exsilium MODS (
initiates) wrote in
exsiliumlogs2013-10-31 02:25 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- #transport log,
- alice (pandora hearts),
- anne boleyn (tudors),
- apollo (original),
- arya stark (asoiaf),
- ashraf salib (original),
- big boss (metal gear),
- cesare borgia (the borgias),
- christopher de red (baccano!),
- chrono (chrono crusade),
- dick grayson (dc comics),
- ellie (the last of us),
- feferi peixes (homestuck),
- francœur (a monster in paris),
- irisa nyira (defiance),
- isabela (dragon age),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- john watson (bbc sherlock),
- joseph "jericho" wilson (tta),
- kevin cecil (makai ouji),
- koujaku (dramatical murder),
- leaf (pokemon),
- lenalee lee (d.gray-man),
- lloyd irving (tales of symphonia),
- lydia martin (teen wolf),
- mai (a:tla),
- peter parker (marvel 1610),
- philip (kamen rider w),
- ren (dramatical murder),
- rinth ghostshot (guild wars 2),
- roslyn "mcsexy" small (original),
- roy harper (dc comics),
- saul goodman (breaking bad),
- shotaro hidari (kamen rider w),
- skyler white (breaking bad),
- swindle (transformers),
- tear grants (tales of the abyss),
- tempest (original),
- travis marks (common law),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- wesley mitchell (common law),
- zessica wong (aquarion evol)
(no subject)
Date: November 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
no subject
She probably doesn't need him anymore, so he lets go of her and draws his hands up to his neck as he retreats. Just a couple steps, still waiting to be dismissed formally. They might still need him. God knows what for, but...]
no subject
So he steps over, blocking Walt's path when he tries to leave, offering a beaming smile and his right hand.]
Saul Goodman, just like the missus said. Howdy. Hate to barge in on your "private matter," but alas — my clients' business is my business, so when this ol' Jedi senses a disturbance in the Force...
[Need he go on?
Walt gets it, surely.]
no subject
Why do we have a lawyer, honey? He can't be here to manage my estate.
[And now the glare slides away from Saul and focuses on that little asshole who is trying to invoke powers of invisibility as they speak.]
Or maybe you meant someone else when you said "our lawyer?" Is that it?
no subject
no subject
I know he helped launder the money or gave you the idea of it. It's why we bought the car wash. He's yours and Jesse's lawyer. And mine. [She sort of supposes.]
no subject
There was almost a second batch, but our friend Jesse here made a terrible mistake and that didn't end according to plan. That's it. That is all of the secrets I have to tell. Before that, I think the biggest secret we had was that I hate your blue dress. Now that we have that out of the way, why don't you just get off of my ass? Okay, honey? I really just need you to get off of my ass.
[Actually, he doesn't remember Skyler. That. Hasn't happened yet. But this rant, while it's a surprising outburst to him, probably sounds familiar to you.
And Saul? You're getting shoved aside right about now.]
Get out of my way, Mr...Goodman, was it? This is no longer your business. You're fired.
[The past few weeks have tested everything Walt ever thought he knew about, well, anything. But he is not about to let his wife leave him for a fool like Jesse. If it takes some drastic measures, then, fine. Drastic measures it is.]
no subject
Saul lets himself be pushed, even making it a point to stumble back slightly, before he frowns and dusts off his jacket.]
Obviously, we're not all on the same page, here.
[The look he shoots Skyler is clear: Stop. Talking. When he turns his attention back to Walt, the look has vanished; in its stead now is a tight little smile.]
Unfortunately, Mr. White, you can't fire me. Since my practice is back in Albuquerque and we're on the moon... [He waves a dismissive hand.] Technicalities. Anyway, have either of these two — or anyone — been so kind as to give you the welcome speech yet? And not just the one you heard when you showed up, but the one that explains the concept of time travel? Because I think that might be where all this confusion and — frankly unnecessary — hostility is coming in.
no subject
So she just keeps her mouth shut now.]
no subject
No. He doesn't move toward her. Something is holding him in place. He freezes, a look of panic clearly written across his face. Something is wrong, here. Something is much more wrong than he'd even imagined. The panic is clear in his voice when he speaks, though he manages to hold his tone mostly steady. There's a thinness and tightness to his speech that isn't usual.]
What's going on here?