exsilium MODS (
initiates) wrote in
exsiliumlogs2012-10-23 08:54 pm
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Entry tags:
- #transport log,
- artemis ratcliff (original),
- ashraf salib (original),
- caesar saladberg (suikoden iii),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- galadriel (lotr),
- ico "von viking" (ico: citm),
- james buchanan barnes (marvel 616),
- kallen kouzuki (code geass),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- korra (legend of korra),
- lucy heartfilia (fairy tail),
- mahdi clare (original),
- max kearney (original),
- nathan drake (uncharted),
- rin asano (boti),
- roslyn "mcsexy" small (original),
- soldier blue (toward the terra),
- vanadi "the chaste" (original),
- zevran arainai (dragon age),
- ✝ adam monroe (heroes),
- ✝ alice [resident evil],
- ✝ anders [dragon age],
- ✝ asami sato (legend of korra),
- ✝ balder odinson (marvel 616),
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ cairistiona vyeth (original),
- ✝ claire bennet (heroes),
- ✝ dalila "ghost" galloway [original],
- ✝ diego armando [ace attorney],
- ✝ gamzee makara [homestuck],
- ✝ garrett hawke (dragon age 2),
- ✝ haymitch abernathy (hunger games),
- ✝ henry sturges (al:vh),
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jaina proudmoore [wow],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ lee chaolan (tekken),
- ✝ loki laufeyson (marvel 616),
- ✝ lucifer [supernatural],
- ✝ m'gann m'orzz (young justice),
- ✝ n [pokemon],
- ✝ natasha romanoff [marvel 199999],
- ✝ nathaniel howe [dragon age],
- ✝ raven darkholme (xm:fc),
- ✝ robin [dc comics (earth 31)],
- ✝ rosalyn cross [original],
- ✝ saber (fate/stay),
- ✝ shadow (sonic the hedgehog),
- ✝ sherlock holmes [sherlock],
- ✝ simmaeri (original),
- ✝ taicea [original],
- ✝ takegami teijirou (mr. brain),
- ✝ talbot [uncharted 3],
- ✝ the witness (original),
- ✝ thrall (wow),
- ✞ — dropped characters — ✞
transport log » ❝ welcome to Exsilium ❞
Date & Time: Oct. 24th
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
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I will not be fuel for your war machine, do you hear me? I refuse. I REFUSE!
[when it becomes clear that the Greeter is way beyond done listening to him, he turns to the banquet, surveying the offerings with contemptuous fury.]
This lot is probably fucking drugged. No, thank you.
[Spheres of thrumming, translucent arcane energy take shape in his hands as he channels a spell; a few seconds later, a portal appears beside him. The tear in space reveals the red and gold spires of a majestic city; the image of its shining streets and vaulted archways wavers as Adrasteius tries, then subsequently fails, to step into it. Cursing, he tries another spell; this, too, has little effect. The air around his body crackles with heat.]
This is kidnapping! THIS IS TYRANNY! [he grabs a piece of bread from the table and bites into it, his enraged face somehow becoming more so as he swallows.] This is terrible food.
[He casts a final spell, and this one works--a moment's conjuring later, and he's holding a fresh and delicious strudel, its thin, crispy dough perfectly layered and baked, its filling a rich, sweet-scented purple jam of some kind. Adrasteius eats with a meticulous agitation, taking small, decisive bites as he stares at anyone unfortunate enough to walk by him.]
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Welp.]
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Please do tell me what entirely useless thought you're having right now.
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You really do whine a lot.
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[he finishes the last of the strudel with a final snap of his teeth. Water coats his palms and then dissipates into steam, carrying the crumbs and jelly away with it.]
Got any other sparkling insights, girl? I'm fucking dying to hear them.
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That's not gonna work. You think none of us have already tried?
[ He reaches for one of the pieces of bead himself and takes a bite. He had only stopped into the Hold to take a look at the armory. His bow was slung and he had traded out the Mongolian sword he had collected for a claymore which was sheathed at his waist. ]
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I realize that it didn't work. Your keen observation of the fucking obvious is greatly appreciated.
[he doesn't answer the latter half of the statement, because to his douchebag mind it's not even relevant--the others here were not mages, to his knowledge, with the ability to teleport between worlds easily.]
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You're a testy one, aren't you?
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[nevermind that he's basically irritable all the time. DETAILS!]
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It's free food.
Whatcha gonna do about it.
Anyway he's got like five buns shoved into his mouth and at least three plate's worth of meat piled onto his single plate.]
no subject
Stop shoveling that slop into your gullet.
[he holds up another very tasty-looking strudel.]
Try this, instead.
no subject
He ignores the other elf and continues to chew. Whatchu gonna do about it.]
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1/2
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He can identify the portal for what it is, but it's very different from the warp portals the priests he knows use. He's never seen a wizard or a sage conjure up food either.
He can't help but stop and stare in slight awe despite himself. ]
no subject
Yes? Do you need something, or is it your habit to stand there and gawk at people?
[only slightly, though.]
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My apologies, your magic is very impressive. Was that your home?
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...That portal grabs her attention, though. It's what convinces her to push off of the wall and start over. When she's near enough: ] I could have told you that wouldn't work.
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Well! How unfortunate that you weren't here five fucking minutes ago, eh?
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She regards him with something that borders heavily on disinterest, very apparently sizing up his value and power. ]
At what point do you expect your high pitched mewling to have any actual effect, mage?
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I've been told I actually have a rather pleasant baritone, your majesty.
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Pleasant is debatable. [ She pauses for a moment, inspecting him ] We agree, at least, on our disposition against the 'war machine'. How do you intend to escape it, though?
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If he looks at her, she'll offer a wave as a sign of friendliness in this place. ]
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It's an honor, Lady Proudmoore, though I despise the circumstances.
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[ Having not been here very long, there's little she can say regarding the situation. The food was awful (hence why she relies on her own) and they were here against their will. Jaina just finds alternative ways of voicing her complaints. ]
Have you met with any of the others from Azeroth thus far?
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