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Entry tags:
- #plot post,
- allen walker (d. gray-man),
- alphonse elric (fullmetal alchemist),
- alucard anselm (original),
- anne boleyn (tudors),
- aoba seragaki (dramatical murder),
- apollo (original),
- asbel lhant (tales of graces),
- ashraf salib (original),
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- christopher de red (baccano!),
- chrono (chrono crusade),
- chrysos kineas (original),
- collette "please" (animorphs),
- cross marian (d.gray-man),
- dick grayson (dc comics),
- dr. gordon freeman (half-life),
- edward elric (fullmetal alchemist),
- ellie (the last of us),
- elmer c. albatross (baccano!),
- ene (kagerou days),
- flora (the winx club),
- furudo erika (umineko),
- galadriel (lotr),
- heat (digital devil saga),
- howard link (d.gray-man),
- jade curtiss (tales of the abyss),
- jaime reyes (dc comics),
- jesse pinkman (breaking bad),
- joel (the last of us),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kaede kaburagi (tiger & bunny),
- kang (dragonlance),
- kano shuuya (kagerou days),
- kate "candy" kane (dc comics),
- kevin cecil (makai ouji),
- kido tsubomi (kagerou days),
- kirian dawningsun (original),
- lenalee lee (d.gray-man),
- licyn mansbane (original),
- luke skywalker (star wars),
- madoka kaname (madoka magica),
- mahdi clare (original),
- mary kozakura (kagerou days),
- mary magdalene (chrono crusade),
- merrill (dragon age),
- momo kisaragi (kagerou days),
- nathan summers (marvel 616),
- nicolas brown (gangsta),
- oz vessalius (pandora hearts),
- piper halliwell (charmed),
- raiden (metal gear),
- raven (tta),
- rise kujikawa (persona 4),
- rosette christopher (chrono crusade),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- sheryl nome (macross frontier),
- shinji ikari (evangelion),
- shintaro kisaragi (kagerou days),
- sir codpiece (original),
- soldier blue (toward the terra),
- sonic the hedgehog (sonic),
- stephanie brown (dc comics),
- suzaku kururugi (code geass),
- tempest (original),
- tess (the last of us),
- vanadi "the chaste" (original),
- xerxes break (pandora hearts),
- zelos wilder (tales of symphonia)
OPERATION SEXY MARIO: CONCLUSION
Date & Time: Sept 19th
Location: The UE Holding Compound, and surrounding area.
Characters: Anyone being rescued, doing the rescuing, or doing the distracting.
Summary: There have been some slackers freeloading off the UE for the past couple weeks or so, so let's go drag them home.
Warnings: Likely violence! Let a mod know if we should update this.
Those meant for distraction and those meant for rescue alike are both loaded onto the same stolen highspeed train. It's a great distance to cover, but the train manages in just under two hours, and deposits both groups three miles from the Holding Compound — a desolate and cold area, with rocky, uneven ground, small but jagged hills well-scattered and covered in scraggly trees — and there they part ways.
The diversion is sent away north, to draw United Earth attention and aggression upward, further into the continent, while the rescue team takes a much slower and quieter route to approach the Compound from the south, closest to Exsilium. The rescue team's orders are to wait a full half hour, to be sure that all forces who can be drawn out of the Compound to meet the sudden onslaught from the north will have already left.
The diversion team won't have an easy job of it. The soldiers are heavily armed, and trained to fight to the death before they surrender. They're grouped in organized squadrons, about 20 in each, and seem to outnumber Transports by three to one. Scattered throughout these soldiers are the Masked, the UE's special forces. These soldiers strike with a deadly precision, enhanced speed and strength, and highly advanced weaponry. Also, oddly enough, they seem to have a few smaller members among them, standing about 4 feet tall, and wielding strange powers… Those familiar with the powers of their kidnapped friends may see distinct similarities.
The Compound itself, when the rescue team makes their way in, will be very quiet. All prisoners had been forced into locked rooms (together or separately — whatever was most convenient) before the soldiers had left to face the encroaching threat. There are still personnel left to man the base, of course, and a few of them are armed soldiers — but for the most part it's scientists and researchers. Careful, though. Even scientists and researchers are perfectly capable of sounding the alarm to bring back the armed threats.
Once everyone is out of the Compound, the train will begin running a return trip. It will be kept as long as possible, while the distraction teams sneak back from the battlefield in small groups, but it can't wait forever. Those on the battlefield for the longest, the hardest hitters or the most dedicated fighters, might just have to find another way home. So… any Transports with relocation abilities feel like lending a hand?
