Charlie Cutter (
alittlesweptup) wrote in
exsiliumlogs2013-11-14 06:35 pm
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Entry tags:
- #plot post,
- altair ibn la-ahad (assassin’s creed),
- asch the bloody (tales of the abyss),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- chrysos kineas (original),
- claire farron (final fantasy xiii),
- connor (assassin's creed),
- dick grayson (dc comics),
- ella ellis (original),
- giovanni auditore (assassin's creed),
- han solo (star wars),
- hitsugaya toushiro (bleach),
- jaime reyes (dc comics),
- james bond (james bond),
- johnny d'amico (original),
- kang (dragonlance),
- kate "candy" kane (dc comics),
- koltira "sunshine" deathweaver (wow),
- luke skywalker (star wars),
- maria thorpe (assassin's creed),
- max kearney (original),
- mike ehrmantraut (breaking bad),
- pascal (tales of graces),
- peter parker (marvel 1610),
- raiden (metal gear),
- roy harper (dc comics),
- ryoji kaji (evangelion),
- seviilia brightwing (original),
- shelke rui (ffvii:doc),
- sokka (a:tla),
- soldier blue (toward the terra),
- tempest (original),
- victor sullivan (uncharted 3)
(CLOSED) My hands are tied, for all I've seen has changed my mind
Date & Time: Forward-dated to Nov. 16 0300hrs through Nov.19th ~0230hrs
Location: Observatory, East Loading Bay, Transporter Room, Various (read: everywhere)
Characters: Pro-Initiative and Mutineer action teams
Summary: With mutineers occupying the transporter room and vital base systems hamstrung, Pro-Initiative forces work against mutineer teams to bring those systems back online and reach the transporter room.
Warnings: None yet (will update as necessary...because lbr ‘none yet’ isn’t going to last long)
Notes: All threads, with the exception of the Transporter Room B, are open for posting beginning now. Transporter Room B will kick off on Nov.16th proper in order to incorporate decision making from earlier action team’s choices and to maintain tonal cohesion. Community wide mingle log for the mutiny will go up on Nov. 16th.
[At 0300hrs on November 16th, things suddenly go wrong. The network cuts out, lighting abruptly goes from artificially sterile to the unsettling flickering of red emergency lighting. Furniture, supplies and even Transports suddenly find themselves untethered from the ground as the base’s gravity regulation abruptly shuts down; moreover, it isn’t long before Transports begin to realize they’ve been locked off from anything but the housing(/restrooms), vr and cafeteria sections of the base. Not long after:
Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Over the course of the next four days, pro-Initiative transports gather their resources and individuals form impromptu (or well planned) teams to bring these systems back online and out of the hands of mutineers so they can ultimately reach the transporter room and set things to right -- whatever that “right” may be.]
Location: Observatory, East Loading Bay, Transporter Room, Various (read: everywhere)
Characters: Pro-Initiative and Mutineer action teams
Summary: With mutineers occupying the transporter room and vital base systems hamstrung, Pro-Initiative forces work against mutineer teams to bring those systems back online and reach the transporter room.
Warnings: None yet (will update as necessary...because lbr ‘none yet’ isn’t going to last long)
Notes: All threads, with the exception of the Transporter Room B, are open for posting beginning now. Transporter Room B will kick off on Nov.16th proper in order to incorporate decision making from earlier action team’s choices and to maintain tonal cohesion. Community wide mingle log for the mutiny will go up on Nov. 16th.
[At 0300hrs on November 16th, things suddenly go wrong. The network cuts out, lighting abruptly goes from artificially sterile to the unsettling flickering of red emergency lighting. Furniture, supplies and even Transports suddenly find themselves untethered from the ground as the base’s gravity regulation abruptly shuts down; moreover, it isn’t long before Transports begin to realize they’ve been locked off from anything but the housing(/restrooms), vr and cafeteria sections of the base. Not long after:
Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Over the course of the next four days, pro-Initiative transports gather their resources and individuals form impromptu (or well planned) teams to bring these systems back online and out of the hands of mutineers so they can ultimately reach the transporter room and set things to right -- whatever that “right” may be.]
no subject
His voice is more focused when he speaks next, fingertips glowing and a holographic map in blue appearing just above them.]
