initiates NPCs (
initiatesnpc) wrote in
exsiliumlogs2013-05-14 09:48 am
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Entry tags:
- !initiatesnpc,
- #plot post,
- bolin (legend of korra),
- dick grayson (dc comics),
- edward elric (fullmetal alchemist),
- ella ellis (original),
- elmer c. albatross (baccano!),
- glen baskerville (pandora hearts),
- kate "candy" kane (dc comics),
- kirian dawningsun (original),
- meliantha (original),
- nill (dogs: bullets & carnage),
- shelke rui (ffvii:doc),
- vriska serket (homestuck),
- ✝ adam jensen (deus ex)
Other Worlds: V 1.0
Date & Time: May 14th at 9 AM to May 15th at 9 AM.
Location: Elmer's world
Characters: Elmer and his volunteer squad (and some Initiative NPCs).
Summary: The Initiative is tentatively trying to find a way to get Transports home, as outlined here. This is their first excursion.
Warnings: n/a
The Initiative employees who stand with the Transports at the Transporter pad are silent, nervous, but determined. They’re good words for the entire Initiative Hold today, really. For a room full of scientists all poised at their stations, it’s awfully quiet in here.
Transports and employees alike have been thoroughly briefed, warned repeatedly about the dangers, and finally, thanked for their bravery and contribution to the efforts to find a safe way home for unwilling Transports. (And yes, everyone has been promised a healthy pay bonus, pending their successful return.) There isn’t much left to be said. With one final nod, a white-coated woman at the forefront of the home-side scientists throws a switch.
There’s a hum, a rumble, a light...
...And then a lot of water.
It’s different from being sent back in time on missions; there is disorientation, a fleeting confusion. But as all of those along acclimate to their new universe, they might become aware of their surroundings. The fighters among them, having been warned repeatedly that there could be anything waiting for them on the other side, might even be a little disappointed.
They’re on a giant black cruise liner in the year 2002 — a veritable floating palace, with room for 2500 passeners and 1000 more crew on top of that. They seem to have just left shore, and the group’s en masse arrival on deck has drawn a few curious stares. Fortunately, their holographic devices should already have been activated before leaving, so the stranger-looking ones among them (you know who you are, green, gray, winged, and pointy-eared folks) won’t get more idle curiosity than the rest.
“Well,” says one of your resident lab-coated companions, “Mr Albatross, welcome home. Techs, spread out, get on the readings.” He tosses a doubtful glance at the rest of the Transports, a little apologetic. Really, they’d been prepared for a lot more explosions and gunshots than this. “The rest of you... see what you can find. I have a best-case-scenario list* from the higher ups, supplies they need. If anyone wants to see if there’s anything around here, be my guest.”
So there it is: you have a day, and a luxury cruise liner to spend it on. Better get to it.
*THE SCAVENGER HUNT LIST:
A lot of this list, handed out to the group on request, is really long, complex names of chemical compounds and fuel sources. Really, it’s mostly just wistful thinking on the part of the Initiative. But, hey, how were they supposed to be sure the group wouldn’t find itself teleported into a well-stocked laboratory in a futuristic world?
There is one very mundane mention on this list, though: alcohol. Is there a shortage in Exsilium? Do they just want better quality alcohol back home? Or is this for some extravagant party back in the Hold? Who knows. What is clear is it’s about the only thing on this list available on the cruise liner (although you never know, diligent searchers may get lucky with other items), and the Initiative has only given all travelers about $50 each.
[[ ooc; You’re welcome to make your own threads, mingle, or make up basically any scenario you’d like here! Feel free to tag the NPC, or handwave any communication with him entirely. They’ll be told to reconvene in 24 hours in the same place on the deck (except Elmer, who is to stay and look for any longer-term effects), and anyone not there runs the risk of being left behind when they attempt to reopen the portal back. ]]
Location: Elmer's world
Characters: Elmer and his volunteer squad (and some Initiative NPCs).
Summary: The Initiative is tentatively trying to find a way to get Transports home, as outlined here. This is their first excursion.
Warnings: n/a
The Initiative employees who stand with the Transports at the Transporter pad are silent, nervous, but determined. They’re good words for the entire Initiative Hold today, really. For a room full of scientists all poised at their stations, it’s awfully quiet in here.
