initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumlogs2013-10-31 05:13 pm
Entry tags:

( open ) our ag wing's back and you're gonna be in trouble (hey now! hey now! our ag wing's back)

Date & Time: October 31st, 3313, 11:59PM - November 3rd, 3313, ????
Location: Agriculture Wing, Moon Base to start. Cafeteria, warehouse, docking bay, VR rooms, Transport Pad, or Observatory later on.
Characters: Any & all!
Summary: Space Zombies are allowed out of the Agriculture Wing, slowly revving up their systems to try and infect and absorb as many of the Transports (or 12 Initiative Members) as possible.
Warnings: Log will be locked for potentially graphic violence. Please warn in threads should the violence or gore become graphic.
Notes: Specify a date and location in your top comment. You may specify multiple dates/locations. Specify a time if you wish as well.

Everything is a success at first, from the cool rush of air out of the Agriculture Wing once the doors are fully unlocked, to the heady sense of accomplishment for finally moving forward on something good for the long-term usability of the Moon Base. It's intended to remain a resource, after all, but not be a permanent home. Fraying tempers and the sense of cabin fever descending on Transports continues to showcase how important it is to get back down on Earth to regain some breathing room.

There's little enough dust between all the unmoving, unlit structures, many even supporting the barest dried husks of what once grew there. Upon the lightest touch, they disintegrate, turning into a dust that falls to the ground. The silent rows will be reclaimed and turned into functioning units, based on Transport efforts, and Transport time invested in the project.

There's just one problem. Something stirs in the reclaimed wing, among tangles of hosing and wiring. Skitterings and movements that make no sense for a long abandoned Moon Base. The further in Transports go, relying on magic or technology to generate light past the bare minimum maintained by the base, the more disturbing sights they may run into.

Of course, the most disturbing of all might be lying just around the far corner -- but don't worry, it's only a flesh wound. Try not to get surprised in the machinery, caught suffering from not looking up or caught making out with anything unsavory this holiday season, Transports. We need all of you to stay alive!

We can't bring you back right now!
bloodthirsts: Made by <user name="katamanda"> (Monster)

[personal profile] bloodthirsts 2013-11-04 05:29 pm (UTC)(link)
"Hopefully I won't be disappointing you." Seras doesn't bother to keep her voice down, they want the creatures to come to them after all.

Here you are ghouls, fresh meat on the menu.

It's only a minute later when they encounter one, two... no, three. They tear down the corridor towards the pair and Seras readily answers their charge with one of her own, drawing her shadow in tight around herself as she hurtles into the monsters before releasing it in a spiralling blade that flings the monsters into the wall and ceiling, spraying gore.
angel_of_death: (Here it comes hope you're fast)

[personal profile] angel_of_death 2013-11-07 07:43 am (UTC)(link)
Like snakes, Walter's wires are quick to follow in Seras' wake to strike at their enemies, the thin lines shining with the reflected light from the ember-like glow of Seras' shadow-- and, perhaps, a light of their own-- as they race and arch towards their targets. His manoeuvring different when working in tandem with Seras than when he was working on his own-- Walter manipulates the filaments to specifically target the extremities, selecting and cutting off extremities a few at a time first from the monster landing closest to Seras, then to the one that had landed the farthest from her all whilst working around the Draculina's movements even as the he also swiftly advances forward.

It is the second of his targets that he pays the closer attention to after. The first one's mobility virtually destroyed, it becomes easy prey for Seras, leaving one fully mobile target for her to thrash and one weakling to play with at her leisure. But even as he approaches his chosen target, Walter is nevertheless mindful of where Seras is and what she is doing.

He's also careful to avoid any of that bloody bodily fluid or tissue getting on him. Stuff like that is easier to lose track and control of once it gets on you, and Walter has absolutely no intention of getting himself infected with whatever the hell these monsters have.
bloodthirsts: Made by <user name="katamanda">, art Solid and Etc. (Salute)

[personal profile] bloodthirsts 2013-11-09 10:49 am (UTC)(link)
She's concious of the wires, not just by sight. Yet she trusts that they won't harm her, won't touch her unless she deliberately tried to throw herself against them. Seras crushes the skull of the first ghoul after Walter severs its limbs, certain that it won't be getting up again before moving to the next one.

Then her focus turns to the last one, leaving Walter to deal with his chosen target, smiling at how easily he takes the monster apart. She delights in ripping it apart, even though it's smaller and waker.

Soon they are left standing in the gorey mess that remains of the ghouls. "Three down." Seras smiled at him.