Charlie Cutter (
alittlesweptup) wrote in
exsiliumlogs2013-11-16 06:11 pm
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Entry tags:
- !initiatesnpc,
- #plot post,
- allen walker (d. gray-man),
- altair ibn la-ahad (assassin’s creed),
- alucard anselm (original),
- anne boleyn (tudors),
- asbel lhant (tales of graces),
- asuka langley soryu (evangelion),
- caspian (narnia),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- christopher de red (baccano!),
- collette "please" (animorphs),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- francœur (a monster in paris),
- ico "von viking" (ico: citm),
- jaime reyes (dc comics),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kate "candy" kane (dc comics),
- khisanth (dragonlance),
- luke skywalker (star wars),
- max briest (original),
- max kearney (original),
- roslyn "mcsexy" small (original),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sokka (a:tla),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- vennett (npc),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- yuri lowell (tales of vesperia)
(OPEN | Mutiny Log) Well it's been so long
Date & Time: Nov. 16 ~0300 through Nov.19th ~0230hrs, 3133
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
no subject
Funny. So do I.
[ Except she doesn't sound like she thinks this is funny at all, so moving on. She bares her teeth at Kate. ]
That's my own business. Now move aside. Don't think I won't kill you just because we're forced to room together.
no subject
Damn animals and their senses. ]
No.
Whoever's side you're on, don't make this situation worse for either.
no subject
[ All the talking and sneaking around makes so little sense. Why talk? Why sneak? Bust the door down, take it back, kill all the traitors. Even though she's well aware no one else seems to consider them that.
But humans never did make much sense to begin with. ]
Last chance. Move.
no subject
[ Said more firmly and she squares her shoulders and positions her feet, ready to block her from going any further through use of physical force. ]
If you burst in on those people they might hurt the Initiative members they've already taken. That means the ones running the Transporter.
no subject
[ Which is all the answer left to give before she drops her hand away from her toolbelt and crouches down, fast, only long enough to gather up the recoil to lunge from her spot towards Kate.
Just like any other cat, only, well, huge.
The roar that comes with it probably isn't a surprise. ]
no subject
She didn't spend all her years training, fighting the good fight, to run away from an overgrown fur ball.
She shifts back defensively, reaching for her the pepper gun tucked away in her belt. In the meantime, she rolls away to narrowly avoid Charr, though it's not as easy as it should be in a hallway like this one. ]
You really want to risk leaving yourself stranded here with the rest of us?
no subject
One day, they'll have to compare and contrast all their years of training, but for now? She's more meant for long range, not close combat, and if this human is quick enough to squeeze out of the way, she'll fall back to basics.
It isn't the wisest plan, admittedly, but Rinth isn't in a wise mood right now.
She falls to stabilize herself on one knee and reaches behind her back, where she'd moved her holsters. Less in view from the front, the better to get the drop on those who, she'd hoped, would only view her from the front.
Out come the pistols and she growls. ]
No, but I won't let another set of traitors escape me. Not again.
no subject
[ Of course the giant cat uses guns.
Her uniform is bulletproof, but it hardly means that being struck by a bullet doesn't hurt; she'll wind up black and blue all over given the proximity no matter how tough her body's grown over the year. ]
You want to stop them. I want to stop them.
[ She's still on the defense, fingers gripping the pepper gun behind her. ]
We can figure this out.
no subject
[ Which seems to be in the extreme minority opinion on the base.
That's the end of their chat, as far as Rinth is concerned, because once she's sure she's stable enough where she's at, she fires. There hasn't been time to switch out ammo for anything slightly less lethal, soooo, sorry, dear roommate, that's some serious lead.
Of course, she doesn't realize it won't do a damn thing to Kate, assuming anything even hits. ]
no subject
Rude.
no subject
Rinth only has seconds to choose which way she wants to go to avoid getting a knife to an eye. Throwing herself backwards would take too long, so it's forward, full bore! She drops the guns in the process of falling on her hands while going forward.
It doesn't mean she avoids the knives, but with her head suddenly lower than before, one slices uselessly through her mane and the other one nicks the part of her head where horn meets flesh. That draws blood, but that really only makes a charr mad.
In the next seconds after that, Rinth is charging at Kate once again, keeping to the ground and coming in low rather than trying to leap at her this time around. ]
no subject
Even the humans have tricks up their sleeves. ]
no subject
Human she may not be, but her kind are just as liable to get the wind knocked out of them, so she's left struggling for a few seconds here.
Now it's just a race to see who gets back up first. ]
no subject
We're wasting time.
[ "You're wasting my time." Is what it really sounds like. ]
no subject
Eyes plus that sensitive nose?
She's back down on the floor immediately, clutching at her face and making such a caterwaul over it! ]
why the hell have i been referring to rinth as charr this whole time
She rises and slowly walks toward the charr, towering above her like a hunter who's succeeded in trapping its prey. ]
Stand down.
because she is so damn charr that is confused you
Which she might have yelled in response had everything not been feeling like, well, burning. Instead it's all just growling and lots and lots of other angry noises. It doesn't quite stop her from lurching halfway up from the floor again to take a blind swipe in front of her, either.
It's a last ditch effort to try and keep fighting, but she can't tell where Kate even is and, so, her aim is off. ]
no subject
Now I can neutralize the gas or I can take my leave.
no subject
Wouldn't it just be her luck of another human came along to shove a sword between her ribs?
So Rinth remains down, head bowed and tail, which had been lashing furiously before, stilled. She's still focused on breathing, so non-reaction will have to be Kate's answer. ]
no subject
Kate moves back from her just as soon as she's done being merciful. She doesn't want to be near those fangs or claws once she's regained her senses again. ]
We're not killing anyone. Those people need to be stopped, but if you maul them I will turn you into a coat.
no subject
She's been beaten. All that's left is to relent. ]
Fine. They live, for now. [ She slowly moves to stand up. ] But if they cause more trouble, they're all out of chances.
no subject
So will you.
[ It's a threat she can't actually make good on, but she can pretend. ]