exsilium MODS (
initiates) wrote in
exsiliumlogs2013-06-14 06:21 pm
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Entry tags:
- #missions,
- #plot post,
- asuka langley soryu (evangelion),
- claudia donovan (warehouse 13),
- gilbert nightray (pandora hearts),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- nathan summers (marvel 616),
- oz vessalius (pandora hearts),
- physis (toward the terra),
- remy lebeau (marvel 616),
- shintaro kisaragi (kagerou days),
- sir codpiece (original),
- zelos wilder (tales of symphonia),
- ✝ aidan (original),
- ✝ asami sato (legend of korra),
- ✝ belthazar spellscry (original),
- ✝ nanami momozono (kamisama hajimemashit,
- ✝ nikolas kamarov (wildstorm),
- ✝ rei ayanami (evangelion)
Mission: Bad Science Saves the Day
Date & Time: Mid-Day, 3310 | Present Day June 14th-16th
Location: Andersfeld, in the (far former) state of Alaska. (Also known at one time as Anchorage, Alaska.) | Back in Exsilium, those manning the Transport Pads, or working on developing the antibiotics and administering them to the ill throughout the city. Yet others will need to hop-scotch through time gathering sufficient supplies to save lives.
Characters: Volunteers to alter medical research, people working on antiobiotic cures, people distributing appropriate cures, and those who are doing minor missions into the past to retrieve adequate supplies to treat the sick in the present.
Summary: Transports are asked to help save tens of thousands of lives, first by traveling two years into the past and altering scientific research. Second, by helping with the manufacture and development of antibiotics or other cures, once the mission is complete. Third, by distributing the cure to the affected parties. Fourth, by going on pointed supply missions solo, or with up to two other people, in order to get enough supplies to save people in the present.
Whatever your character decides to do, the weight of saving lives is on their shoulders, unasked, and perhaps unwelcome. What will they do when faced with this decision?
Warnings: Illness. Freezing cold. Possible death. Drunken scientists.
In Andersfeld, the snow falls in thick, fat flakes, winds blowing in gusts up to 60 kph. Everyone is bundled up against the weather. Spirits are generally low, if not outright alcoholic. Safety lines and lights guide those brave enough to venture outdoors from building to building.
For the Transports with a six hour window to alter a future that will kill over a hundred thousand people in three weeks, it's a dangerous and necessary bravery.
In Exsilium, the success of the mission to Andersfeld is felt as soon as scientists notice the virus responding to antibiotic treatments. It becomes a race to finding the most effective means of combating the now bacterial infection, and of mass producing any working cure for distribution.
Some help with the production.
Others hurry to cart the supply out to the places hit most heavily. Yet others work directly with administering the antibiotics, in most cases, via an IV line. Those less heavily affected will be granted ridiculously large antibiotic pills, needing to be coaxed down spasming throats.
Those who need action, or who are no good with the sick, are asked to make countless small trips through time to secure the supplies needed to produce enough of the cure to save the tens of thousands who are ill but not yet deceased.
And for those too ill to assist, now is the time to rest, heal, and get better. In a world like this, one never knows what surprise might next lie in wait. The Transports and the Initiative have thwarted total disaster for now.
Mostly.
Location: Andersfeld, in the (far former) state of Alaska. (Also known at one time as Anchorage, Alaska.) | Back in Exsilium, those manning the Transport Pads, or working on developing the antibiotics and administering them to the ill throughout the city. Yet others will need to hop-scotch through time gathering sufficient supplies to save lives.
Characters: Volunteers to alter medical research, people working on antiobiotic cures, people distributing appropriate cures, and those who are doing minor missions into the past to retrieve adequate supplies to treat the sick in the present.
Summary: Transports are asked to help save tens of thousands of lives, first by traveling two years into the past and altering scientific research. Second, by helping with the manufacture and development of antibiotics or other cures, once the mission is complete. Third, by distributing the cure to the affected parties. Fourth, by going on pointed supply missions solo, or with up to two other people, in order to get enough supplies to save people in the present.
Whatever your character decides to do, the weight of saving lives is on their shoulders, unasked, and perhaps unwelcome. What will they do when faced with this decision?
Warnings: Illness. Freezing cold. Possible death. Drunken scientists.
In Andersfeld, the snow falls in thick, fat flakes, winds blowing in gusts up to 60 kph. Everyone is bundled up against the weather. Spirits are generally low, if not outright alcoholic. Safety lines and lights guide those brave enough to venture outdoors from building to building.
For the Transports with a six hour window to alter a future that will kill over a hundred thousand people in three weeks, it's a dangerous and necessary bravery.
In Exsilium, the success of the mission to Andersfeld is felt as soon as scientists notice the virus responding to antibiotic treatments. It becomes a race to finding the most effective means of combating the now bacterial infection, and of mass producing any working cure for distribution.
Some help with the production.
Others hurry to cart the supply out to the places hit most heavily. Yet others work directly with administering the antibiotics, in most cases, via an IV line. Those less heavily affected will be granted ridiculously large antibiotic pills, needing to be coaxed down spasming throats.
Those who need action, or who are no good with the sick, are asked to make countless small trips through time to secure the supplies needed to produce enough of the cure to save the tens of thousands who are ill but not yet deceased.
And for those too ill to assist, now is the time to rest, heal, and get better. In a world like this, one never knows what surprise might next lie in wait. The Transports and the Initiative have thwarted total disaster for now.
Mostly.
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There's probably not a point, but sometimes there's no point in being able to answer all the questions, either. It's laziness I guess, but it could also be preference.
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...I like having answers, though. I don't like lingering questions. Well, the real world is full of things like that but in stories you can indulge, pick and choose the ones that tie up things nicely. Maybe some people prefer having mysteries in the world. I wouldn't be surprised...
[She sighs.] Ah, I'm really torn on it. If I run out of mysteries, I'll definitely be bored of life all together. But if something is truly unsolvable, it'll eat away at me forever.
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A balance... might be good, right? Know the answers to some questions, but leave some unanswered. I mean, that's probably how it'll turn out in the end no matter what. There'll always be a question you can't answer, or... you miss the chance to get that answer.
Or something like that.
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[What happened to him? Did he miss an important answer, too? He must have. He can't go back so it must bother him as well...]
Shintaro-san? What do you think 'truth' is? That must be a strange question but please answer seriously.
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[What a strange question coming from someone he think is hardly in middle school. But Erika had shown signs time and time again of not being an ordinary person, too. Shintaro is silent, wondering if she'd accept his answer, before he decides he might as well go with it.]
Honestly speaking... that sort of thing doesn't matter to me and I've never given it much thought, so I don't have an answer for you. I could think of one right now, but something I come up with on the spot won't be the "serious" answer you want.
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[She tilts her head back, thinking for a moment.]
Because... even if my title was revoked, I'm still the Witch of Truth at heart. So please consider it carefully someday in the future. There are multiple truths, so there isn't a wrong answer. I just want to hear yours.
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So when he asks her, he doesn't look too surprised. It's more like asking for a confirmation.]
You're a witch?
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Not anymore. I'm human enough. But it was my title for a bit. I retained most of the knowledge I was created with, though.
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I can still call you Erika?
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... Well, I guess I know some things that are as weird or weirder than witches, and it's not like you're biting my head off. It's fine.
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[Something thoughtful. Something more thoughtful.]
I mean, I guess mysteries aren't really my choice of genre [and he solved them pretty easily] but they weren't a bore. Compared to some of the other stuff I've found on my own, they were worthwhile?
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