exsilium MODS (
initiates) wrote in
exsiliumlogs2013-10-31 02:25 pm
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Entry tags:
- #transport log,
- alice (pandora hearts),
- anne boleyn (tudors),
- apollo (original),
- arya stark (asoiaf),
- ashraf salib (original),
- big boss (metal gear),
- cesare borgia (the borgias),
- christopher de red (baccano!),
- chrono (chrono crusade),
- dick grayson (dc comics),
- ellie (the last of us),
- feferi peixes (homestuck),
- francœur (a monster in paris),
- irisa nyira (defiance),
- isabela (dragon age),
- jan valentine (hellsing),
- jesse pinkman (breaking bad),
- john watson (bbc sherlock),
- joseph "jericho" wilson (tta),
- kevin cecil (makai ouji),
- koujaku (dramatical murder),
- leaf (pokemon),
- lenalee lee (d.gray-man),
- lloyd irving (tales of symphonia),
- lydia martin (teen wolf),
- mai (a:tla),
- peter parker (marvel 1610),
- philip (kamen rider w),
- ren (dramatical murder),
- rinth ghostshot (guild wars 2),
- roslyn "mcsexy" small (original),
- roy harper (dc comics),
- saul goodman (breaking bad),
- shotaro hidari (kamen rider w),
- skyler white (breaking bad),
- swindle (transformers),
- tear grants (tales of the abyss),
- tempest (original),
- travis marks (common law),
- victor sullivan (uncharted 3),
- wayne malloy (the riches),
- wesley mitchell (common law),
- zessica wong (aquarion evol)
(no subject)
Date: November 1st
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
Location: The Observatory.
Characters: Everyone.
Summary: New Transports arrive and are shuffled into the Observatory after their initial briefings. The zombie plot will not spill over into this area, this area is safe and unaffected! To face zombies, characters must leave the area, and please move to the event log with those threads.
Warnings: None.
Your arrival here has been very unceremonious. One second you were somewhere else, and now, very suddenly, your feet hit the glowing white of the Transporter pad, and you're here. You aren't alone, either. There's a crowd of others around you, each seeming just as bewildered, angry, or confused as you might feel. At the head of the group is a woman in purple robes, solemn and taciturn. She hurries over a quick overview of your intended purpose here, and gives direct answers when asked for them, but to most things she simply shows you how to access the tablet you've just been given, or tells you that the DITR's greeters will explain everything. On the tablet, you can find the history of this place and a record of what your new cohorts have experienced — although it won't have Network access for another 8 hours. Someone stands on hand to give you a weapon, and though the armory is now greatly reduced, you should be able to find something to suit you.
You're shepherded down a walkway tunnel and into the Observatory, where you will find screens mounted on three sides of the wide room. It's night outside the great wide windows, and the lunar landscape isn't much to look at right now; the only lighting comes from dull red emergency lights, but there are… noises. Listen carefully. Over the voices of your fellow Transports, now and then you might catch the sound of a scrape, or a low and muffled cry. It doesn't sound human. Are there animals up here?
You're free to explore the base, visit and use any of the VR rooms, or discover your new room and roommates, but try not to step out of any airlocks if oxygen is a requirement for your system.
Welcome to the moon base, and to the remains of Exsilium.
[[ ooc; As a note for players of current characters: please keep your root comments confined to the various groups and organizations that set up root comments to greet new characters! We highly encourage tagging around here, but since it's a log meant for new characters specifically, we ask that they be the ones to set up root threads to the entry. Thank you, and happy playing! ]]
I WANNA FEEL WHAT LOVE IIIIIIIIIIIIIIIIIIIIISSSSSS
[ he's totally learning. just like she knew he would - though she isn't one to brag about it.
she threads her fingers through his and - it isn't that she doesn't believe it, but - in spite of all of her faith, she wonders if the majority of it had been an attempt to convince herself. some potent form of wishful thinking that had worked, make no mistake, but always with the inkling that maybe he would be right. maybe he wouldn't come back. maybe she would be here forever.
but she takes a breath and squeezes his hand and laughs again, glancing at the lollipops in her hands and - ] Of course! Just - let me make sure everything's in order -
[ where is she going to put these lollipops this is important.
so she offers him one. ]
I KNOW YOU CAN SHOW MEEEEE
You seem have quite the operation running here. [however the lollipop predicament is surely a predicament that needs to be solved and he realizes this. He pockets the one she just gave him.] Here. Allow me. [Clearly the candy needs to go with the guy with pockets. He is just saying.]
i don't know the rest of the lyrics i'm sorry i fucked up i'm trash
And - where to first? Have you seen your room yet?
SSSSSHUUUUN. no, I don't remember the rest of them either.
But he's moving. He's moving. CANDY AND ALL. And observing as well, because... well, it's definitely a nice base for being on the bloody moon.] Not yet. It's all been a bit of a blur. One moment I'm on a ship bound for Neverland and the next I'm getting a less than detailed summary from someone who clearly didn't choose to escort war recruits around every day of her life.
no subject
And - a key, maybe? We'll find your room, if nothing else.
no subject
[Because why would they be. That would make sense. That would actually be very nice. Oh here, enjoy this war we'd like you to fight from the comfort of a luxury suite. Hah. Hah. Hah.]
no subject
[ look. her roommates are cool. but she's not terribly keen on the idea either because oh goodness, some privacy would be wonderful, wouldn't it? but she frowns and sighs and it's just a thing you have to get used to, rumple. ] What's the number? [ she stands on tiptoe to get a glimpse of it. ]
The good news is, the chances of a terrible roommate are slim.
[ SHE COULD... SWITCH WITH ONE OF THEM??? ]
no subject
None of which he says, but the pointedly uncomfortable look he gives her says he sure is thinking it.] 114. [He holds it up a bit, turns it over.] I don't suppose you know anyone who lives there?
[Spoilers. That room is mostly empty except for Hawke. He lucked out.]
no subject
[ dreary sigh. okay. so that's no reason for fear of the unknown roommate to set in, and she could mention moving in there as well, but who would she even bring that up to? but if it's empty? if it's empty, she can visit, at the very least.
she links her arm through his as they continue off through the base, taking a turn toward some of the dormitories. ] There's the possibility that there's going to be four of you. It's - [ cramped. ] - not terribly private, but we aren't in there often, anyway.
no subject
no subject
There are missions that we take part in. Some mandatory. Otherwise, there's training, there's medical attention. Anything to keep you out of a small dormitory for the majority of your time.