exsilium MODS (
initiates) wrote in
exsiliumlogs2013-06-30 01:42 am
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Entry tags:
- #transport log,
- alisha bailey (misfits),
- alucard anselm (original),
- anakin skywalker (star wars),
- angelique (dark shadows),
- anne boleyn (tudors),
- aoba seragaki (dramatical murder),
- artemis ratcliff (original),
- arya stark (asoiaf),
- asbel lhant (tales of graces),
- ashraf salib (original),
- barbara gordon (dc comics),
- c.c. (code geass),
- celebrían (lotr),
- celena vantari (original),
- cheria barnes (tales of graces),
- chrono (chrono crusade),
- coby (one piece),
- crystalia amaquelin (marvel 616),
- dick grayson (dc comics),
- donny casey (original),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- elizabeth (bioshock infinite),
- elizabeth tudor (elizabeth),
- eridan ampora (homestuck),
- flora (the winx club),
- furudo erika (umineko),
- halfpipe (godkiller),
- han solo (star wars),
- helena bertinelli (dc comics),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- kili (the hobbit),
- kirian dawningsun (original),
- korra (legend of korra),
- kyouko sakura (madoka magica),
- lenalee lee (d.gray-man),
- merrill (dragon age),
- miranda lotto (d.gray-man),
- misha hunt (original),
- momo kisaragi (kagerou days),
- nanami kiryuu (rgu),
- neku sakuraba (the world ends with you),
- nicolas brown (gangsta),
- oz vessalius (pandora hearts),
- physis (toward the terra),
- piper halliwell (charmed),
- remy lebeau (marvel 616),
- ren (dramatical murder),
- rise kujikawa (persona 4),
- robb stark (asoiaf),
- rosette christopher (chrono crusade),
- roslyn "mcsexy" small (original),
- roxas (kingdom hearts),
- ruka (yu-gi-oh!),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- shelke rui (ffvii:doc),
- sheryl nome (macross frontier),
- shiki misaki (the world ends with you),
- stephanie brown (dc comics),
- tempest (original),
- tsubomi hanasaki (heartcatch precure),
- utena tenjou (rgu),
- vanadi "the chaste" (original),
- victor sullivan (uncharted 2),
- xerxes break (pandora hearts),
- xion (kingdom hearts),
- ygritte (asoiaf),
- zelos wilder (tales of symphonia),
- ✝ araña (original),
- ✝ axel (kingdom hearts),
- ✝ babydoll (sucker punch),
- ✝ cao cao (dynasty warriors),
- ✝ margaery tyrell (asoiaf),
- ✝ nathan young (misfits),
- ✝ oerba dia vanille (ffxiii),
- ✝ pepper potts (marvel 199999),
- ✝ shirley fenette (code geass),
- ✝ sweet pea (sucker punch),
- ✞ — dropped characters — ✞
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Date: July 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities. Now and then around you you might spot paper fluttering in the faint wind from somewhere relatively dry. It looks like a list.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities. Now and then around you you might spot paper fluttering in the faint wind from somewhere relatively dry. It looks like a list.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
chrono | courtyard | otaaaa come at me bro
Which is why, after locating who he was looking for, a young boy of around twelve, with purple hair, red eyes, and pointed ears, is weaving his way through the crush of people, looking somewhat overwhelmed. The weather is jarring, as is the amount of people, and all he really wants is some clothing that isn't... this. Pretty much anything would do.
He murmurs quietly to himself as he wanders through the courtyard, possibly bumping into people here or there. (Sorry!)]
There has to be something around here somewhere...
Re: chrono | courtyard | otaaaa come at me bro
[Then she blinks]
... wait, what are you talking about? And why are you dressed like that? Did you get kicked off a boat or something?
Re: chrono | courtyard | otaaaa come at me bro
This conversation hasn't even begun yet and he's lost control of it.]
Of course I didn't get kicked off a boat! Do I look like a sailor to y--
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Actually, please don't answer that.
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[... Closes it]
Well, okay. But you're the one dressed like that.
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[NORMALLY IT'S WORSE.]
This was an accident.
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Easy, short stuff. You're liable to put your own eye out that way--never know who might have bony elbows. [And he indicates his own decidedly pointy elbows to emphasize.]
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He reels a bit, rubbing his head. Being short is absolutely terrible sometimes, and not just because of the nicknames. He seems far more sheepish than anything else, though.]
Excuse me-- sorry! I was distracted...
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You okay kid? You're new, aren't you?
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I suppose it must be obvious... I just got here a little while ago.
And I'm okay, don't worry. [... Maybe not entirely convincing when you're soaking wet, exhausted, a tiny bit shell-shocked, and more than a little overwhelmed, but for him it's an obligatory statement regardless.]
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D-Did you lose a bet?
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He pulls a face, coloring somewhat. This is terrible.]
No. I mean--
...
It's more like a bad decision was made.
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[Kido is helpful. And at least she realises he probably has bigger problems.
...Maybe.]
Uh, I know where there's some spare hoodies if you want me to get you one. You really stand out like that.
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no one actually knows pretend that's a real number sob
LOOKS REAL TO ME
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He looks... up, once he rights himself a bit, clearly apologetic.]
I'm sorry, sir, I wasn't watching where I was going--
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He points to the outfit and gesture.]
...Why.
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He just barely resists running a hand down his face.]
No boats.
I mean-- no, sorry, I just... wanted maybe a cloak or something...
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SORRY I'M LATE
He does not bump her, but the draw is in the clothes and the face (young, if not strange-looking).
PERFUNCTORY CONCERN: ACTIVE.]
Most anywhere, if you've the energy to fight the crowd to get there.
i would wait a thouuuuuusand summers
He slows to a stop, torn on whether it's the kind of statement that begs a response, or the kind you mutter under your breath when you're sufficiently exhausted and distracted. Sort of like he's been doing for the past half hour.
In the end, though, politeness always trumps everything else, including uncertainty.]
You mean it's always this crowded?
you flatter me so
No, it thins out as the month progresses. But more people will come once this one has ended, and more after that, and anyone who has been here for long enough will begin to come out each time to search for friends and family.
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1/2
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Hey wait!
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When he spots Link approaching, he can't help feeling a bit taken aback, himself. It's usually only demons who have ears like that, and this child certainly doesn't feel like a demon. It's with a certain amount of curiosity that he side-steps another approaching person, leaving a clear path between them. (Well, aside from the mud puddles).]
Yes?
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[He'll probably splash in them later.]
Your ears are like mine. [Pointing.] Where're you from?
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