A I (
aithinkthereforeaiam) wrote in
exsiliumlogs2013-07-17 11:30 am
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Entry tags:
- #missions,
- alisha bailey (misfits),
- allen walker (d. gray-man),
- alphonse elric (fullmetal alchemist),
- alucard anselm (original),
- anne boleyn (tudors),
- artemis ratcliff (original),
- arya stark (asoiaf),
- asbel lhant (tales of graces),
- ashraf salib (original),
- asuka langley soryu (evangelion),
- berserker (fate/zero),
- blaine thorps (original),
- caesar saladberg (suikoden iii),
- catsovi e viciro (original),
- charlie cutter (uncharted),
- christopher de red (baccano!),
- chrono (chrono crusade),
- coby (one piece),
- collette "please" (animorphs),
- connor (assassin's creed),
- cross marian (d.gray-man),
- dick grayson (dc comics),
- donny casey (original),
- dr. gordon freeman (half-life),
- edward elric (fullmetal alchemist),
- elissa cousland (dragon age),
- elizabeth (bioshock infinite),
- elizabeth tudor (elizabeth),
- elliot nightray (pandora hearts),
- emil castagnier (tales of symphonia),
- eridan ampora (homestuck),
- fenris (dragon age),
- flora (the winx club),
- furudo erika (umineko),
- galadriel (lotr),
- giovanni auditore (assassin's creed),
- guinevere (merlin),
- han solo (star wars),
- haruto souma (kamen rider wizard),
- haytham kenway (assassin's creed),
- helena bertinelli (dc comics),
- homura akemi (madoka magica),
- ico "von viking" (ico: citm),
- jade curtiss (tales of the abyss),
- jaime reyes (dc comics),
- jake english (homestuck),
- jesse pinkman (breaking bad),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kaede kaburagi (tiger & bunny),
- kaniehtí:io (assassin's creed),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- keith goodman (tiger & bunny),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- kirian dawningsun (original),
- koltira "sunshine" deathweaver (wow),
- kousuke nitoh (kamen rider wizard),
- kousuke seto (kagerou days),
- kyouko sakura (madoka magica),
- lavi (d.gray-man),
- lenalee lee (d.gray-man),
- licyn mansbane (original),
- lucy heartfilia (fairy tail),
- luke fon fabre (tales of the abyss),
- mahdi clare (original),
- maria thorpe (assassin's creed),
- max briest (original),
- merrill (dragon age),
- miranda lotto (d.gray-man),
- misha hunt (original),
- momo kisaragi (kagerou days),
- morgana pendragon (merlin),
- nanami kiryuu (rgu),
- nathan summers (marvel 616),
- natsu dragneel (fairy tail),
- neku sakuraba (the world ends with you),
- nightcap (original),
- oriko mikuni (oriko magica),
- oz vessalius (pandora hearts),
- physis (toward the terra),
- piper halliwell (charmed),
- raiden (metal gear),
- red x (tta),
- rise kujikawa (persona 4),
- robb stark (asoiaf),
- ruka (yu-gi-oh!),
- saul goodman (breaking bad),
- sayaka miki (madoka magica),
- seviilia brightwing (original),
- sheryl nome (macross frontier),
- shihouin yoruichi (bleach),
- shiki misaki (the world ends with you),
- shion (no.6),
- soldier blue (toward the terra),
- sonic the hedgehog (sonic),
- sophie (tales of graces),
- stephanie brown (dc comics),
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- tempest (original),
- trafalgar law (one piece),
- urahara kisuke (bleach),
- utena tenjou (rgu),
- vanadi "the chaste" (original),
- wako agemaki (star driver),
- xerxes break (pandora hearts),
- yu kanda (d.gray-man),
- yukitero amano (mirai nikki),
- zelos wilder (tales of symphonia),
- zeref (fairy tail),
- zevran arainai (dragon age),
- ✝ araña (original),
- ✝ asami sato (legend of korra),
- ✝ aster (tales of symphonia),
- ✝ axel (kingdom hearts),
- ✝ belphegor (katekyo hitman reborn),
- ✝ cao cao (dynasty warriors),
- ✝ ellie linton (tomorrow),
- ✝ equius zahhak (homestuck),
- ✝ garnet "dagger" til alexandros (ffix),
- ✝ jules grumley (original),
- ✝ leo baskerville (pandora hearts),
- ✝ mallory baines (original),
- ✝ nathan young (misfits),
- ✝ raven (teen titans animated),
- ✝ shiki tohno (tsukihime),
- ✝ sweet pea (sucker punch),
- ✝ thassarian (world of warcraft),
- ✝ thorin oakenshield (the hobbit),
- ✞ — dropped characters — ✞
(open) mission: hit the beach
Date & Time: July 18th-24th, Exsilium Time
Location: Sea Shore during the Late Cretaceous Period
Characters: All! Oh those pesky mandatory missions.
