Charlie Cutter (
alittlesweptup) wrote in
exsiliumlogs2013-11-16 06:11 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !initiatesnpc,
- #plot post,
- allen walker (d. gray-man),
- altair ibn la-ahad (assassin’s creed),
- alucard anselm (original),
- anne boleyn (tudors),
- asbel lhant (tales of graces),
- asuka langley soryu (evangelion),
- caspian (narnia),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- christopher de red (baccano!),
- collette "please" (animorphs),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- francœur (a monster in paris),
- ico "von viking" (ico: citm),
- jaime reyes (dc comics),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kate "candy" kane (dc comics),
- khisanth (dragonlance),
- luke skywalker (star wars),
- max briest (original),
- max kearney (original),
- roslyn "mcsexy" small (original),
- ryoji kaji (evangelion),
- saul goodman (breaking bad),
- sokka (a:tla),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- vennett (npc),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- yuri lowell (tales of vesperia)
(OPEN | Mutiny Log) Well it's been so long
Date & Time: Nov. 16 ~0300 through Nov.19th ~0230hrs, 3133
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Location: Housing, Cafeteria, VR rooms, hallways etc (read: everywhere)
Characters: YOU!
Summary: Mutiny on the moon base! Vital systems are offline, mutineers are making PA announcements, and there’s conflict and turmoil brewing in the halls. Dun dun duuun!
Warnings: None yet (possible violence?)
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. A timeline for the plot and the IC PA announcements made during are available HERE.
[In the dead of night - or as close to ‘the dead of night’ as is possible to have in moon base - a small group of transports finally make the move they’ve been planning for weeks. Pre-determined teams, maintaining radio contact throughout, simultaneously take control of the Transporter Room and take multiple systems offline.
One moment things are normal; they next, they’re not. With a last message flagged as ‘maintenance’ left on the network, the network cuts out. A moment later, Transports across the base find themselves losing contact with the ground or shifting in their sleep and gently floating out of their beds from the force as the gravity drops. Lighting flicks over to emergency only: bathing corridors and rooms in a desolate, lonely red. Doors work - and then they don’t. Transports will find themselves confined to housing (and washrooms), the VR rooms, and the cafeteria; it’s plenty of space to be comfortable and largely covers most Transport’s basic needs (unless you’re fond of cheery light or having your feet on the ground in which case you may be out of luck).
Hours later-- Click-HHHSSSHK-click!
A woman’s voice speaks over the moon base’s PA system, echoing through the dark corridors and off the odds and ends gently floating through them thanks to the lack of gravity regulation. The voice is rich and accented, with a certain practiced ease to it - one that sharpens to a point the longer she talks:]
Testing. Testing-- are we good? Christ, I'm not echoing, am I? No?
All right good. Listen up, fellow transports. As you might have noticed, some of the base's general systems have gone offline: this, I assure you, is absolutely intentional. There's no need to panic.
So moving on from the understandably frustrating to the even more frustrating, I'm sure you all have also noticed the fact that we're currently all stuck-- starving and defenseless-- on the bloody moon. In a base that was, up until a few days ago, overrun with zombies. And before that, thousands of lives were bombed right out of existence, and before that, an entire world-- and before that we were all still being thrown at the United Earth for the sake of dying off repeatedly in a war we never stood a chance or had a say in. Transports have been treated like pawns since day one, and I'm sorry, but we don't deserve it.
If we're giving up our lives and our freedom, I'd say it's about time we earned ourselves a little equality.
We deserve a say in what goes on in this fight, and with that in mind, a few of us have decided to hold onto the transporter for a while. Just until the Initiative agrees to treat us like people instead of ammunition. Trust me, we’re not here to hurt anyone; none of this has to end badly. But it does need to end. Things have got to change. And if this is what it takes? This is what it’s going to be.
We need your help; please don’t make it any harder for us.
[The PA clicks off, pitching the base once more into complete radio silence.
