exsilium MODS (
initiates) wrote in
exsiliumlogs2013-09-15 02:26 am
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Entry tags:
- #plot post,
- ahiru (princess tutu),
- alixandra demter (original),
- allen walker (d. gray-man),
- alucard anselm (original),
- apollo (original),
- ashraf salib (original),
- blaine thorps (original),
- caesar saladberg (suikoden iii),
- carol (baccano!),
- celebrían (lotr),
- chrysos kineas (original),
- collette "please" (animorphs),
- cross marian (d.gray-man),
- crucible/hogan bight (dragonlance),
- dr. gordon freeman (half-life),
- effie trinket (the hunger games),
- elliot nightray (pandora hearts),
- elmer c. albatross (baccano!),
- fili (the hobbit),
- flora (the winx club),
- galadriel (lotr),
- gilbert nightray (pandora hearts),
- howard link (d.gray-man),
- isaac lahey (teen wolf),
- jaime reyes (dc comics),
- kanaya maryam (homestuck),
- keith goodman (tiger & bunny),
- kevin cecil (makai ouji),
- kili (the hobbit),
- kirika kure (oriko magica),
- lavi (d.gray-man),
- lenalee lee (d.gray-man),
- madoka kaname (madoka magica),
- maria thorpe (assassin's creed),
- miranda lotto (d.gray-man),
- nanami kiryuu (rgu),
- oriko mikuni (oriko magica),
- oz vessalius (pandora hearts),
- peeta mellark (the hunger games),
- peter rumancek (hemlock grove),
- pidonus marasia (original),
- piper halliwell (charmed),
- priad (warhammer 40k),
- raiden (metal gear),
- ruka (yu-gi-oh!),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- scott mccall (teen wolf),
- sofiya karimov (original),
- stephanie brown (dc comics),
- teshigawara naoya (another),
- tsubomi hanasaki (heartcatch precure),
- vanadi "the chaste" (original),
- xerxes break (pandora hearts)
Cometh the Big Crying Wheel
Date & Time: Sept 15th
Location: A refurbished castle on the outskirts of Exsilium.
Characters: Anyone at the party!
Summary: Vanadi hosts a party that goes very poorly.
Warnings: Violence, probably! Let a mod know if we should update this.

It’s a lovely night for a party!
The venue at the outskirts of town is, unfortunately, a bit drafty — and actually rather sparsely furnished, as well. In fact, party goers are encouraged to mingle, drink, and enjoy themselves in the courtyard, as the castle itself wasn’t able to be renovated in time, and has proven to be a little bit architecturally unsound. Any explorative guests might find a small hail of dust and pebbles on their heads if they venture too far in — and who knows what else, if they continue on.
But the drinks and snacks both are plentiful and delicious, and the large canvas set up from castle wall to castle wall keeps off the sprinkling rain. The weather could even be described as warmish and pleasant, if one were feeling generous. A group of Exiles plays classic instruments in one corner of the courtyard, having been paid enough to even smile at any Transports that wander near.
All in all, it’s shaping up to be a good night. Until about 10 PM, that is. Come 10 PM, the Misery rolls into town, tearing down the canvas, nullifying powers, and crying corrosive blood everywhere. That’s the cue for all hell to break loose, as the final wave of mind-controlled characters snag their victims and make for the hills — or at least for the UE. The mind-controlled characters will also have the backup of a squadron of 20 of the Masked, the UE's special ops force. The Masked's main goal is to grab those on their list and get away, but they're certainly not above shooting to kill at anyone that gets in their way. They're also highly trained in hand-to-hand combat and physically enhanced by their suits, so they're a good bunch to try to avoid.
But do have a wonderful time until then, won’t you?
Location: A refurbished castle on the outskirts of Exsilium.
Characters: Anyone at the party!
Summary: Vanadi hosts a party that goes very poorly.
Warnings: Violence, probably! Let a mod know if we should update this.

