exsilium MODS (
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exsiliumlogs2013-09-18 10:20 pm
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Entry tags:
- #plot post,
- allen walker (d. gray-man),
- alphonse elric (fullmetal alchemist),
- alucard anselm (original),
- anne boleyn (tudors),
- aoba seragaki (dramatical murder),
- apollo (original),
- asbel lhant (tales of graces),
- ashraf salib (original),
- asuka langley soryu (evangelion),
- blaine thorps (original),
- charlie dyer (original),
- christopher de red (baccano!),
- chrono (chrono crusade),
- chrysos kineas (original),
- collette "please" (animorphs),
- cross marian (d.gray-man),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- edward elric (fullmetal alchemist),
- ellie (the last of us),
- elmer c. albatross (baccano!),
- ene (kagerou days),
- flora (the winx club),
- furudo erika (umineko),
- galadriel (lotr),
- heat (digital devil saga),
- howard link (d.gray-man),
- jade curtiss (tales of the abyss),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kaede kaburagi (tiger & bunny),
- kang (dragonlance),
- kano shuuya (kagerou days),
- kate "candy" kane (dc comics),
- kevin cecil (makai ouji),
- kido tsubomi (kagerou days),
- kirian dawningsun (original),
- lenalee lee (d.gray-man),
- licyn mansbane (original),
- luke skywalker (star wars),
- madoka kaname (madoka magica),
- mahdi clare (original),
- mary kozakura (kagerou days),
- mary magdalene (chrono crusade),
- merrill (dragon age),
- momo kisaragi (kagerou days),
- nathan summers (marvel 616),
- nicolas brown (gangsta),
- oz vessalius (pandora hearts),
- piper halliwell (charmed),
- raiden (metal gear),
- raven (tta),
- rise kujikawa (persona 4),
- rosette christopher (chrono crusade),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- sheryl nome (macross frontier),
- shinji ikari (evangelion),
- shintaro kisaragi (kagerou days),
- sir codpiece (original),
- soldier blue (toward the terra),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- suzaku kururugi (code geass),
- tempest (original),
- tess (the last of us),
- vanadi "the chaste" (original),
- xerxes break (pandora hearts),
- zelos wilder (tales of symphonia)
OPERATION SEXY MARIO: CONCLUSION
Date & Time: Sept 19th
Location: The UE Holding Compound, and surrounding area.
Characters: Anyone being rescued, doing the rescuing, or doing the distracting.
Summary: There have been some slackers freeloading off the UE for the past couple weeks or so, so let's go drag them home.
Warnings: Likely violence! Let a mod know if we should update this.
Those meant for distraction and those meant for rescue alike are both loaded onto the same stolen highspeed train. It's a great distance to cover, but the train manages in just under two hours, and deposits both groups three miles from the Holding Compound — a desolate and cold area, with rocky, uneven ground, small but jagged hills well-scattered and covered in scraggly trees — and there they part ways.
The diversion is sent away north, to draw United Earth attention and aggression upward, further into the continent, while the rescue team takes a much slower and quieter route to approach the Compound from the south, closest to Exsilium. The rescue team's orders are to wait a full half hour, to be sure that all forces who can be drawn out of the Compound to meet the sudden onslaught from the north will have already left.
The diversion team won't have an easy job of it. The soldiers are heavily armed, and trained to fight to the death before they surrender. They're grouped in organized squadrons, about 20 in each, and seem to outnumber Transports by three to one. Scattered throughout these soldiers are the Masked, the UE's special forces. These soldiers strike with a deadly precision, enhanced speed and strength, and highly advanced weaponry. Also, oddly enough, they seem to have a few smaller members among them, standing about 4 feet tall, and wielding strange powers… Those familiar with the powers of their kidnapped friends may see distinct similarities.
The Compound itself, when the rescue team makes their way in, will be very quiet. All prisoners had been forced into locked rooms (together or separately — whatever was most convenient) before the soldiers had left to face the encroaching threat. There are still personnel left to man the base, of course, and a few of them are armed soldiers — but for the most part it's scientists and researchers. Careful, though. Even scientists and researchers are perfectly capable of sounding the alarm to bring back the armed threats.
Once everyone is out of the Compound, the train will begin running a return trip. It will be kept as long as possible, while the distraction teams sneak back from the battlefield in small groups, but it can't wait forever. Those on the battlefield for the longest, the hardest hitters or the most dedicated fighters, might just have to find another way home. So… any Transports with relocation abilities feel like lending a hand?
Location: The UE Holding Compound, and surrounding area.
Characters: Anyone being rescued, doing the rescuing, or doing the distracting.
Summary: There have been some slackers freeloading off the UE for the past couple weeks or so, so let's go drag them home.
Warnings: Likely violence! Let a mod know if we should update this.
Those meant for distraction and those meant for rescue alike are both loaded onto the same stolen highspeed train. It's a great distance to cover, but the train manages in just under two hours, and deposits both groups three miles from the Holding Compound — a desolate and cold area, with rocky, uneven ground, small but jagged hills well-scattered and covered in scraggly trees — and there they part ways.
