initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumlogs2013-09-15 02:26 am

Cometh the Big Crying Wheel

Date & Time: Sept 15th
Location: A refurbished castle on the outskirts of Exsilium.
Characters: Anyone at the party!
Summary: Vanadi hosts a party that goes very poorly.
Warnings: Violence, probably! Let a mod know if we should update this.


It’s a lovely night for a party!


The venue at the outskirts of town is, unfortunately, a bit drafty — and actually rather sparsely furnished, as well. In fact, party goers are encouraged to mingle, drink, and enjoy themselves in the courtyard, as the castle itself wasn’t able to be renovated in time, and has proven to be a little bit architecturally unsound. Any explorative guests might find a small hail of dust and pebbles on their heads if they venture too far in — and who knows what else, if they continue on.

But the drinks and snacks both are plentiful and delicious, and the large canvas set up from castle wall to castle wall keeps off the sprinkling rain. The weather could even be described as warmish and pleasant, if one were feeling generous. A group of Exiles plays classic instruments in one corner of the courtyard, having been paid enough to even smile at any Transports that wander near.

All in all, it’s shaping up to be a good night. Until about 10 PM, that is. Come 10 PM, the Misery rolls into town, tearing down the canvas, nullifying powers, and crying corrosive blood everywhere. That’s the cue for all hell to break loose, as the final wave of mind-controlled characters snag their victims and make for the hills — or at least for the UE. The mind-controlled characters will also have the backup of a squadron of 20 of the Masked, the UE's special ops force. The Masked's main goal is to grab those on their list and get away, but they're certainly not above shooting to kill at anyone that gets in their way. They're also highly trained in hand-to-hand combat and physically enhanced by their suits, so they're a good bunch to try to avoid.

But do have a wonderful time until then, won’t you?
andagain: (injured)

[personal profile] andagain 2013-09-21 12:14 am (UTC)(link)
He's running as fast as he can without leaving their small group behind. Just a little further and they can be out, safe and sound. That's right, he spots the side entrance door and looks back behind him for a second to see if anyone is following them.
devotedtothecore: (dancing blades.)

[personal profile] devotedtothecore 2013-09-21 01:14 am (UTC)(link)
The coast seems clear, for the moment, and Chrys's ears haven't picked up any sounds of pursuit; he kicks the gate and it swings open with a sharp creak, revealing a dimly-lit street beyond, and what might have once been a park beyond that. Further ahead, more lights and buildings; the city of Exsilium proper.
andagain: (grin)

[personal profile] andagain 2013-09-21 03:01 am (UTC)(link)
Keith gladly walks through the door with his group. "We made it!" Yes Keith can't help but shout for joy once they are home free, even in the back of his mind he's wondering if his powers are still nullified. He glances from side to side, seeing if there's anyone else around.
devotedtothecore: (not taking messages.)

[personal profile] devotedtothecore 2013-09-21 07:53 pm (UTC)(link)
There's a few stragglers catching their breath against the castle walls, who glance at Keith and Chrys and their charge with alarm-- but the stragglers seem to rapidly recognize that they aren't looking at pursuers, and look away again, a few of them making a move on to get further away from the place. The Misery's whale-like call echoes in the night air.

Chrys glances at Keith, frowning. "Would be best to keep moving-- will you be alright with him?"