initiates NPCs (
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exsiliumlogs2012-06-23 08:33 am
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TEMPORAL TURBULENCE: STONEHENGE&WOODSTOCK
Date & Time: 3089 B.C./1969 A.D.
Location: Assorted
Characters: Anders, Anora, Castiel, Lea, Mukhari, Nathaniel, Raven, Roslyn
Summary: Group #1's adventures spent lost in time.
Warnings: Drugs and hippie nudity?? (notify Elle or Liz of anything else worthy of labeling)
The mission was set. Team members were given their equipment: The cloaking devices would acclimate to the area and disguise them based on the historical data pulled in. There was a weapons check: The Initiative was insistent about having those chosen weapons along for the ride. Four operatives were introduced as beacons: They would stay in contact with the Initiative and relay any alterations in plans until the mission was deemed a success. And it had to be a success, or disaster would be the only thing left.
1890 A.D.
There was a man, not very well-known as far as famous men go. A writer. His existence alone was not the significant factor in the timeline's disturbance, but his profession and his choice to tell a particular, peculiar story.
This man, the Initiative states, helped sow the seeds for modern time travel centuries before its prime. What was a captivating fiction in that man's time was the reality of today, and without his account of the Time Traveler, there was risk of the very existence of so much. The recruits absolutely have a stake in this.
To the export room — the massive, rather bare and bleak place where so many were to exit and put a stop to what was putting a stop to the writer's tale. It was as yet unclear, but the Initiative is certain they'll know it when they see it, that it will be revealed once their reluctant soldiers set foot on ancient soil.
One last check, one last insistence on the urgency of their task. One, final urging to avoid as direct an impact as possible without ruining their chances; keep your temporal footprint as light as you can.
Good luck. We're counting on you.
A flash, a bitten-back breath, a blink...The room was gone.
But this wasn't right.
Out of the many who were assigned, only eight remained. Eight, and an Initiative's operative, who was immediately aware of a problem. A big problem.
STONEHENGE, 3089 B.C.
They had made it to England, all right, but far too soon. This was an ancient place, so far lost to history the cloaking devices struggled to attribute safe disguises. It was a cloudy place in the timeline, where the things they knew about it were things they were going to know about it: Those nine lost people were to bear witness to things never remembered, but often fantasized, of a monument so wildly famous in the future.
WOODSTOCK, 1969 A.D.
The Initiative's attempts to recalibrate and move its soldiers to the right place in time had another hiccup, and the nine were once again off the mark. An overshoot — nearly a century too far and an ocean away.
Luckily (or unfortunately), their issued technology quickly recovered to suit the time it had ample information on. Beads, tie-dye, hemp, denim...There were mountains of books on this time. This place. This mother of all music events.
From Stonehenge to stoners. It was hardly the smoothest of transitions.
Location: Assorted
Characters: Anders, Anora, Castiel, Lea, Mukhari, Nathaniel, Raven, Roslyn
Summary: Group #1's adventures spent lost in time.
Warnings: Drugs and hippie nudity?? (notify Elle or Liz of anything else worthy of labeling)
The mission was set. Team members were given their equipment: The cloaking devices would acclimate to the area and disguise them based on the historical data pulled in. There was a weapons check: The Initiative was insistent about having those chosen weapons along for the ride. Four operatives were introduced as beacons: They would stay in contact with the Initiative and relay any alterations in plans until the mission was deemed a success. And it had to be a success, or disaster would be the only thing left.
1890 A.D.
There was a man, not very well-known as far as famous men go. A writer. His existence alone was not the significant factor in the timeline's disturbance, but his profession and his choice to tell a particular, peculiar story.
This man, the Initiative states, helped sow the seeds for modern time travel centuries before its prime. What was a captivating fiction in that man's time was the reality of today, and without his account of the Time Traveler, there was risk of the very existence of so much. The recruits absolutely have a stake in this.
To the export room — the massive, rather bare and bleak place where so many were to exit and put a stop to what was putting a stop to the writer's tale. It was as yet unclear, but the Initiative is certain they'll know it when they see it, that it will be revealed once their reluctant soldiers set foot on ancient soil.
One last check, one last insistence on the urgency of their task. One, final urging to avoid as direct an impact as possible without ruining their chances; keep your temporal footprint as light as you can.
Good luck. We're counting on you.
A flash, a bitten-back breath, a blink...The room was gone.
But this wasn't right.
Out of the many who were assigned, only eight remained. Eight, and an Initiative's operative, who was immediately aware of a problem. A big problem.
They had made it to England, all right, but far too soon. This was an ancient place, so far lost to history the cloaking devices struggled to attribute safe disguises. It was a cloudy place in the timeline, where the things they knew about it were things they were going to know about it: Those nine lost people were to bear witness to things never remembered, but often fantasized, of a monument so wildly famous in the future.
The Initiative's attempts to recalibrate and move its soldiers to the right place in time had another hiccup, and the nine were once again off the mark. An overshoot — nearly a century too far and an ocean away.
Luckily (or unfortunately), their issued technology quickly recovered to suit the time it had ample information on. Beads, tie-dye, hemp, denim...There were mountains of books on this time. This place. This mother of all music events.
From Stonehenge to stoners. It was hardly the smoothest of transitions.
Let me know if I should change anything!
Castiel draws himself alongside the one called Anders and frowns in confusion at the elder. He listens, memory of thousands upon thousands of years of humanity serving him well, but there are a few factors that play into any confusion he may have in translating. For starters, the man is far advanced in his years for this time period, an accomplishment in and of itself... and many of his teeth have long rotted out. He slurs, and some of his language seems less formal, more crass.
He's probably using some profanity. ]
He seems to find the diminutive size of your feline disturbing.
[ Turning to Anders, he attempts to explain: ]
Generally, they are much larger than a man during this time in history.
no subject
He nods his head in the direction of the elder.]
That seems a bit of an overreaction just because Anders' cat is small.
no subject
My cat has a name, thank you. His name is Ser Pounce-a-lot, and he's not accountable to any, er, whatever this fellow calls himself.
[He turns around, trying to catch a glimpse of Pounce] Where'd he get to?
Thought some others would tag in :3
[ Castiel gives Anders a pointed look, brows lifting for emphasis. ]
Of Ser Pounce-a-lot's importance.
[ Which obviously he even questions. ]
no subject
I'm not exactly sure what our purpose is right now, given that we're apparently not where we're supposed to be.
no subject
Right?
[Wow, that guy seems really ticked about the cat. Lea eyes him uncertainly.]
Let's keep this mission going! :D
[Nathaniel looks skeptical]
Though I'm not sure if we'll be able to communicate with them effectively.
Let's~
Castiel could. You understand their language, right? ...But honestly I doubt they'll listen to anything we'll say.
[She turns to Anders.] Can't you at least call your cat back?
no subject
[ Castiel squints, shaking his head -- there's no guarantee that this is his version of history as he knows it, so there may be a few things that are inconsistent. Nothing new, not after Attollo. ]
But I believe I can communicate with them.
[ A pause, consisting of a hesitant glance to the side before adding uncertainly: ]
Is there a reason why you would bring a pet on a mission like this?