exsilium MODS (
initiates) wrote in
exsiliumlogs2013-06-30 01:42 am
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Entry tags:
- #transport log,
- alisha bailey (misfits),
- alucard anselm (original),
- anakin skywalker (star wars),
- angelique (dark shadows),
- anne boleyn (tudors),
- aoba seragaki (dramatical murder),
- artemis ratcliff (original),
- arya stark (asoiaf),
- asbel lhant (tales of graces),
- ashraf salib (original),
- barbara gordon (dc comics),
- c.c. (code geass),
- celebrían (lotr),
- celena vantari (original),
- cheria barnes (tales of graces),
- chrono (chrono crusade),
- coby (one piece),
- crystalia amaquelin (marvel 616),
- dick grayson (dc comics),
- donny casey (original),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- elizabeth (bioshock infinite),
- elizabeth tudor (elizabeth),
- eridan ampora (homestuck),
- flora (the winx club),
- furudo erika (umineko),
- halfpipe (godkiller),
- han solo (star wars),
- helena bertinelli (dc comics),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- kili (the hobbit),
- kirian dawningsun (original),
- korra (legend of korra),
- kyouko sakura (madoka magica),
- lenalee lee (d.gray-man),
- merrill (dragon age),
- miranda lotto (d.gray-man),
- misha hunt (original),
- momo kisaragi (kagerou days),
- nanami kiryuu (rgu),
- neku sakuraba (the world ends with you),
- nicolas brown (gangsta),
- oz vessalius (pandora hearts),
- physis (toward the terra),
- piper halliwell (charmed),
- remy lebeau (marvel 616),
- ren (dramatical murder),
- rise kujikawa (persona 4),
- robb stark (asoiaf),
- rosette christopher (chrono crusade),
- roslyn "mcsexy" small (original),
- roxas (kingdom hearts),
- ruka (yu-gi-oh!),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- shelke rui (ffvii:doc),
- sheryl nome (macross frontier),
- shiki misaki (the world ends with you),
- stephanie brown (dc comics),
- tempest (original),
- tsubomi hanasaki (heartcatch precure),
- utena tenjou (rgu),
- vanadi "the chaste" (original),
- victor sullivan (uncharted 2),
- xerxes break (pandora hearts),
- xion (kingdom hearts),
- ygritte (asoiaf),
- zelos wilder (tales of symphonia),
- ✝ araña (original),
- ✝ axel (kingdom hearts),
- ✝ babydoll (sucker punch),
- ✝ cao cao (dynasty warriors),
- ✝ margaery tyrell (asoiaf),
- ✝ nathan young (misfits),
- ✝ oerba dia vanille (ffxiii),
- ✝ pepper potts (marvel 199999),
- ✝ shirley fenette (code geass),
- ✝ sweet pea (sucker punch),
- ✞ — dropped characters — ✞
(no subject)
Date: July 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities. Now and then around you you might spot paper fluttering in the faint wind from somewhere relatively dry. It looks like a list.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Courtyard after their initial briefings. Now with 200% more People-Seeking lists!
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities. Now and then around you you might spot paper fluttering in the faint wind from somewhere relatively dry. It looks like a list.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
no subject
... But, this is what he was talking about, right? When he said they could all just run away. Maybe it's not running away, though. They have to fight some kind of war. He doesn't know anything about war, but he's pretty sure that it's more than just missions. He won't be dispatching Heartless, he'll be dispatching people.
His gloved fingers tighten into fists, and then he slips into the crowd. His first purchase is, strangely enough, some freshly-baked bread. It's warm and airy unlike the rain falling down around him. He's quick to put up his hood and slink off with his loot somewhere else, but it's easy to bump into him while he's making his getaway.]
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S-sorry-- are you okay?
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This is the first time he's bumped into someone like that, really. The kid looks to be around his age, too. He pulls his hood back up.]
I'm fine. [What'd he say?] Sorry.
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N-no, it's fine, are you sure?
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He nods.] I should've watched where I was going.
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Aah, well, I wasn't watching where I was going, either.
... Um, are you new here?
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Roxas flicks some bangs out of his eyes, as awkward as ever.]
Yeah, I am. Are you new, too?
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He doesn't make much of an effort to duck in and out of the crowd to remain unseen, either; he simply follows at a leisurely pace, watching Roxas carefully.]
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He finds a less-packed corner and breaks off a piece of the bread. As he pops it in his mouth, he sees the silver hair out of the corner of his eye. What the-- is that the same guy?
He hesitates for a second, not sure what to do. He's being followed. What should he do? Usually he's the one following /them/.
... Maybe he just wants some bread?]
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So when he sees the kid isn't biting, instead he simply approaches, stops for a second and stares - despite the eyes being closed - then laughs, shaking his head.]
Oh, whoops! Looks like I was trailin' the wrong person. Sorry Kid.
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My name's not 'kid'. It's Roxas.
... Are you looking for someone?
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[He waves his hand, as if dismissing the question.]
See I come around every so often waitin' for someone - friend of a friend, who I'd feel like I'd need to look out for if they ever turned up.
No luck this month though, so it's all good.
[No mention of the name part, though. Everyone's "kid" to him, unless they get some other nickname.]
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Maybe he'll ask this weird guy some questions since he knows what's going on.]
Being alone is a good thing?
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Faster than Roxas might expect, Saber grabs Roxas by the hood and lifts him up by the cloth and holds him at arm's distance. ]
And who are you, boy, trying to slink off after so rudely bumping into me? Such a suspicious choice in clothing, too - you look more the part of a thief!
no subject
... This girl is wearing some seriously revealing clothes. He manages to keep his eyes on her face, though.]
What?! I'm not a thief! I-I was trying to get out of the rain!
[NO ONE LIKES SOGGY BREAD, LADY.]
Put me down!!
no subject
You'd put that money to better use by getting other choices of clothing. The one you have seems to be doing an adequate job of staving off the rain!
[ So, you know. If you want to save that bread, stuff it inside! And still slightly distrustful of his words, but she already has let him go. ]
Besides, there are free offers for food. Were they not to your taste?
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I-- I didn't want to talk to the guys who brought it. That's all.
[One of them knows him from the future. It's complicated.]
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Suspicious of their wares? Well, I would certainly find that understandable in your situation. You're swept to this unknown land with the expectations of fighting a war others started.
[ She gives him a look over. Rather young, too. ]
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Uh, yeah. [Very convincing.] I've never been in a war before. Or... seen one. A war is like a really big ongoing battle, right?
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Hey, come on, please! I've been shopping here for a month already. Could you at least give a reason for refusing my business?
[There's an angry shout, and the young man stumbles backwards a pace, right in the way of oncoming foot traffic.]
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Roxas isn't sure whether he should do anything, or if he can, but then he's being pushed from behind-- and there he goes, bumping right up against Asbel. He catches himself from falling over like a klutz, but only barely.]
Hey, watch it! [The guy who pushed him is gone, which leaves Asbel. Roxas is a bit ruffled, but he's not mad at the redhead or anything.]
Sorry.
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[With a groan, he slowly begins sorting himself out, and - confirming that nothing is broken - turns to look back at the speaker.]
It's okay, and sorry. If I'd known it'd end up like this, I would've been more careful. Things have gotten really complicated around here lately.
Are you all right?
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[He considers, then offers Asbel a hand to help him up.]
The guy who was yelling at you... Was he brought here like we were?
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[Asbel takes the hand gratefully and pulls himself to his feet.]
Thanks. And no... He's one of the natives here. There was some trouble a while ago, and ever since then some of the people have been tense, especially around the Transports. I guess they feel like it's our fault this place was targeted again.