (alcoholic or non), a rather generous handful of marques, and one small personal gift, the nature of which is up to the mun.

Except for a few... )

((Feel free to post reactions here or on the main comm! Or tag each other! Merry Christmas, everyone!))
 
 
21 December 2012 @ 10:50 am
Date & Time: Current
Location: Just before the Outlands
Characters: Ygritte and OPEN
Summary: She's exploring and contemplating going out.
Warnings: Ygritte's mouth comes with its own warning.
With a hunger for the highway )
 
 
18 December 2012 @ 08:31 pm
Date and Time: The 18th after 5pm
Location: Area around the housing units
Characters: Jim Raynor and anyone who notices him
Summary: Jim has just arrived and needs a place to remove his marine armor and a drink. The second probably more than the first.
Warnings: Someone needs a drink.

By the time Jim was briefed on what was going on he was irritated. Pulled right before storming Mengsk's damn ship for this was frustrating. Sure it was for a good cause but the timing sucked. After all of that he needed a drink, damn shame it didn't look like there was a bar around.

There was an apartment building he had a room saved for him, and probably going right there and taking off the damn tactical marine armor would have been a good move, but this was Egon's territory and he wasn't there to be harmless and overwhelmed and use small words Jim could understand.

"Damn, Earth of all places and I can't find a decent place to get drunk."
 
 
15 December 2012 @ 04:06 pm
Date & Time: December 15th, during zombie mayhem. 
Location: Tallest building in the city, on the roof.
Characters: Sherlock Holmes, (open to anyone.)
Summary: Sherlock's decided to sit up on a roof. Because the highest point is generally the safest and he's certainly not a combatant. Anyone who sees him, care to have a chat? Or a sit down? Or to shout at him for being relatively useless?

our lovely songs... )


 
 
11 December 2012 @ 10:27 pm
[ ...So here is an overflow log for the Versailles Masquerade ball! The last one is approaching 3000 comments, which DW asks communities to try and avoid going over, so you're welcome to move your threads here if you're having issues loading the big fat log.

NEW CHARACTERS: YOU ARE STILL WELCOME TO TAG IN! Just refer back to this entry for all the pretty HTML and setting set-up and such. Set up a new root comment, or continue individual threads — whatever's easiest for y'all. ]
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07 December 2012 @ 04:08 pm
Date & Time: Friday the 7th, 4pm to midnight.
Location: Palace of Versailles, France, 1772.
Characters: anyone! Even characters not yet accepted as of when this log goes up. 8)
Summary: It's just some fancy masquerade dance with spiked punch.
Warnings: here be pictures, slow connections beware.


Welcome to Versailles.
The decorations are arranged, the food is prepared and laid out, the music has been rehearsed, and... most people have their costumes and masks ready. At precisely 1600, the Transporter machine activates, and a full room of people and all of their decorations, food, musical instruments, and costumes are sent back to 1772. The Palace of Versailles is in the height of its splendor, the weather is perfect and cloudless, and the gardens are in full bloom for the spring.


it's like a party… in my pants. )
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30 November 2012 @ 10:17 pm
Date & Time: December 1st
Location: The Initiative Hold
Characters: Everyone!
Summary: New transports are probably way less pleased about their arrival than their designated greeter appears to be. What are we saying, probably.
Warnings: No, unless you hate joy and laughter.

Why, )