exsilium MODS (
initiates) wrote in
exsiliumlogs2013-10-31 05:13 pm
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Entry tags:
- #plot post,
- alice (pandora hearts),
- allen walker (d. gray-man),
- allison argent (teen wolf),
- altair ibn la-ahad (assassin’s creed),
- alucard anselm (original),
- apollo (original),
- armin arlert (attack on titan),
- ashraf salib (original),
- asuka langley soryu (evangelion),
- barbara gordon (dc comics),
- big boss (metal gear),
- caesar saladberg (suikoden iii),
- carol (baccano!),
- caspian (narnia),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- christopher de red (baccano!),
- chrono (chrono crusade),
- chrysos kineas (original),
- claire farron (final fantasy xiii),
- cosima niehaus (orphan black),
- cross marian (d.gray-man),
- dante (devil may cry),
- darth maul (star wars),
- dick grayson (dc comics),
- donny casey (original),
- dr. gordon freeman (half-life),
- ellie (the last of us),
- emil castagnier (tales of symphonia),
- evelyn samson (original),
- fili (the hobbit),
- finn the human (adventure time),
- flora (the winx club),
- francœur (a monster in paris),
- gamora (marvel 616),
- gin ichimaru (bleach),
- heat (digital devil saga),
- helena (orphan black),
- helena bertinelli (dc comics),
- hisoka kurosaki (yami no matsuei),
- hope estheim (final fantasy xiii),
- howard link (d.gray-man),
- ico "von viking" (ico: citm),
- isaac lahey (teen wolf),
- jaime reyes (dc comics),
- jake english (homestuck),
- jean summers (marvel earth-811),
- john watson (bbc sherlock),
- johnny d'amico (original),
- jude mathis (tales of xillia),
- kang (dragonlance),
- karina lyle (tiger & bunny),
- kate "candy" kane (dc comics),
- kaworu nagisa (evangelion),
- kevin cecil (makai ouji),
- khisanth (dragonlance),
- kili (the hobbit),
- kirian dawningsun (original),
- kouichi aizawa (nabara no ou),
- lea (kingdom hearts),
- lenalee lee (d.gray-man),
- lloyd irving (tales of symphonia),
- lucy heartfilia (fairy tail),
- luke skywalker (star wars),
- lydia martin (teen wolf),
- mai (a:tla),
- miranda lotto (d.gray-man),
- natsu dragneel (fairy tail),
- pascal (tales of graces),
- peter rumancek (hemlock grove),
- raiden (metal gear),
- richter abend (tales of symphonia),
- rinth ghostshot (guild wars 2),
- rodimus (transformers idw),
- rose lalonde (homestuck),
- rosette christopher (chrono crusade),
- ryoji kaji (evangelion),
- sarah manning (orphan black),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- seras victoria (hellsing),
- sesshoumaru (inuyasha),
- seviilia brightwing (original),
- shinji ikari (evangelion),
- sokka (a:tla),
- sora (kingdom hearts),
- stephanie brown (dc comics),
- tear grants (tales of the abyss),
- tempest (original),
- tsubomi hanasaki (heartcatch precure),
- tsuzuki asato (yami no matsuei),
- walter c. dornez (hellsing),
- wayne malloy (the riches),
- xerxes break (pandora hearts),
- zelos wilder (tales of symphonia),
- zevran arainai (dragon age)
( open ) our ag wing's back and you're gonna be in trouble (hey now! hey now! our ag wing's back)
Date & Time: October 31st, 3313, 11:59PM - November 3rd, 3313, ????
Location: Agriculture Wing, Moon Base to start. Cafeteria, warehouse, docking bay, VR rooms, Transport Pad, or Observatory later on.
Characters: Any & all!
Summary: Space Zombies are allowed out of the Agriculture Wing, slowly revving up their systems to try and infect and absorb as many of the Transports (or 12 Initiative Members) as possible.
Warnings: Log will be locked for potentially graphic violence. Please warn in threads should the violence or gore become graphic.
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. Specify a time if you wish as well.
Everything is a success at first, from the cool rush of air out of the Agriculture Wing once the doors are fully unlocked, to the heady sense of accomplishment for finally moving forward on something good for the long-term usability of the Moon Base. It's intended to remain a resource, after all, but not be a permanent home. Fraying tempers and the sense of cabin fever descending on Transports continues to showcase how important it is to get back down on Earth to regain some breathing room.
