initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumlogs2013-10-31 05:13 pm
Entry tags:

( open ) our ag wing's back and you're gonna be in trouble (hey now! hey now! our ag wing's back)

Date & Time: October 31st, 3313, 11:59PM - November 3rd, 3313, ????
Location: Agriculture Wing, Moon Base to start. Cafeteria, warehouse, docking bay, VR rooms, Transport Pad, or Observatory later on.
Characters: Any & all!
Summary: Space Zombies are allowed out of the Agriculture Wing, slowly revving up their systems to try and infect and absorb as many of the Transports (or 12 Initiative Members) as possible.
Warnings: Log will be locked for potentially graphic violence. Please warn in threads should the violence or gore become graphic.
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. Specify a time if you wish as well.

Everything is a success at first, from the cool rush of air out of the Agriculture Wing once the doors are fully unlocked, to the heady sense of accomplishment for finally moving forward on something good for the long-term usability of the Moon Base. It's intended to remain a resource, after all, but not be a permanent home. Fraying tempers and the sense of cabin fever descending on Transports continues to showcase how important it is to get back down on Earth to regain some breathing room.

There's little enough dust between all the unmoving, unlit structures, many even supporting the barest dried husks of what once grew there. Upon the lightest touch, they disintegrate, turning into a dust that falls to the ground. The silent rows will be reclaimed and turned into functioning units, based on Transport efforts, and Transport time invested in the project.

There's just one problem. Something stirs in the reclaimed wing, among tangles of hosing and wiring. Skitterings and movements that make no sense for a long abandoned Moon Base. The further in Transports go, relying on magic or technology to generate light past the bare minimum maintained by the base, the more disturbing sights they may run into.

Of course, the most disturbing of all might be lying just around the far corner -- but don't worry, it's only a flesh wound. Try not to get surprised in the machinery, caught suffering from not looking up or caught making out with anything unsavory this holiday season, Transports. We need all of you to stay alive!

We can't bring you back right now!
buttpunch: (✿ battlegirl)

a;

[personal profile] buttpunch 2013-11-02 08:44 am (UTC)(link)
[Tsubomi turns in a whirl after Allumette as she runs by, by now used to the stature of her cobbling teacher. She pauses, to see what Allu is planning, unwilling to put herself in the middle if it's going to mess up her magic, but when the ice breaks, when Allu herself pulls back, the decision is made.]

Miss Allumette! Keep running! [She doesn't want to trap her by accident: she's not exactly a tidy fighter, especially with creatures like these.

She leads with energy bolts, but then she launches herself into the air, aiming a kick at the pack closest to Allumette. She'd stop them, and then they'd counterattack. Or escape, if they had to.
]

[personal profile] aheroipray 2013-11-03 08:36 am (UTC)(link)
[ she does keep running; until she's a safe distance away. thaumaturge skills didn't serve her well at all... but if she could be backup--

ugh, but she hated healing. staying still was not her forte at all. it was the exact opposite of her forte. and yet, she didn't want to leave her student behind. she could attack and heal. she sighed, throwing her wand to the floor and letting it disappear, shaking her head free of wisps of light as her cane returned to her hand, and she rose it to cast a protection spell over tsubomi.

far away as she was, she could still fight. it was just better this way. ]
buttpunch: (✿ battlegirl)

[personal profile] buttpunch 2013-11-05 07:14 pm (UTC)(link)
[The warm feeling of the spell is very nearly a distraction, something strange and new, but after taking down the one she'd aimed her kick at, one behind her gets in a lucky hit, and she goes flying against the wall. The difference in the impacts is immediately apparent, and she smiles a little, resolving to thank her teacher after this was over, as she turns to get back to the wall, deflecting another strike with a kick.

She recovers her bearings enough to get her feet under her and attack again. One from the left--she slides under one of the blade-like arms and, with a close-up Blossom Impact, blows it clear off. She's got to conserve her energy in places like this, so she works quickly, physical blows to stun and blasts to disable.
]

[personal profile] aheroipray 2013-11-07 05:54 pm (UTC)(link)
[ she worries a bit when she's thrown against the wall, but she just twists and spins her cane to throw off both an aero spell and a stone spell in quick succession, no pause, muttered and surging through her body. they tear the air apart, hit zombies squarely on and they're suddenly moving slower, as if they're carrying great weights on their shoulders.

she's proud of her skills. and she's proud of her student's, watching as petals of rose light expand and throw limbs elsewhere. she conjures heal again, to make sure she's kept in fighting order. ]