It’s a lovely night for a party!
The venue at the outskirts of town is, unfortunately, a bit drafty — and actually rather sparsely furnished, as well. In fact, party goers are encouraged to mingle, drink, and enjoy themselves in the courtyard, as the castle itself wasn’t able to be renovated in time, and has proven to be a little bit architecturally unsound. Any explorative guests might find a small hail of dust and pebbles on their heads if they venture too far in — and who knows what else, if they continue on.
But the drinks and snacks both are plentiful and delicious, and the large canvas set up from castle wall to castle wall keeps off the sprinkling rain. The weather could even be described as warmish and pleasant, if one were feeling generous. A group of Exiles plays classic instruments in one corner of the courtyard, having been paid enough to even smile at any Transports that wander near.
All in all, it’s shaping up to be a good night. Until about 10 PM, that is. Come 10 PM, the Misery rolls into town, tearing down the canvas, nullifying powers, and crying corrosive blood everywhere. That’s the cue for all hell to break loose, as the final wave of mind-controlled characters snag their victims and make for the hills — or at least for the UE. The mind-controlled characters will also have the backup of a squadron of 20 of the Masked, the UE's special ops force. The Masked's main goal is to grab those on their list and get away, but they're certainly not above shooting to kill at anyone that gets in their way. They're also highly trained in hand-to-hand combat and physically enhanced by their suits, so they're a good bunch to try to avoid.
But do have a wonderful time until then, won’t you?
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"Go. I'll watch out." Gesturing at the doors, then to their right. "There's a side gate close by-- it may be safer than the main entrance tp the compound."
no subject
But given the current state, it wouldn't be long before the opposing side came up on his protector.
no subject
...of course, things are never that simple, and someone like a NEXT might just make a prime target for a hit list of prospective UE lab subjects.
The door opens up into an outdoor walkway, bracketed by pillars and half-crumbled arches, and it's a few moments into hurrying down between them ( just long enough to think maybe, maybe, they'll be good) that the attack comes. Lightning-fast, a black figure whipping out from behind a pillar they passed a second ago---
"Move!" Chrys's voice yells from behind, and there's the crack and ping of a single gunshot ricocheting off stone, followed immediately by a hard thud, the clatter of a dropped weapon and the sounds of a hard scuffle.
no subject
Which of course, he takes a risk. If only his powers weren't disabled and he could easily have protected him. He instructs the man to stay covered behind a pillar and runs over to Chrys's to help him out. Perhaps by punching the black intruder out by himself. His training with Cody was about to pay off and his suit would give him enough coverage to deflect some bullets.
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Maybe it's enough of a distraction, this trying-to-kill-obstructions business, that the Masked doesn't notice the other man charging towards him.
no subject
He sends one hard kick against the hand gripping the handgun in hopes of sending it flying across the room to give them an opening. And indeed the enemy does drop the gun to the ground, giving Chrys perhaps just enough time to escape.
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Chrys takes the second's distraction to scrabble for the Masked's dropped gun, fingers closing round the handle...
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He tries to scramble to his feet, dizzy and unable to do anything but come to his senses while Chrys has the gun.
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Chrys shoves him off, loosened fingers coming off his own neck, and scrabbles out from under him and away, gasping for breath, still holding the weapon responsible in one (shaking, unsteady, never shot anyone before) hand, pointed at the helmeted face.
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Hesitates.
"Let's--" His voice comes out a hoarse croak. He glances at Keith, jerks a thumb down the walkway instead, towards the exit they were headed towards. Let's go, before more come.
no subject
"Thank you!"
There was no time to waste, but Keith wanted to get that out immediately.
no subject
Thank you. It was self-defense, after all, wasn't it? He eyes the back of Keith's head for a second, glances back at the crumpled form behind them already starting to get up again--
"Keep moving." His only reply. No time to waste, indeed.
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Chrys glances at Keith, frowning. "Would be best to keep moving-- will you be alright with him?"