There's little enough dust between all the unmoving, unlit structures, many even supporting the barest dried husks of what once grew there. Upon the lightest touch, they disintegrate, turning into a dust that falls to the ground. The silent rows will be reclaimed and turned into functioning units, based on Transport efforts, and Transport time invested in the project.
There's just one problem. Something stirs in the reclaimed wing, among tangles of hosing and wiring. Skitterings and movements that make no sense for a long abandoned Moon Base. The further in Transports go, relying on magic or technology to generate light past the bare minimum maintained by the base, the more disturbing sights they may run into.
Of course, the most disturbing of all might be lying just around the far corner -- but don't worry, it's only a flesh wound. Try not to get surprised in the machinery, caught suffering from not looking up or caught making out with anything unsavory this holiday season, Transports. We need all of you to stay alive!
We can't bring you back right now!
Location: Agriculture Wing, Moon Base to start. Cafeteria, warehouse, docking bay, VR rooms, Transport Pad, or Observatory later on.
Characters: Any & all!
Summary: Space Zombies are allowed out of the Agriculture Wing, slowly revving up their systems to try and infect and absorb as many of the Transports (or 12 Initiative Members) as possible.
Warnings: Log will be locked for potentially graphic violence. Please warn in threads should the violence or gore become graphic.
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. Specify a time if you wish as well.
Everything is a success at first, from the cool rush of air out of the Agriculture Wing once the doors are fully unlocked, to the heady sense of accomplishment for finally moving forward on something good for the long-term usability of the Moon Base. It's intended to remain a resource, after all, but not be a permanent home. Fraying tempers and the sense of cabin fever descending on Transports continues to showcase how important it is to get back down on Earth to regain some breathing room.
There's little enough dust between all the unmoving, unlit structures, many even supporting the barest dried husks of what once grew there. Upon the lightest touch, they disintegrate, turning into a dust that falls to the ground. The silent rows will be reclaimed and turned into functioning units, based on Transport efforts, and Transport time invested in the project.
There's just one problem. Something stirs in the reclaimed wing, among tangles of hosing and wiring. Skitterings and movements that make no sense for a long abandoned Moon Base. The further in Transports go, relying on magic or technology to generate light past the bare minimum maintained by the base, the more disturbing sights they may run into.
Of course, the most disturbing of all might be lying just around the far corner -- but don't worry, it's only a flesh wound. Try not to get surprised in the machinery, caught suffering from not looking up or caught making out with anything unsavory this holiday season, Transports. We need all of you to stay alive!
We can't bring you back right now!
alice, pandora hearts, closed! nov 3rd.
either way, she didn't mind too much having her powers sealed up even if it was inconvenient, because there's been something odd about it for a while now. however, curious as all the alices in 'wonderland' are, she decides to leave the housing area and wander down the hallway just for a little while. if she sensed danger nearby she could just run back to safety.
there is just one problem now. despite promising herself not to wander too far she's... pretty lost.
shit. now what? ]
no subject
Come oooon my little putrid friends, this waaaaay~!
[ Where "careful" means running down the hall, chased by zombies. As you do. ]
no subject
[ seeing him down the hall she points, almost accusingly. alice knew that break was on the moon base as well, but this was the last place she expected to see him. they couldn't have had their reunion at the nice housing area without zombies huh, they have to have it with break baiting zombies down the hall way. ]
What do you think you're doing?!
[ she shouts this, forgetting that it isn't wise to do so, and gives him a nervous glare. she's the type to display her emotions straight on her face after all and break is definitely doing something very problematic. ]
no subject
But now that he hears her voice, ringing out clear and true, all he can think of is that she is... ]
Why, I'm saving yooou~♥
[ ...the universe's gift to him: the perfect teasing target. He jogs towards her, still trailing zombies, and scoops her up. ]
no subject
there's this delayed realization that break is already getting too close to her and if someone were to capture her expressions frame by frame it would probably look rather comical. eyes wide her face becomes more and more extreme, as if her whole body is shouting no don't come near her, but by the time she had a full grasp of what is going on she's up in the air being carried by none other than xerxes break. ]
Wh—
[ why is this happening to her? again! she struggles just for the sake of struggling. she probably won't feel the same way when she looks up and realizes there are zombies right behind them. ]
Hey! Put me down!
no subject
[ He trots just fast enough to keep ahead of the zombies. Which...isn't very fast, actually. Shambling isn't an efficient form of locomotion, after all. ]
What sort of Prince Charming would I be, if I dropped the Princess?