Transports and employees alike have been thoroughly briefed, warned repeatedly about the dangers, and finally, thanked for their bravery and contribution to the efforts to find a safe way home for unwilling Transports. (And yes, everyone has been promised a healthy pay bonus, pending their successful return.) There isn’t much left to be said. With one final nod, a white-coated woman at the forefront of the home-side scientists throws a switch.
There’s a hum, a rumble, a light...
...And then a lot of water.
It’s different from being sent back in time on missions; there is disorientation, a fleeting confusion. But as all of those along acclimate to their new universe, they might become aware of their surroundings. The fighters among them, having been warned repeatedly that there could be anything waiting for them on the other side, might even be a little disappointed.
They’re on a giant black cruise liner in the year 2002 — a veritable floating palace, with room for 2500 passeners and 1000 more crew on top of that. They seem to have just left shore, and the group’s en masse arrival on deck has drawn a few curious stares. Fortunately, their holographic devices should already have been activated before leaving, so the stranger-looking ones among them (you know who you are, green, gray, winged, and pointy-eared folks) won’t get more idle curiosity than the rest.
“Well,” says one of your resident lab-coated companions, “Mr Albatross, welcome home. Techs, spread out, get on the readings.” He tosses a doubtful glance at the rest of the Transports, a little apologetic. Really, they’d been prepared for a lot more explosions and gunshots than this. “The rest of you... see what you can find. I have a best-case-scenario list* from the higher ups, supplies they need. If anyone wants to see if there’s anything around here, be my guest.”
So there it is: you have a day, and a luxury cruise liner to spend it on. Better get to it.
*THE SCAVENGER HUNT LIST:
A lot of this list, handed out to the group on request, is really long, complex names of chemical compounds and fuel sources. Really, it’s mostly just wistful thinking on the part of the Initiative. But, hey, how were they supposed to be sure the group wouldn’t find itself teleported into a well-stocked laboratory in a futuristic world?
There is one very mundane mention on this list, though: alcohol. Is there a shortage in Exsilium? Do they just want better quality alcohol back home? Or is this for some extravagant party back in the Hold? Who knows. What is clear is it’s about the only thing on this list available on the cruise liner (although you never know, diligent searchers may get lucky with other items), and the Initiative has only given all travelers about $50 each.
[[ ooc; You’re welcome to make your own threads, mingle, or make up basically any scenario you’d like here! Feel free to tag the NPC, or handwave any communication with him entirely. They’ll be told to reconvene in 24 hours in the same place on the deck (except Elmer, who is to stay and look for any longer-term effects), and anyone not there runs the risk of being left behind when they attempt to reopen the portal back. ]]
open for anyone, open for threadjacks, open for your mom...
It is a little strange to be in a place that looks like home, feels like home, smells like home, but clearly isn't home, because there's no one coming up to him to shake his hand and compliment him or try and take a picture with their hilariously sized early-2000s cell phone without him noticing. But what the hell does he care - he's still Tony Stark, with this face and this charm, and it's not long before he's found some nice sexagenarian at one of the upper deck restaurants by the bow of the ship and makes her day while getting some of the basic low down on this world in general and this boat in specific. Information gathering, but with tact. Pepper would be surprised. Also he got a meal out of it, and that was pretty fine quality grub too.
He's more than happy to let everyone else search the lower decks for the chemical compounds they were asked to find. He'll look later, maybe. But right now he's just standing on the deck of the ship, by the railing, sipping on an ice tea and enjoying the moment while it's here and thinking about a time when he said someone else could do the same and how much stranger his life has become than he would have ever considered. He's used this trip to talk to people who weren't in the middle of a war, who weren't being held against their will outside of their natural lives for whatever reasons, and to get a glimpse of normalcy again. It's been nice, especially considering he was potentially coming here to fight unknowns and vent his constantly ramping frustrations out that way. This way... Probably a little healthier. A sudden pang as he wishes Pepper was here for today, but given the uncertainty he hadn't even told her he was volunteering. Oh well.
If anyone wants to come across him, they can find him at the railing now, towards the end of the day, or earlier when he was inside charming and wining his way through the ship's bars and restaurants. ]