initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumlogs2013-10-31 02:25 pm

(no subject)

Date: November 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.

Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.

You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?

You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.

Welcome to the moon base, and to the remains of Exsilium.

[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
lucency: (❝ ᴡᴜᴛʜᴇʀɪɴɢ ʜᴇɪɢʜᴛs.)

[personal profile] lucency 2013-11-13 10:24 pm (UTC)(link)
The whole blowing-up thing, yes. [ mouth set in a thin line, she nods. ] It - wasn't pleasant.
nosebleeds: (081)

[personal profile] nosebleeds 2013-11-14 12:10 am (UTC)(link)
Yeah, no, I'm - imagining it wasn't. [and this is an awkward pause now.] You all right?
lucency: (❝ ᴛʜᴇ ᴘᴏᴇᴛɪᴄs.)

[personal profile] lucency 2013-11-14 06:36 am (UTC)(link)
From what happened? And the move? [ she laughs, and concedes with a nod. ] I - um. I think so. I don't think anyone's asked me until now, but yes.
nosebleeds: (024)

[personal profile] nosebleeds 2013-11-14 01:44 pm (UTC)(link)
Guess everybody's too messed up about it to remember to ask. [a slight shrug.] I wasn't really around, so. All I get are the stories.
lucency: (❝ ᴛʜᴇ ᴡᴀɴᴅᴇʀᴇʀ.)

[personal profile] lucency 2013-11-15 03:23 am (UTC)(link)
No, no. I - uh. I understand. [ she matches his shrug with one of hers, coupled with a nod. ] For what it's worth, I'm sure you'll get your own fair share to tell.
nosebleeds: (083)

[personal profile] nosebleeds 2013-11-18 02:23 pm (UTC)(link)
You make it sound like it's a good thing. Not that I don't like having stories to tell, but, y'know. Genocide's not a theme a lot of people like. Unless they're messed up, up here.

[pointing with his finger. at his head. yep.]
lucency: (❝ ᴍᴀɪɴ sᴛʀᴇᴇᴛ.)

[personal profile] lucency 2013-11-20 03:47 am (UTC)(link)
That's - [ AWKWARD. ] No, that's not what I meant. I just - when everybody's been involved in something like that, it's - as an outsider -

It can be strange looking in on something.
nosebleeds: (026)

[personal profile] nosebleeds 2013-11-20 10:57 pm (UTC)(link)
Oh. Yeah, yeah, no - you're right.

[nodding, nodding.

Awkward indeed.]
lucency: (❝ ulysses.)

[personal profile] lucency 2013-11-21 05:00 am (UTC)(link)
I - [ oh jesus. belle isn't the one to necessarily dwell on her missteps (most of the time), but, well. she frowns, shakes her head, tries not to look embarrassed. ] Sorry.
nosebleeds: (056)

[personal profile] nosebleeds 2013-11-21 04:32 pm (UTC)(link)
Naw. I'm the one who's sorry for trippin' on your foot.

[doip]

Can I make it up for you somehow?
lucency: (❝ ᴀɴᴛɪɢᴏɴᴇ.)

[personal profile] lucency 2013-11-22 03:21 am (UTC)(link)
It was an accident. [ she shakes her head with a tiny, silent laugh. ] You're free to go.
nosebleeds: (055)

[personal profile] nosebleeds 2013-11-23 04:17 pm (UTC)(link)
You sure? I don't usually let accidents go like that.

[or does he? who knows.]

Well - nice meeting you. See you around?
lucency: (❝ ᴘᴏᴘᴘʏ ᴀɴᴅ ᴍᴇᴍᴏʀʏ.)

[personal profile] lucency 2013-11-24 03:38 am (UTC)(link)
Absolutely. [ a nod, before she gives him a waving gesture, winding up waving more of the candy than her hand. but. the thought counts. ]