[ His grip slackens just then, as if he really were going to drop her. ]
no subject
[ she says this but immediately tenses up when break seems to loosen his grip. her whole body language screams DON'T DROP ME and she actually grabs onto break, just a little. she sees those zombies, and as slow as they seem to be at the moment she isn't prepared to be dropped in front of the hoard. ]
If you drop me I'll kill you!
[ aw, look at the difference in her reaction already. ]
no subject
Oh well, I suppose you're right. I'm not a prince. And you're —
[ Emily pipes up and cries: ]
— JUST A STUPID RABBIT!
no subject
Dammit, stop joking around and get us out of here!
no subject
[ More zombies have joined the horde behind them. A few have dropped down from the ceiling and tried to jump at them, but he manages to dodge deftly. ]
By the way — if you happen to see any debris or anything I might trip over in the hallway, let me know, okay~?
no subject
[ shouting, she yelps as he dodges a zombie. that was too close. she didn't like getting carried to cheshire's place, so she definitely doesn't like getting carried while being chased by a hoard of zombies! ]
What the hell were you even doing?! [ you're a mess, dude. ] Go back into your room and eat a cookie or something!
[ the only time she would go tell him to eat food that she might want, ever.
but then she looks to the front and sees this ugly zombie just sprawling on the floor. it seems to be having problems but it seems them coming and is RIGHT IN FRONT OF WHERE THEY'RE HEADED. she's so anxious she can't control her voice. ]
OI, IN FRONT OF YOU!
1/2
Oh!
no subject
Hahahaha!
[ The zombie on the floor seems to have given its fellows some difficulty, judging by the sounds of stumbling and falls and shouts of arrrrrrghhhhhhh!!! behind them. Shambling is hard. Anyway, this puts a bit of space between Break, Alice and their undead pursuers. ]
We should be nearing the end of the hallway. Do you see a big, round door with a couple of handles on it?
[ Along the top of it is spelled out in big friendly letters: EXTREME DANGER, NO UNAUTHORIZED PERSONNEL, DO NOT TOUCH. ]
no subject
in that moment where everything seemed to be okay, she breathes a sigh of relief and looks back at the zombie they just jumped over. this feeling is short lived, however, when she snaps her head back to see the door he's talking about. dammit. ]
W-What!? Don't go in there!
[ if she gets out of this alive, she is never leaving the housing areas again. ]
no subject
Grab those handles, if you please, and give them a twist.
[ At this distance, Alice might note that somebody has handlettered the following as an addendum to the sign: THIS MEANS YOU ROSETTE!!! ]
I'd advise you to get a move on, cos our little friends are going to be catching up with us in a second or two.
no subject
[ she clicks her tongue in annoyance, only because she thinks she has the time to do so. it is only until she realizes he's right, they are coming closer, that she turns and twists the knob as she's told. her eyes glazes over the name of whoever that could be.
she's taking orders from a clown her dignity is thoroughly shattered. SHE WILL NEVER ACKNOWLEDGE THIS HAPPENING. ]
no subject
Hold onto me as tightly as you can, unless you want to take a little walky-walk on the moon!
[ WHOOSH! The air in the compartment streams out the door. The shambling zombies in the front of the horde try to stop suddenly, but the ones in the back crash into them, and so they're sucked out whilst probably screaming "ARRRRRGH" but you can't hear anything over the whoooshing.
Break, meanwhile, has wedged himself behind the door, bracing himself against the sudden loss of air pressure. It's difficult; he keeps losing his footing, and having to grab at a handhold to keep from being sucked out himself. ]
no subject
YOU STUPID CLOWWWWNNN!
[ she screams as loudly as she could, trying to be louder than the whooshing and 'arrgh'ing of her surroundings. ]
no subject
Whyyy, what a lovely hug you're giving meee! I knew you cared~!
[ Break has left off wedging himself behind the door and now has his arms around her, ostensibly hugging her in return. ]
By the way, have all our little friends abandoned us?
[ All that's left of the zombies is a trail of slime. ]
no subject
and after some brains is just a whole lot of brawn. ]
DIE!
[ STOMP KICK. ]
no subject
Unless that indignant little girl happens to be Alice. He ducks her kick neatly. ]
Ha! Ha! Ha! We'll play again sometiiiime~!
[ And he speeds away. For a blind guy, he sure can move. ]
no subject
left alone it will take a few hours for alice to finally find her way back, probably after some yelling into her communicator at oz or gilbert for help. thankfully this will all be achieved without any zombies chasing her. stupid clown. ]