Location: The UE Holding Compound, and surrounding area.
Characters: Anyone being rescued, doing the rescuing, or doing the distracting.
Summary: There have been some slackers freeloading off the UE for the past couple weeks or so, so let's go drag them home.
Warnings: Likely violence! Let a mod know if we should update this.
Those meant for distraction and those meant for rescue alike are both loaded onto the same stolen highspeed train. It's a great distance to cover, but the train manages in just under two hours, and deposits both groups three miles from the Holding Compound — a desolate and cold area, with rocky, uneven ground, small but jagged hills well-scattered and covered in scraggly trees — and there they part ways.
The diversion is sent away north, to draw United Earth attention and aggression upward, further into the continent, while the rescue team takes a much slower and quieter route to approach the Compound from the south, closest to Exsilium. The rescue team's orders are to wait a full half hour, to be sure that all forces who can be drawn out of the Compound to meet the sudden onslaught from the north will have already left.
The diversion team won't have an easy job of it. The soldiers are heavily armed, and trained to fight to the death before they surrender. They're grouped in organized squadrons, about 20 in each, and seem to outnumber Transports by three to one. Scattered throughout these soldiers are the Masked, the UE's special forces. These soldiers strike with a deadly precision, enhanced speed and strength, and highly advanced weaponry. Also, oddly enough, they seem to have a few smaller members among them, standing about 4 feet tall, and wielding strange powers… Those familiar with the powers of their kidnapped friends may see distinct similarities.
The Compound itself, when the rescue team makes their way in, will be very quiet. All prisoners had been forced into locked rooms (together or separately — whatever was most convenient) before the soldiers had left to face the encroaching threat. There are still personnel left to man the base, of course, and a few of them are armed soldiers — but for the most part it's scientists and researchers. Careful, though. Even scientists and researchers are perfectly capable of sounding the alarm to bring back the armed threats.
Once everyone is out of the Compound, the train will begin running a return trip. It will be kept as long as possible, while the distraction teams sneak back from the battlefield in small groups, but it can't wait forever. Those on the battlefield for the longest, the hardest hitters or the most dedicated fighters, might just have to find another way home. So… any Transports with relocation abilities feel like lending a hand?
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There's no other choice. Get to the train and I'll only be a few minutes behind the both of you.
[He stops himself short and then adds:]
Please...just allow me another ten minutes.
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but that's another callback too, isn't it, to a memory from this place: it's times like this that you should depend on me to do the things that you're unable to do.
with an effort, he makes himself calm down and breathe out, and then fixes gilbert with a hard look. )
Half an hour. ( possibly ridiculous for an operation of this scale, but at least less so than ten minutes. ) But not any longer.
( though they both know he's hardly going to be counting, not really. )
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Don't be late, Gilbert.
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I won't be. I promise.
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this is a rescue operation, and the only part he has to play is to be rescued.
gil had said that there's a train waiting, three miles away, but not the particulars; so it's after scarcely a beat that he's turning to lenalee. )
I don't know where the exit is. ( the one everyone must've made, at least, because he doubts they came in quietly; though the location of the one for the ue personnel is also a mystery none of the captives ever managed to crack. he says it with a slight headshake and a level tone, purely questioning, you're going to have to show me going unsaid. then — ) Which direction is the train?
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If he lets her, she curls fingers in his sleeve again, and there she plans for them to stay until she's pushed him through the train doors and has no other choice but to release him.]
There's a diversion group, so we can leave through the main entryway. [ starts pulling, they've run up on their allotted dallying time for the day ] But they can't hold out forever, so we can't be slow about it. This way. The train is south of us.
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A div — okay.
( swallows down protestations as he follows her lead, heart starting to accelerate as they cross the doorway. he's thinking the same thing she is, that the really difficult part's only just begun, that the united earth won't be so charitable about losing its captives or towards those trying to free them. )
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Same for how quickly she can move when time presses hotly on her back; her strides are so long now, and she is skipping over blood and bodies (sometimes parts of bodies) without looking at them (this is forced, tight-lipped, lest her stomach empty itself), and his urgency becomes her urgency becomes his urgency again. Move, move quickly, her mantra, until she's nearly running as she guides him. More than once a face familiar from the train in slips by in her peripheral, making her heart jump.
Left, right, dead ahead: and each corner has her fretting a little more for Oz and Allen and everyone. Are those sounds coming closer or from further off?]
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no
no need to compound the horror if this situation with (more) memories, making it into the abyss and now sablier, making more things to weigh him down when they need to be quick about it.
the sounds are coming closer, closer, closer, and the corner is rounded by all too familiar uniforms. )
1/2
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Duck your head!
