exsilium MODS (
initiates) wrote in
exsiliumlogs2013-10-31 02:25 pm
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Entry tags:
- #transport log,
- alice (pandora hearts),
- anne boleyn (tudors),
- apollo (original),
- arya stark (asoiaf),
- ashraf salib (original),
- big boss (metal gear),
- cesare borgia (the borgias),
- christopher de red (baccano!),
- chrono (chrono crusade),
- dick grayson (dc comics),
- ellie (the last of us),
- feferi peixes (homestuck),
- francœur (a monster in paris),
- irisa nyira (defiance),
- isabela (dragon age),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- john watson (bbc sherlock),
- joseph "jericho" wilson (tta),
- kevin cecil (makai ouji),
- koujaku (dramatical murder),
- leaf (pokemon),
- lenalee lee (d.gray-man),
- lloyd irving (tales of symphonia),
- lydia martin (teen wolf),
- mai (a:tla),
- peter parker (marvel 1610),
- philip (kamen rider w),
- ren (dramatical murder),
- rinth ghostshot (guild wars 2),
- roslyn "mcsexy" small (original),
- roy harper (dc comics),
- saul goodman (breaking bad),
- shotaro hidari (kamen rider w),
- skyler white (breaking bad),
- swindle (transformers),
- tear grants (tales of the abyss),
- tempest (original),
- travis marks (common law),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- wesley mitchell (common law),
- zessica wong (aquarion evol)
(no subject)
Date: November 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
no subject
I don't know how much time had passed since the conflict at Isla Yura's manor.
[He straightens his sleeves, as if a little self conscious at that, or perhaps simply feeling far off his guard for not having a proper answer to that.
From this distance, Break may be able to catch the faint smell of antiseptic and blood under powder and soap.]
no subject
And what's this about a commotion at Pandora? That means the Baskervilles had attacked, doubtless. He wants to press for details, however... ]
It's tedious, standing about. Let's, ah, let's go and sit down, okaaay?
[ Reim is injured and must be in pain and exhausted at this point. Also he totally remembers the "I'm glad you're alive" line, which... which Break doesn't regret in the least, come to think of it. ]
no subject
I think you have the advantage. [Reim looked around. This place was as familiar as it was fantastically foreign.]
no subject
[ There's a little bench nearby, situated for star-viewing, and it's fortunately empty at the moment, perhapse because Break just directed a THREATENING ATMOSPHERE sort of look at anyone who'd been sitting there...
...or just to an empty bench, it's not as though he can tell. Anyway, he waves Reim over to sit down, and gives him one of the cookies he has palmed, except by gives, he rather drops the cookie down on the bench next to Reim, absent-mindedly, as if he hadn't done it on purpose, and then wanders off and wanders back with a couple of teacups (made of futuristic styrofoam-like material, not bone china, alas) and sips from one and holds the other awkwardly as if he isn't at all sure what to do with it, and won't you just take it from him, Reim. Be useful, man.
In short, he fusses without the appearance of fussing, or as near as he can manage. ]
1/2
Barma, himself, impassively sips at the tea a few steps away.
He knew they were close, not just from his years attending Sheryl as her vallet. But the subtle changed in Reim's tones as he gave report, gentle notes of fretting or fondness in the midst of a long rest note of emotion otherwise. The impressive thing to Barma, was to see for his own eyes, how much it went both ways.
He had to suppose the Hatter was not entirely rubbish.]
no subject
I'm fine, you know. [A lie, his tone is quieter as he amends it.] Better, at least.
no subject
Good. Yes, good.
[ Now that Reim has been seen to, and sat down, and given tea and sweets, now he can ask: ]
You mentioned something about a "commotion" at Pandora. What happened? Did the Baskervilles turn up?
no subject
I cannot be certain. I'd barely dressed when .. this happened.
no subject
[ He brings one leg up on the bench and sprawls sideways, nearly leaning on Reim (though he's careful not to, who knows what part of the poor man is still in bandages?) ]
That you were dressed, I mean. Though if anybody could face down the Baskervilles in their striped pajamas, it would be yoooou~♥
no subject
Instead, lets focus on the easier and lets be real here, the more important part of that statement.]
THEY WERE NOT STRIPED!