The diversion is sent away north, to draw United Earth attention and aggression upward, further into the continent, while the rescue team takes a much slower and quieter route to approach the Compound from the south, closest to Exsilium. The rescue team's orders are to wait a full half hour, to be sure that all forces who can be drawn out of the Compound to meet the sudden onslaught from the north will have already left.
The diversion team won't have an easy job of it. The soldiers are heavily armed, and trained to fight to the death before they surrender. They're grouped in organized squadrons, about 20 in each, and seem to outnumber Transports by three to one. Scattered throughout these soldiers are the Masked, the UE's special forces. These soldiers strike with a deadly precision, enhanced speed and strength, and highly advanced weaponry. Also, oddly enough, they seem to have a few smaller members among them, standing about 4 feet tall, and wielding strange powers… Those familiar with the powers of their kidnapped friends may see distinct similarities.
The Compound itself, when the rescue team makes their way in, will be very quiet. All prisoners had been forced into locked rooms (together or separately — whatever was most convenient) before the soldiers had left to face the encroaching threat. There are still personnel left to man the base, of course, and a few of them are armed soldiers — but for the most part it's scientists and researchers. Careful, though. Even scientists and researchers are perfectly capable of sounding the alarm to bring back the armed threats.
Once everyone is out of the Compound, the train will begin running a return trip. It will be kept as long as possible, while the distraction teams sneak back from the battlefield in small groups, but it can't wait forever. Those on the battlefield for the longest, the hardest hitters or the most dedicated fighters, might just have to find another way home. So… any Transports with relocation abilities feel like lending a hand?
Rescue Claudia (closed) and on the train (open)
[No. Nooooooo no no no no no no no no. This is not good. So not good it's not even funny. What happened to having free reign of the place? The drive stashed under her mattress is momentarily forgotten as panic sets in. She pulls at the door, yanking so hard that she scrapes her palm, drawing blood. She doesn't even notice the pain as she starts pounding on the door with her fists, screaming]
HEY! You can't keep me in here! You can't [she kicks the door] keep [another kick] me here!
[She pauses for a second, waiting for a response. When none comes she backs away from the door, spinning around frantically and looking for another way out. Suddenly feeling claustrophobic she can feel herself start to hyperventilate. Her hands ball in her hair as she screams in frustration and helplessness. She falls to her knees on the floor, holding her head as she tries to force herself to calm down.]
B: On da train: OTA
[Claudia collapses into one of the seats, cradling her broken arm to her chest. She keeps a death grip on the drive she'd managed to save. Like hell is she going to let this thing out of her sight. Not after everything she went through to get it. The things she'd heard... the things that had happened...
She swallows the lump in her throat as she lets her head fall back against the headrest. The fact that she might be in someone's seat briefly flashes across her mind until she realizes that she just doesn't care.]
Ella to the rescue
So Claudia it is. The compound feels incredibly empty. Ella suddenly feels scared. Is anyone left here? Maybe she shouldn't have come.
Her thoughts are cut short when she hears Claudia screaming. ]
Claudia!
[ She's running then, eyes looking at every single door. Open, open, open, closed. Ella gasps. ]
Hey! Claudia! Are you in there?
no subject
Of course she's in there, can't you hear her? [sorry, Ella, when Artie is worried, he has no patience whatsoever. he hooks the cryptex up to the lock and watches the tumblers spin, tapping his foot. no, no, they locked her IN, why the hell did they lock her in, she's going to be such a wreck, and he is going to find whoever did this to her and HURT. THEM. BODILY whether there's a scratch on her or not]
Claudia, it's me. Can you hear us? You need to breathe, Claudia, it's okay. We're getting you out.
no subject
No. No she didn't imagine it. It's Ella. And ARTIE!
She takes a few deep gulping breaths and tries to push herself to her feet... nope that's not gonna work. Her legs are shaking too badly for her to stand just yet so she just falls back to the floor.]
ARTIE! Ella! I'm in here!
[Her fear is already starting to ebb with the knowledge that if Artie was here the cryptex was already doing its work on the door and it was only a matter of time before her friends would come through that door and she could get the hell out of this freaky place.]
no subject
It took all her willpower not to chew on her nails as she looked at Artie work. ]
C'mon c'mon c'mon.
no subject
[a quick glance told him all he needed to know: she was in one piece, not bleeding or broken or ... everything else that had haunted his nightmares since she had disappeared] Oh thank God.
no subject
[The breath she'd been holding left her lungs in a whoosh. She covered her face with her hands, trying to keep herself from crying. The door was open, she was getting out of this place and the one man she'd been waiting to show up was finally here.
Not that she'd actually tell him that or anything.
Taking a slow breath she pushed herself to her feet, thankful that her legs weren't rebelling against her anymore. She tried to hide the knot in her throat with a choked laugh as she stumbled towards him]
What took you so long?
[She shook her head as she practically fell against her boss, mentor, friend and whatever the hell else he was in their weird little family, wrapping her arms around his waist and pressing her face into his shoulder.
Sorry, Ella. She'll say hi in a second. She's a little overwhelmed right now]
no subject
She'll allow the jealously to set in for a little while though, but rid herself of it pretty fast. ]
Well, at least you sound like yourself.