exsilium MODS (
initiates) wrote in
exsiliumlogs2012-09-22 08:46 pm
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Entry tags:
- #transport log,
- ashraf salib (original),
- blaine thorps (original),
- charlie cutter (uncharted),
- collette "please" (animorphs),
- elissa cousland (dragon age),
- galadriel (lotr),
- ico "von viking" (ico: citm),
- james bond (james bond),
- james buchanan barnes (marvel 616),
- jesse pinkman (breaking bad),
- joseph "jericho" wilson (tta),
- khisanth (dragonlance),
- koltira "sunshine" deathweaver (wow),
- korra (legend of korra),
- madoka kaname (madoka magica),
- meliantha (original),
- nathan drake (uncharted),
- oerba yun fang (final fantasy xiii),
- sayaka miki (madoka magica),
- soldier blue (toward the terra),
- tony stark (mcu),
- utena tenjou (rgu),
- vanadi "the chaste" (original),
- zevran arainai (dragon age),
- ✝ adam jensen (deus ex),
- ✝ alice [resident evil],
- ✝ babydoll (sucker punch),
- ✝ chloe saunders (darkest powers),
- ✝ dean winchester (supernatural),
- ✝ duncan [dragon age],
- ✝ erica reyes (teen wolf),
- ✝ ezio auditore (assassin's creed),
- ✝ jaina proudmoore [wow],
- ✝ jason todd (dc comics),
- ✝ ken'ichi "tenjou" inari [original],
- ✝ kotetsu kaburagi [tiger & bunny],
- ✝ loki laufeyson (marvel 616),
- ✝ ranka lee (macross frontier),
- ✝ raven (teen titans animated),
- ✝ saber (fate/stay),
- ✝ samus aran (metroid),
- ✝ satero e ankhar [original],
- ✝ shadow (sonic the hedgehog),
- ✝ simmaeri (original),
- ✝ terra (kingdom hearts),
- ✝ the witness (original),
- ✞ — dropped characters — ✞
transport log » ❝ welcome to Exsilium ❞
Date & Time: Sept 23rd, 2012.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "This isn't standard," she's saying, walking perhaps faster than most of the people she's dragging around. "We don't normally have so many Transports at once. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings.
Warnings: None.
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "This isn't standard," she's saying, walking perhaps faster than most of the people she's dragging around. "We don't normally have so many Transports at once. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
open
What does bother him, though, is the distinct lack of information. The words in what he could tell is a marketplace are indistinct, so he takes to listening to the people. Over and over they repeat things of an oncoming war. Panic. Fear. Determination.
He continues on to the housing area now. He'd rather find the place he was given to stay in and then come back for supplies. It doesn't stop him from exploring the area a little bit though.]
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Still, she shakes those thoughts off once she's in through the doors, bringing her wheelchair to a stop off to the side of the entrance-way to fiddle with collapsing the umbrella attached to her back handlebar. ]
There's got to be a better way of handling this.
[ She pauses to pull a glove off her hand with her teeth, still twisted around trying to untwist the bolt that held everything in place. ]
Just a little more -- ah!
[ Her umbrella clattered down the ground, flinging droplets of water outward as it fell. ]
Not exactly as planned.
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I doubt anyone plans on their things falling.
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You're probably right --
[ Makes for a muffled statement, followed by Collette's taking her glove back in hand and dropping it down into her lap without comment. As she strips the other glove off, she smiles at her umbrella benefactor. ]
-- still, I thought I had it. Oh well! Thanks for picking it up for me. You really didn't have to.
[ She held out a hand expectantly. ]
My name's Collette.
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Ezio. A pleasure to meet you.
[And he dips his head as he usually does when meeting someone.]
Do you need help?
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[ Wrinkling her nose, she laughs and shakes her head. ]
Which is like every day here. You'd think I'd be so tired of the water that I'd stop going swimming! But no way, I wouldn't give that up for anything other than flying.
[ She shoves her umbrella into a make-shift holder by the opposite handle from the one it'd been connected to. ]
You came in with everyone who showed up today, didn't you? Have you been finding everything okay on your own? Things can be kind of a bummer around here sometimes, but aside from the war and the rain, it's not so bad!
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welp Ezio just wants to adopt her GJ COLLETTE
she considers this an accomplishment /BOWS
LOL GOOD
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Thinking isn't really going very well, though, considering that she keeps getting distracted by all the humans around. Holy crap, she hadn't known they'd come in so many different sizes and outfits! Her eyes find Ezio quickly, and she stares at him with open curiosity. A hood, to keep the rain off? Now there's an idea. It probably works a lot better than her white-fuzzy-bathrobe-and-nothing-else ensable. ]
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Are you not cold?
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Mi dispiace. Most are not so easily accustomed to this weather.
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Mi dispiachi? [Oh yeah, she totally butchered that. ] What's that?
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Hmmm...
Doesn't stop him from digitally marking Ezio on his radar anyway, just to be able to keep track of his movements--something tells him this guy is pretty good at blending in with crowds and disappearing if he feels like it. And lo and behold, not even ten seconds later, during which Adam had averted his gaze to follow a minor verbal scuffle that turned out to be nothing, Ezio's gone.
Towards the apartments...
Oh, Adam was totally heading in that direction himself anyway. He's really very curious, so he's going to hit Ezio up at the first opportunity anyway, likely when they cross paths at the building. ]
Looking for anything in particular? Or just lost?
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I am not so sure as to say I am lost, but I am going somewhere.
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UNSUBTLE NUDGE]The apartments?
[ Well you don't sound very American. Adam's also still trying to place this particular fashion style--sort of vaguely renaissance-y, isn't it? ... European in any case. ]
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Si, since it seems we are to stay a while here.
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One in particular catches her eye, a man in red and white robes who looks far too suspicious for her to discount. Against her better judgment, she walks after him.]
You're a new arrival, aren't you?
[She's nothing if not forward.]
Are you all right? Were the people you met at the Hold forthcoming with any information?
[If something's going on, she needs to know what it is.]
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I am new, si and I am fine.
[Forthcoming with information? Not exactly. He knows they're not telling them everything, he's lived this sort of life long enough.]
They told me all they deemed necessary for me to know.
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So they told you next to nothing.
[She's not entirely certain if she expected something different. It hadn't been any different for her or for any of her companions.]
I had been hoping there was an explanation to the influx of arrivals. There are more now than have been at any one time. It's...disconcerting, to say the least.
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This is a war, si? And we are to fight in it? I can only think this is because they need the numbers to fight back.
[Speaking from experience? Perhaps.]
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It's only then that she notices the man nearby, dressed in strange robes. Which tells her only one significant thing: he's new around here, because that kind of attire would have stood out before, and she's noticed that most people begin to wear the clothing of this time period soon enough.]
Are you a priest?
[Because who else would wear robes like that, right?]
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Far from it, signorina.
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Looking him over again, she frowns slightly. He could be a weirdo.] So you dress like that because you want to? I guess you have the smart idea of at least being dressed for the rain. [She pushes her wet hair away from her face.]
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It is necessary for me to dress this way. And it would seem no one else to think to wear protection from the rain.
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Iced coffee in hand, she slips up beside him to match his pace.]
Nice outfit.
[Look, ma, no sarcasm. That's gotta be a Chloe first.]
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At least she doesn't think it's a priest's outfit... yet. Hopefully not.]
So I have been told, yes. Grazie.