Charlie Cutter (
alittlesweptup) wrote in
exsiliumlogs2013-11-16 06:11 pm
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Entry tags:
- !initiatesnpc,
- #plot post,
- allen walker (d. gray-man),
- altair ibn la-ahad (assassin’s creed),
- alucard anselm (original),
- anne boleyn (tudors),
- asbel lhant (tales of graces),
- asuka langley soryu (evangelion),
- caspian (narnia),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- christopher de red (baccano!),
- collette "please" (animorphs),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- francœur (a monster in paris),
- ico "von viking" (ico: citm),
- jaime reyes (dc comics),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kate "candy" kane (dc comics),
- khisanth (dragonlance),
- luke skywalker (star wars),
- max briest (original),
- max kearney (original),
- roslyn "mcsexy" small (original),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sokka (a:tla),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- vennett (npc),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- yuri lowell (tales of vesperia)
(OPEN | Mutiny Log) Well it's been so long
Date & Time: Nov. 16 ~0300 through Nov.19th ~0230hrs, 3133
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Collette, Ahiru, Chrono, Vennett, & Rosette (?) | Before Final Confrontation
Or out of the air ducts, considering where they currently were, and what room they were perched around. The plan was realtively simple. Stop time, pull Vennett out, make sure an intelligence source on the Transport Pad wasn't offed on accident or anything otherwise.
Simple.
Easy.
It was probably going to go horrifically wrong.
no subject
Nor can he shake the unease surrounding his involvement here at all. Rebellions tend to be a Bad Idea, and he would very much like to never be caught up in one ever again. But the Transporter—that's their pathway home, among other things.
He isn't going to let that be compromised, just like he isn't going to let anyone be injured for this. Which is why—
"Whenever you guys are."
no subject
Still, she dispels that from her mind as Collette asks whether she's prepared. Is she? There's some trepidation, but now isn't the time for that. Even so, she doesn't want to speak lest her voice betray their position somehow. Instead, she simply nods.
no subject
It seems like ages, repetitive passageways and breaks, counting turns and 'steps'... until light filters through, dim and weak through grating ahead. Glowsticks and flashlights move, making the light flickering and inconsistent.
Below... the room is full of people, some sitting on floors, leaning on walls... a tense, uncomfortable silence is broken only by the whisper of old playing cards in a game of solitare.
From where they huddle, only one Initiative uniform can be seen.
no subject
< I have one in sight. We're only going to have time for one, even when stopping time. Speaking of... Chrono? Just in this area, right? >
Her question directs to Chrono alone, though of course Jean could hear should she so like. Collette didn't want to feed Ahiru any sense of uncertainty now that they were at the make it or break it moment.
They only had one shot. They were going to need to make this count.
< If we're all in position... on my count? Three... two... go time! >
She moved out of the way, to not be between whoever was taking the grate down and the grate itself.
no subject
He wastes no time at her signal. Strikes out at the grate with all of his mustered strength, and fortunately, it only takes one blow; the metal bows, puckers, and rips from its bolts faster than human eyes can see it happen. Less fortunately, the metal fastenings take the adjacent panel with them, and Collette will suddenly find herself in a remarkably unplanned freefall.
Shit.
Chrono mutters a hasty curse under his breath (Cats always land on their feet! Right?) but doesn't falter in raising both hands—
Below, Vennett might notice the air ripple unnaturally, fragment, as everything around him but him morphs into cold, honeycombed timelessness.
Well. Except for the descending cat, at least.
no subject
As it is, she watches with a blank face as Collette falls down into the room for a few seconds before she really understands, and then she's already starting to move, though she fixes Chrono with a look as she does so.
It's a look that asks: really?
no subject
One generally, does not expect to look up at a face full of flying
pussycat. Vennett gets up, the startled yell muffled, at the clinging feline, and only manages to tip himself over backwards as the chair he was seated at was just as frozen in time.This ridiculous scene disappears from view as they drop behind the computer laden desk.
no subject
< Cat caught your tongue? > More like his face... < No time for lying around! We're here to rescue you! >
Helpfully, she pats the side of his face with a paw, claws all very carefully sheathed.
< Nice catch, by the way. >
no subject
Everyone and everything around him is frozen, almost statue-like...
"The fuck...?"
no subject
Is this making better sense, yet?
"Sorry Collette," he adds, contrite, once he's sure everything (else) is going according to plan. "The airducts in this world seem prone to giving out."
Because it is clearly the ventilation system's fault, always.
no subject
"Hi, Mister! Do you have anything to stand on so you can reach up here, or do you need us to try and pull you up somehow? We sort of have to move quick."
She hasn't been keeping track of seconds and she doesn't recall exactly how long the effects will last, but it's better to hurry in any case.
no subject
But the thing that doesn't make sense the most is also the most alarming.
"Hang it! Those two..." He points to the frozen statues of Lowell and Richard, but he is moving towards the vent. "They're hostages."
no subject
The other gives her full out pause.
< Richard Lawson? > she asked in surprise. Collette startled herself into action, leaping up onto the table by Lowell, peering at him and thrashing her tail from side to side.
< I wasn't by the grating, Chrono. You punched the wall out, too! You've got to work on control! > The last sounds like a tease as she reached out to touch Lowell, stopping before she did. Her left ear flicks toward Richard. Past her first outburst, nothing else follows.
< We've got time to get one of you out right now. We can-- > she continued, paw sliding on cards as she paced the edge. She looked down. < Wait. Chrono? Can you free the cards up and keep the rest frozen? I have an idea! Mister, if you can get up in the vent? If things go wrong, we'll need to get out super fast! >
no subject
Brow furrows in confusion—the cards?—but the effect begins fading from them almost as soon as she asks for it. After only a brief moment, they're restored to their original texture and color, rather than the faint grayscale that seems to have seized the rest of the room.
"What are you up to?"
no subject
"Goin'." Is really all he says, moving to the vent, one hand on the lip of it, and a foot testing how stable the shattered grate, still hovering in mid air is for footing...
And then waits, making sure whatever's going to go on here ISN'T going to take out the room.
no subject
With a dainty flick of her tail, she trots back to the open grate. Collette gathers herself and leaps up to the open area, scrambling and flicking her ears back before feeling secure. < Ask Jean to pass along that the guys with Aces in their left shoes are hostages, not mutineers! We can give the physical descriptions too. For now, we do need to go! >
no subject
He hadn't thought of that. It's fortunate that Collette is the brains of this operation, since he's pretty sure he isn't suited for it.
Chrono shifts back as she scrambles her way up, and holds his hand down to Vennett where he stands prone upon the floating grate. The sooner they're out of here, the better.
"We won't let anything happen to them," said reassuringly, or so he hopes. No one is really in a position to be making guarantees here, but no one ever called him wise, either.