[--to twist him and put herself between, a split-second movement wherein holy weaponry need not apply (because it's still dead at her feet, she's just checked), and by the hands suddenly very intimate with his hips, Lenalee may or may not have very genuine intent to carry him, but what she ends up doing is pushing him, hard, because extra momentum is all she can offer, and gunshots are far less likely to hit a moving target, she knows his, so move, Oz, move--]
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it's all a blur of movement, so much so that he doesn't even immediately hear the report of the weapon or feel anything at all, even notice the way his sleeve starts to dampen. it's a missed shot, of course, aimed at the interloper; the ue soldier has every intent of keeping their country's captives fairly whole and alive while there's still so much information to be extracted out of them. but firing again at such close quarters is foolish, so he (or she, or who knows, they're all clones aren't they) closes in this time. )
i was going to make this serious and dramatic but then i
[Words ripped from her throat in a panic, meant to disguise the panic, but it's all in her stomach and so it comes up on her tongue just the same, because she heard the shot and felt it, too, knows intimately the sizzle of air which means a near-miss, at least to her person--
and just like that, he's up and in her arms, cradled as a child, and it's time to book it.]
good!!!!
(can hope she assumes it's from this, though)
and next is bewilderment at her choice of action, at being carried off like this, and he's always known her strong but had clearly made some accidental underestimations here. )
— sorry.
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And she's fast, but not that fast, so even as she veers left down a different corridor (carving out a new path), the footsteps behind her work to catch up. Fear makes it a bumpy ride. Sorry about that.]
Oz, if I tell you to run, I need you to--
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— so you can distract them as I get away? Of course not!
( may not be the door she means but thankfully there is a door coming up before them in a manner of speaking; more a large hole broken from some blast or another (best not to dwell on it perhaps) that's knocked away the better part of a wall. outside is the fresher air than ought to belong in a place like this, even if it's cold, and imperceptibly some feet beyond the compound is the end of the power nulls. )
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I'm not arguing with you on this! If I say run, then--
[--run. A grunt as the floor behind her heels bursts beneath gunfire meant to cripple, not kill. Lenalee nearly throws him from her arms, refrains only in the hope that bodyshots won't come so easily if she's holding something precious to them close to her chest; it isn't as simple as merely clearing the null-- she isn't even sure where that designation lay, but she daren't lead these people back to Jesse, who gave her such sweet words of protection and care.
Clipping through the opening (that hadn't been there earlier, she's sure), a grace beget from the significantly less graceful scenario of being flung into rubble so often back home, she takes them into open air which she cannot ride, and all around them are other resuers and rescuees and this is less than ideal.]
1/3
and then, all at once, there's the long-awaited response. )
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he really is in control, because if he weren't there'd be more than just a warning in their wake. )
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b. rabbit is a powerful chain, is unequivocally accepted to be extremely powerful to the point that most baskervilles won't even dare engage him if he's invoked. it's so powerfully destructive that its abyssmal influence is enough to tear apart the contractor's own body, and that's why early on gil had sealed the power with raven. that's proven since unneeded, and the progression of his incuse itself has been a tangible reminder of the way an illegal contractor's physical being is altered to accommodate the contract. the last few progressions, once painful enough to knock him unconscious, had gone all but unnoticed.
which is why it's a surprise when now he feels the pain like a physical blow, abrupt and blinding, enough to make him curl further in lenalee's arms in an instinctive response. there's been worse, there has, but it's so utterly unexpected that he can't help it — and horrifying because this isn't normal, because there has to have been tampering after all and what did they do? )
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[This, a yelp, for this is not the first she has been surrounded by enemy and chains, nor the first that she's seen(/felt) this power come off him in slow heavy pulses; her grip had been over-strong, and now it is doubled, as though she could take that half-pained noise into herself if she only held him tightly enough.
But it's ended before her dismay has even fully set in, and while she daren't look behind her, she has a feeling, and slows her heels.]
What's wrong?
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( breathed out perhaps unwisely when he's still trying to catch his breath, but it's the only conclusion he can come to. there was something besides the power nulls, something in their poking and prodding and testing and injecting, because there's no reason, none at all, that he can think of as to why invoking so briefly should cause something like this. there may or may not be a hand that curls into the fabric of one of her sleeves for steadiness, an echo of her earlier gesture. )
They must have, this isn't supposed to —
1/2
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They did something, where they have been faces both cruel and closer to home.
Without meaning for it, Lenalee's eyes brim.]
Don't. Don't do anything. We'll fix this.
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