exsilium MODS (
initiates) wrote in
exsiliumlogs2013-04-30 10:14 pm
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Entry tags:
- #transport log,
- allen walker (d. gray-man),
- arya stark (asoiaf),
- ashraf salib (original),
- bolin (legend of korra),
- cheria barnes (tales of graces),
- connor (assassin's creed),
- crystalia amaquelin (marvel 616),
- donny casey (original),
- ella ellis (original),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- joseph "jericho" wilson (tta),
- kaniehtí:io (assassin's creed),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- kirian dawningsun (original),
- kirika kure (oriko magica),
- luke fon fabre (tales of the abyss),
- mahdi clare (original),
- mai (a:tla),
- max briest (original),
- meliantha (original),
- morgana pendragon (merlin),
- nezumi (no.6),
- oriko mikuni (oriko magica),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- shintaro kisaragi (kagerou days),
- shion (no.6),
- snow villiers (final fantasy xiii),
- vanadi "the chaste" (original),
- yukitero amano (mirai nikki),
- yuri lowell (tales of vesperia),
- zelos wilder (tales of symphonia),
- ✝ anna kushina (k),
- ✝ bella swan [twilight],
- ✝ conner kent (young justice),
- ✝ guy cecil (tales of the abyss),
- ✝ jake martinez (tiger & bunny),
- ✝ kriem (tiger & bunny),
- ✝ leonard "bones" mccoy (star trex xi),
- ✝ luna lovegood (harry potter),
- ✝ peter gaudin (original),
- ✝ peter petrelli [heroes],
- ✝ tenpou gensui (saiyuki gaiden),
- ✝ thassarian (world of warcraft),
- ✝ zuko (a:tla),
- ✞ — dropped characters — ✞
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Date: May 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings, while those Transports on the mission to Wollongong return.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings, while those Transports on the mission to Wollongong return.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
THE WELCOME TENT || OPEN TO ALL (ESPECIALLY NEWBIES!!!)
((GREETERS: start a new thread for your character! VISITORS: tag a specific person or tag the main thread if you're up for interacting with any random greeter!))
Jesse Pinkman | Breaking Bad | OPEN
Re: Jesse Pinkman | Breaking Bad | OPEN
This is a good idea. Thank you for starting it.
[Then she sets up as noted below.]
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[Not like he solved world hunger or anything. It's a tent and a few tables. He leans back in his chair, noting her sign.]
"Questions Answered". That's good. I suck at that part.
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She seemed a little unsteady on her feet here and there, but Kriem otherwise held herself up high as if she wouldn't let the world around her beat her down.]
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Hey, hey - are you okay?
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It's possible he's just had a rough night and she's misjudging entirely, but it can't hurt to wander over, arms wrapped protectively around herself, a grey pitbull following her happily. Once she's actually close enough to reach for a cookie, she pauses, casting a glance at Jesse, giving off the impression that she wants one, but feels like it'd be impolite to take one without saying anything.]
Hi. [Her voice is quiet, but a brief, unsure smile flickers across her face.] Are these for us?
[She means "Transports", presumably.]
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Totally. Take as much as you want.
[He punctuates that with a grand gesture to the trays. They're nowhere near running low on supplies.]
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He already doesn't like this place. It's boring, and he doesn't like his distinct lack of connections. He determined this had to change.]
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[Jesse's already scrambling to his feet, just in time to get hit in the face with water droplets. Oh well, he'll assume that was an accident.]
Your, um - This chick named Kriem was looking for you. Jake, right?
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Whoever came up with the idea of offering cookies to placate interdenominational travel trauma deserves a star. Or some of these cookies, really.
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Oh, thank you. You're too kind.
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Luna Lovegood | Harry Potter | Open!
[Her voice is dreamy and soft, but she seems to genuinely mean it. She holds out her hand and offers up small objects, marbles, a ribbon, a radish, some beads, things like that.] Hello. Are you new?
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[A young man in his early twenties, in a
video game outfitgreen and tan outfit waves.]So I am. Been here a while?
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[She blinks at him, studying him with large eyes.]
Welcome to Exsilium.
[She holds out a shiny red marble for him to take.]
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Re: Luna Lovegood | Harry Potter | Open!
Stupid sincere little girls would annoy him, but he had one of his own not that long ago. He just happened to have misplaced her in coming here. Still, he took a red ribbon when it was offered to him.] Nice boots. Why are you handing out junk?
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[This teenage boy has a rabbit in his arms, bundled up in his red jacket to keep it warm. He looks surprised to suddenly have a girl holding a trinket out to him, but in his surprise he takes it without too much question, looking down at the radish he was given. He looks up at her again at her second question.]
I am. I just got here about an hour ago... how about you?
Meliantha | OC | OPEN
QUESTIONS ANSWERED
(OR AT LEAST DIRECTIONS TO BEST SUITED TO ANSWER THEM GIVEN)
BRIEF TUTORING ON THE COMMUNICATION DEVICE
She may not be the friendliest face, but she's trying. Jesse had a good idea, and she's supporting it.]
Anna Kushina | K | OPEN
Hello, are you new?
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She seemed a little unsteady on her feet here and there, but Kriem otherwise held herself up high as if she wouldn't let the world around her beat her down.
The call had her dark eyes shifting over in that direction. There was no usual smile from Kriem, but her expression was far more serious than it usually was.]
I am.
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Yes. I'm new.
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What?
Never mind though- cookies. Ella was going to have one. ]
Hey, yeah. Isn't it kind of weird that I just walked out some grand talk of saving the world by changing the past and now I'm eating a cookie? That's some interesting mood whiplash.
And I'm Ella. Hi, cookie girl.
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Rita Mordio | Tales of Vesperia | Open
That said, she didn't move far... she had barely any idea where she was, and aside from the gels, bottles, tent, and gald in her pockets, plus the bag of money, weird not-blastia, and key she'd just been given... she had nothing. No traveling companions, no access to her lab in Aspio, no boat... and perhaps most importantly, no way home.
So as she stands there, sullen expression being slowly lost to shivering in the rain, she hopes beyond hope for either answers, a familiar face, or someone willing to put up with her for five minutes.]
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Still, looking around, his eyes widen when he sees someone familiar. Coming closer to confirm, he can't help but give a lop sided smirk as he bends down a bit, moving the umbrella so it covers Rita.]
Well, look what the cat dragged in.
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Re: Rita Mordio | Tales of Vesperia | Open
Want a quick bit of magic to help endure the rain for a few minutes?
*Three things jump out at Rita fairly quickly: First, this woman's mode of dress is very... Forward. Second, she called it magic that is totally the wrong word for it. And third... Magic for enduring rain and cold? That doesn't sound like a spell Rita knows of. *
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