A map. That square right now, those are the controls we need to get to. Maybe the direct pathway is blocked off, but all we have to do is - [what is it that Ted is always saying in his notes, again?] - think sideways.
no subject
You mean this kinda sideways?
[And she disappears, popping back into sight barely a second later, just six feet to her right.]
no subject
Really, lots of unknown variables. ]
Chances are they're monitoring the doors. [ If they're smart enough. ] How much time do we have before they pick up on the doors unlocking?
no subject
[What he really wants to do is ask her to do it again (and then maybe a few more times) just so he can see it, but Batwoman's question makes him tamp down on that impulse. He shuts his mouth.]
Probably not much time, but once we're in, we're in. Unless they've got an AI too, they won't have anyone better than me working their controls.
no subject
[Anyway: she listens to Batwoman's question and Jaime's response, before nodding.]
Let's make it quick, then. I can take both of you.
[She holds her hands out; contact is a necessary part of this.]
no subject
Thankfully, all three of them are equipped for the job.
She looks toward Batgirl's hand. She's never teleported before, but questions later. She takes her hand and her gaze settles on the doors before them. ]
We've got the element of surprise on our side.
[ Nobody expects the teleporting DC inquisition!! ]
no subject
All right, let's do this.
no subject
[Just in case there's someone guarding the main controls; surprise is only on their side if they're ready to act as soon as they appear.
And appear they do, once she's got hold of both Batwoman and Jaime, she focuses on where she wants to be and teleports them there, letting go as soon as her feet are on solid ground again, taking stock of their surroundings.
(It doesn't feel like anything, there's just a faint aura of purple, which is an amazing coincidence).]
no subject
Where'd you guys come from?
[Seriously, he didn't even hear the door open. He's seen weirder costumes, of course, so it's not their unorthodox appearance that really gets to him. And his mind is busily racing through a list of excuses as to why he's here.]
no subject
Quickly, those thoughts about how strange teleportation is are shoved aside when they come face to face with Luke.
That's...
Right, this doesn't get any weirder.
Her eyes dart to the lightsaber and while Luke hasn't gone for them, she's instantly on the defense. ]
no subject
Batwoman's got a leg-up on him here; his eyes are securely glued to Luke's face, not the weaponry on his belt. For once, he's glad that his mask can at least halfway obscure his expression, though he does end up looking sideways at Steph and Batwoman for some guidance here.]
Uh, [he says, all eloquence for a moment.] I didn't think anyone was in here.
[Which totally answers Luke's question.]
no subject
Steph, meanwhile, makes a shooing gesture.]
Out of the way, please, we've got work to do.
[She figures there are two options, here:
Either he's the one who messed up the doors, in which case he should definitely get out of the way, and she should probably punch him.
Or he's trying to help, in which case he should still get out of the way, because unless he's a technopath, Jaime will be able to do the job more quickly.
At least she said please.]
no subject
Someone's locked the console down. I can't get around the encryption - I'm really not a good slicer.
[Here's hoping his poker face stays decent.]
no subject
[ She's virtually on the same wave length as Batgirl; whoever he is, as generous as his offer may be, Beetle's going to be a lot faster at getting this done. ]
no subject
He spares a glance behind him and directs his next question at the Bats:] Stick around, will you?
[He's not completely defenseless when he's getting this together, but he's certainly not entirely aware. In a situation where they're already willing to take hostages, he wants someone around to watch his back.
Without further ado, he plugs himself in, red pupils fading away only to be replaced with a faint yellow glow.]
no subject
Jaime's question honestly surprises her, because there's no way she'd been planning to leave him alone.]
I'll be here as long as you need. Let me know if there's anything I can do.
[She's nowhere near as good as Jaime, but if needs an extra pair of hands for anything other than watching his back, she's here.
Though she doesn't quite take her eyes off Luke, just in case he tries anything.]