exsilium MODS (
initiates) wrote in
exsiliumlogs2013-10-31 02:25 pm
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Entry tags:
- #transport log,
- alice (pandora hearts),
- anne boleyn (tudors),
- apollo (original),
- arya stark (asoiaf),
- ashraf salib (original),
- big boss (metal gear),
- cesare borgia (the borgias),
- christopher de red (baccano!),
- chrono (chrono crusade),
- dick grayson (dc comics),
- ellie (the last of us),
- feferi peixes (homestuck),
- francœur (a monster in paris),
- irisa nyira (defiance),
- isabela (dragon age),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- john watson (bbc sherlock),
- joseph "jericho" wilson (tta),
- kevin cecil (makai ouji),
- koujaku (dramatical murder),
- leaf (pokemon),
- lenalee lee (d.gray-man),
- lloyd irving (tales of symphonia),
- lydia martin (teen wolf),
- mai (a:tla),
- peter parker (marvel 1610),
- philip (kamen rider w),
- ren (dramatical murder),
- rinth ghostshot (guild wars 2),
- roslyn "mcsexy" small (original),
- roy harper (dc comics),
- saul goodman (breaking bad),
- shotaro hidari (kamen rider w),
- skyler white (breaking bad),
- swindle (transformers),
- tear grants (tales of the abyss),
- tempest (original),
- travis marks (common law),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- wesley mitchell (common law),
- zessica wong (aquarion evol)
(no subject)
Date: November 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
no subject
no subject
[ enough people know of it that she cannot continue lying. ]
no subject
Hi, Nymeria.
[As he straightens back up, his eyes linger on the bow over her shoulder. There's something... weird about it, but he can't yet tell what. He fixates on it a little.]
Do you always carry those around?
[The weapons, he means. It's a genuine question, and not remotely judgmental. He plans on doing the exact same with his own.]
no subject
she rolls her shoulder at his scrutiny. the bow and quiver shift. at the sound of her name, nymeria shows her teeth. the girl rests her hand on the animal's shoulder, feeling the movement of muscles under the warm coat. ]
Yes.
no subject
You didn't get all of them from those guys, did you? The way they talked about it, it seemed like we only were supposed to get one.
no subject
[ a practiced lie. she says it without needing to think anymore. sometimes she almost forgets brothers returning, grinning victoriously with pups in their arms and tales of a battle between a stag and a direwolf. ]
The rest are gifts.
no subject
[He lets it hang there, because honestly, that explains that.
Still, though, all of them, gifts? It makes sense in wartime, maybe, but it still surprises him.
They go maybe four more steps before curiosity gets the better of him.]
Do you know who made your bow? [It's possible it was bought, or commissioned. They weren't always up here, he knows. A short pause.] I mean, if you don't mind me asking or anything.
no subject
Are you looking for one?
no subject
Nah, that's not it. [He pats the hilt of one of his swords.] I don't need anything like that.
I just thought, you know, the designs are... [He reaches for the right word. The one he's looking for is familiar but it's too outside the realm of possibility for him to get it.] I don't know, interesting.
no subject
[ she offers no assistance. cat never knew lloyd; she would not know what the bow meant. ]
no subject
[He sighs, rolling his eyes.]
If you don't wanna tell me, fine, whatever.