Near the end of the first day, gravity regulation is re-established. The network is brought back online the following day, allowing everyone to communicate more freely. Lighting doesn’t come back online until the 18th and the door regulation isn’t normalized or operable until the 19th. Throughout the four days, the mutineers make multiple PA announcements.
In the mean time? Keep your friends close, come to the aid of your neighbors; help with reconnaissance and choose sides - are you neutral in this mess? Are you trying to help bring systems back online and root out the mutineers? Are you sympathetic to the mutiny and trying to sabotage those Transports standing for the Initiative?]
Shoot! Missed this too, a comedy of errors!
[Something to say, at least. He accepts the smile and gives a less-than completely sincere one in return. Bird-girls.]
Well, she you haven't tried to eat anyone I hope.
[He laughed a little at that and brings up a slightly-awkward hand in return. Smile for the nice girl Sully. Even if she is a bird sometimes.]
Good to meet you Collette. Caspian and I bumped into each other and decided to see if anyone needed any help with everything all [he waves his hands around] you know. Other than being a bird, you alright?
[Annnd he processes exactly what she had been doing. Crawling around in the vents? That might spell a bit of trouble, although he's hesitant to pin a kid as dangerous. Especially such a chipper one.] What were you doing in that vent anyway?
we're good at this
( Sitting and absolutely not getting up, since she can't, but making sure to have her legs pulled up close against her body, leaning back against the wall for support. )
Went flying in case the gravity was going wonky again, you know how it is! Working a chair around here is crazy when you've got no idea what you'll run into.
so good, 100%
And more than a little annoyed that the Initiative doesn't seem to care who they drag into their shit. He quickly schools his expression back into a pretty typical grin.]
Yeah I can't imagine it's a cake-walk. [He manages not to wince but it's a near thing] Well, the gravity seems to be working here at least, do you need any help? If you said yes it'd go a long way in making me feel useful.
no subject
( She asks, tucking a stray strand of escaping hair behind an ear. )
no subject
[He'd run into Caspian somewhere between their rooms, but he hadn't really been paying much attention and it was not exactly a bright sunshiny day. Still, it wasn't much further than a housing strip away, either way.]
no subject
( She says with a smile. )
North would be more convenient, but South is closer to where I live.
no subject
All right little lady, I can do that. Be back in two shakes.
[It's not far at all, really. He's a little worried the door might be locked but, hell, he could always just knock on it until it opened.]
no subject
Meanwhile, back in the hall, Collette tries not to feel the chill in the air. )
no subject
When the girl's back in sight again he gives her a little wave and a smile]I'm willing to bet this is the right one?
[He stops the chair near her and hesitates for a moment, unsure of how to continue. He didn't want to step on any toes, doesn't imagine she wants to be handled with kid-gloves, but-] Can I give you a hand?
no subject
( She says, quick as quick. )
Hold the chair steady for me?
( It's only simpler when someone's used to handling getting her into and out of her chair; that, and she's relied so much already on the kindness of strangers. As long as he's helping with the chair, in a task she doesn't really need him in, she can concentrate on pulling her limbs in place and getting ready and in place to transition into her chair.
It's not a quick process, and she has to pull her shoes off and set them to the side of her chair, forgoing pants in favor of pulling the loose sweater over her head for warmth, before she can even think about pulling herself up into her chair. And none of it is graceful, or anything other than awkward to watch.
Collette seems fine with it, though unlike usual, she doesn't chat through it. She doesn't have the energy. )
no subject
[He keeps hold of the chair, arms locked, and tries to find the right balance between not-staring and not-avoiding. He'd had a broken leg or two in his time- occupational hazard- and it had been a goddamn pain to say the least. He can't really imagine it being a long-term thing, but he suspects this is. She's very capable, even if it does look difficult. Still, he has no intention of asking, so he supposes he'll never know.
Despite the train of his thoughts he keeps it off of his face and keeps his tone playful] So that bird thing, is that ah, normal where you come from?