Summary: In lieu of the success of the space shuttle's test flight, all of the Transports have been sent back to the Cretaceous period to gather mineral supplies and volcanic rock, while doubling as a sort of 'vacation' and chance to get Transports out of the Initiative's hair. With well stocked supplies, camping gear, and more burlap sacks than anyone could possibly ever use, the Transports have been set under a protective dome and told to collect what they can... and to enjoy the sunshine.
Warnings: Shenanigans!
The overflow log can be found HERE!
It's almost surreal, the quality of color, of light, of oxygen saturation in the air once people arrive. It's so rich that the Initiative sent people back with respirators, to help ease the transition, and warned those who would listen about the effects of too much oxygen on a system.
What they don't warn for is the sheer alien familiarity of the landscape, the warmth, the roughness of the sand on the beaches. This is not the fine, sandy beaches out of vacation dreams, but a rougher, larger granule sort, with shells that might be recognizeable as ancestors to ones those from Earth would remember washing up on familiar beaches, millions of years later.
Most striking is the lack of abundant wildlife found among the fronds and leaves and foliage, or underneath the surface of the saltier, much warmer waters extending off the beach. While acting as a permeable membrane to oxygen and water, along with the sorts of phytoplankton that kept sea creatures alive, all the larger animals had been pushed out by the Initiative's installment of the safety dome. Along the transparent walls, curious creatures would come close, peer in, tap against the barrier and run off if frightened, but very few were found inside at any size larger than that of a house cat. It was for the better in the long run.
Too bad that the Initiative didn't have ultra-violet blocking technology in their shielding. For all the atmosphere is in much better shape millions of years in the past, the sun is as strong as ever, and the unwary will be burned through and through if they're not careful.
Location: Sea Shore during the Late Cretaceous Period
Characters: All! Oh those pesky mandatory missions.
Summary: In lieu of the success of the space shuttle's test flight, all of the Transports have been sent back to the Cretaceous period to gather mineral supplies and volcanic rock, while doubling as a sort of 'vacation' and chance to get Transports out of the Initiative's hair. With well stocked supplies, camping gear, and more burlap sacks than anyone could possibly ever use, the Transports have been set under a protective dome and told to collect what they can... and to enjoy the sunshine.
Warnings: Shenanigans!
The overflow log can be found HERE!
It's almost surreal, the quality of color, of light, of oxygen saturation in the air once people arrive. It's so rich that the Initiative sent people back with respirators, to help ease the transition, and warned those who would listen about the effects of too much oxygen on a system.
What they don't warn for is the sheer alien familiarity of the landscape, the warmth, the roughness of the sand on the beaches. This is not the fine, sandy beaches out of vacation dreams, but a rougher, larger granule sort, with shells that might be recognizeable as ancestors to ones those from Earth would remember washing up on familiar beaches, millions of years later.
Most striking is the lack of abundant wildlife found among the fronds and leaves and foliage, or underneath the surface of the saltier, much warmer waters extending off the beach. While acting as a permeable membrane to oxygen and water, along with the sorts of phytoplankton that kept sea creatures alive, all the larger animals had been pushed out by the Initiative's installment of the safety dome. Along the transparent walls, curious creatures would come close, peer in, tap against the barrier and run off if frightened, but very few were found inside at any size larger than that of a house cat. It was for the better in the long run.
Too bad that the Initiative didn't have ultra-violet blocking technology in their shielding. For all the atmosphere is in much better shape millions of years in the past, the sun is as strong as ever, and the unwary will be burned through and through if they're not careful.
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[She remembers it having been "only a few weeks". The sand hurts her feet, so she treads it just far enough to escape the reach of the sea and slips her shoes back on.]
