Charlie Cutter (
alittlesweptup) wrote in
exsiliumlogs2013-11-16 06:11 pm
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Entry tags:
- !initiatesnpc,
- #plot post,
- allen walker (d. gray-man),
- altair ibn la-ahad (assassin’s creed),
- alucard anselm (original),
- anne boleyn (tudors),
- asbel lhant (tales of graces),
- asuka langley soryu (evangelion),
- caspian (narnia),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- christopher de red (baccano!),
- collette "please" (animorphs),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- francœur (a monster in paris),
- ico "von viking" (ico: citm),
- jaime reyes (dc comics),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kate "candy" kane (dc comics),
- khisanth (dragonlance),
- luke skywalker (star wars),
- max briest (original),
- max kearney (original),
- roslyn "mcsexy" small (original),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sokka (a:tla),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- vennett (npc),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- yuri lowell (tales of vesperia)
(OPEN | Mutiny Log) Well it's been so long
Date & Time: Nov. 16 ~0300 through Nov.19th ~0230hrs, 3133
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
no subject
[He shrugs easily, hands in a more comfortable position. He's not on high alert, what's the point of that? Besides, being casual is far safer in this sort of situation. No one wants to shoot the guy who's just hanging out.]
I haven't seen anyone storming the halls with weapons drawn, and I don't think I'm likely to. If they're resorting to things like turning off the lights then they can't be that dangerous. Heck, I thought that maintenance thing was the truth, I just got here during the last round and when I did the lights were out. I thought it was pretty common. [He offers his hand, ready for introductions] Victor Sullivan, by the by. Anyway, if you want to help people I'd suggest trying stop this situation from getting any more scary, you know? That's what I'm going to do, at least.
no subject
[He supposes that's a good thing, that there seems to be no problems, thus far. Although he wonders what this man is doing in the halls.] I take it you are here also to offer help to those in need? Have you seen any problems yet?
[Caspian takes the other man's hand in a brief handshake.] Well met, Victor Sullivan. I am called Caspian. That seems like a plan. [He's not sure of the wisdom of it yet, nor the purpose behind it.] Have you met others, armed like I am?
no subject
[It is. Quiet is much better than loud, which is likely to be screaming. And look, if anyone's going to end up screaming it's probably some of the poor mooks on his side.]
Yeah, since the gravity's back on I figured I should quit napping and make sure that everyone's alright and no one's going nuts or anything.
[True. He didn't imagine he'd find anyone in dire need of help, there wasn't, after all, that much happening, but if he could make people less scared and stop people from going out looking for blood, well, that would be better.]
Please, call me Sully. And not yet. Kind of worried I will, though. Frayed nerves. And they give everyone a weapon, you know? Seems smarter to try to keep people from stabbing each other, at least until we know who they're supposed to be trying to stab.
[He's hoping no one has to get stabbed. Didn't see the reason for it, anyway. A little darkness never hurt anyone, hell, the fridges were even still running. If Charlie and Chloe did their job no one had to get hurt and the transports would all be better off for it. As long as no one went about tearing the damn base apart first.]
no subject
[After a thoughtful pause...] Aside from those running the mutiny, I suppose.
But yes, keeping people from stabbing each other is a good plan. I hope no one gets hurt in all this. [He's worried, though. Very rarely do things like this end well, and with no injuries.]
no subject
[That was true enough, he'd had to tie the blanket to the bed so that he didn't float off while he was sleeping and the whole door thing had him standing in one hallway for like fifteen minutes.]
No kidding. Well, I guess the more people we can calm down, the better the chances of everyone making it out relatively unscathed. I'm just hoping everyone's prepared to be calm. I'm not sure we can rely on it, though.
[He's fairly certain of that. Before the whole plan went down he'd seen plenty of examples of hot tempers, just on the network thing. Maybe they'd bee cooler-headed in real life but he kind of doubted it. Still, the more people he could convince to sheath their weapons, the better. It was all a wasted effort on their part anyway; the team was small, and most of them were holed up. The few that were out and about among the populace were dedicated to laying low and not getting caught. Any fighting that happened out here was going to be completely pointless.]
no subject
[He really didn't like the lack of gravity thing. He spent quite a bit of time bobbing around before he could grab hold of things.]
A rebellion can give rise to bad temper, in my experience. Especially when things do not go exactly as planned - peple on either side can become upset and dissatisfied.
We should, perhaps, continue to patrol - in case any are about and need calming. I hope to ensure my friends are safe. [He, of course, doesn't have any idea which side his friends fall on, but would just like to confirm that all are unharmed.]
no subject
[He sighed, gave a full body shrug] Yeah, but usually those tempers are already there. If they weren't you don't get things like this happening. Ah well, it'll work itself out I assume. I mean, everyone's trapped here together so there's not much to do besides work it out.
[He nodded. That was a good idea. The sooner they got out there calming people down the better.] You're right of course. I'm sure they're alright, but better safe then sorry.
[He really did hope that everyone was alright. This thing wasn't meant to get bloody, the transports weren't the bad guys, after all. Still, making sure would do a bit to sooth whatever bit of his conscience was left.]
((ooc: would you like for Sully and Caspian to go crash someone else's thread before they split up?))
no subject
At least we were on the earth.
[He nods.] Yes, that is the part I find worrying. I feel like people are not going to be happy with the disruption, and tempers will run unchecked. But hopefully you are right, and people will want to work things out, with as little fighting as possible.
no subject
[Sully snorts at that. True enough. Look they may make it feel like the Earth up here but it really wasn't the same thing at all. What he wouldn't do for a breeze. Or a beach.]
My experience, people are never happy. But I guess we can just worry about one thing at a time, eh?
[Keeping people from killing each other was probably going to be a big enough thing to worry about without stressing about the future anyway. Besides, maybe Charlie and Chloe would succeed and it would all be sunshine, rainbows, and no taxation without representation.]
no subject
Oh, I don't know. Some people seem very happy. I just think it's a few unhappy ones. [Unsaid: like the ones staging this mutiny.]
But yes, let us not worry about the more pressing matters.
no subject
[Sully's still not over the whole "moon zombies" thing and it would surprise him if everyone who wasn't new was over the whole "five hundred thousand people bombed out of existence" thing. Still, he had better things to do.]
Alright, lead on.
Sorry for the disappearance, had to sleep and work!
[He shrugs. Don't worry, Sully, Caspian will never be over either the zombies or the bombing.
He stops, peering ahead.]
Is that a bird?