We have the beach and the stars.
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I don't think I've been here long enough to have earned a vacation. Everyone else seems like they could use it, though.
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[He backs up until he's sufficiently out of the creeping surf and takes a seat in the cooling sand, sighing a bit.]
Still, it feels like a lucky break for a first mission.
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I would hang onto that luck, if I were you.
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Instead he just quirks a smile, eyes wandering back to the brightly glowing sky, like a moth to flame.]
I'll do my best. For now it's easier just to savor it, though.
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you haven't gotten to know Allen Walker ]
Have you been pestered by anyone yet?
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She's probably not referring to that, though.]
I guess that depends on what you consider pestering.
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At length, he shakes his head.]
No. Things have been okay.
I keep to myself, most of the time.
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[She settles for relief, near-tangible, and hugs herself as a ward to rising goosebumps.]
They take less notice of the quiet ones.
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[--'Or else,' his mind supplies, helpfully. It's a facade he's keeping up even now, though he's figured out by now that he probably won't be exorcised on-sight in Exsilium. But it's still safer.
He lifts one of his fists from the sand, bringing a handful with it. He tilts it this way and that, watching the glass catch the starlight. It's a good distraction from a conversation bordering on unpleasant. He opts to hastily shift it away from himself, never wholly comfortable with that. He shouldn't have said anything at all.]
Have things been... okay-? For you? [Asked quietly, politely, if with an air of genuine concern--not a rhetorical questioned asked for pleasantries' sake, but a question that could be rhetorical, should she not want to answer it.]
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There's been some trouble, here and there. Nothing overwhelming.
[Friendly as he is, there's no reason to hand this boy anything more than small-talk. Details and history are not things Lenalee hands out on a silver platter— even Oz, selfsame to her in many surprising (depressing, frightening) ways, knows little more now than he did the day he held an umbrella over her in the rain. She plans to keep it that way, for at least a little longer. Family and home are things she keeps close to the chest.]
I think we've been sent here to give the Initiative some time to try and fix that.
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He notes the cue, and no further questions seem forthcoming.]
Heh... definitely not just a fun vacation.
[He spreads his fingers, watching the sand fall through them like kernels in the neck of an hour glass. He's had a morbid fascination with timekeeping lately, and wishes he could shake the every reminder. He only manages twenty six seconds before the sound of sand upon sand makes him restless and uneasy, seized by an anxiety he can't quite name.
He drops his hand, letting the sand fall away, and lets his gaze wander to the safety of the churning water.]
I'm not really surprised. They told me they were sending us to war, then sent us here. It's never as simple as that.
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But twenty six seconds is long enough, for someone so accustomed to living on borrowed time, and she shifts from foot to foot, watching him with quiet intensity.]
War is much more than artillery and casualties.
[ it is uneasy silences, healing, funerals, smiling because going any longer without would drive you mad ]
We're still fighting it, even now.
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You'll still be fighting it, even after it's over. [He figures she knows this already, and it's clear in his tone; he's determined that she isn't the type of person who needs platitudes or air filled with pretty, meaningless words. It's odd to think that one of his filters has been dismantled, but there's some weird bit of relief in it.
Sometimes, he'd just rather be frank about things like suffering.]
It's why taking a few minutes to enjoy the stars, and not think about anything else...
It's important.
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But you are thinking about something else.
[ bland, again; she isn't sure how else to hold herself to someone who looks so young but does not act like it, who speaks on war like she hears Matron speak on war ]
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What he thinks about when he looks at the stars is something else entirely.]
Mm, well... you're not wrong. [He closes his eyes for a moment and extends one foot, far enough that the incoming tide can brush the tips of his toes.] But it's not war, at least. That's the part that's important.
If all you do is dwell on it, it'll destroy you.
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still, she knows of only a select manner of children who can so unflinchingly say what he says ]
What do you think of to escape war?
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[He shrugs, as if that much is obvious. He'd wanted to keep this conversation light, but he suspects that ship left the port long ago and won't be returning anytime soon.]
No one fights a war for the sake of it; we're all trying to protect something. So why think about the hardships when you can think about the people who make the hardships worth it? [This isn't entirely true, even if it isn't exactly a lie. But for all that this girl seems old and wise beyond her years--made that way, he assumes, thanks to some unknown horrors--he's not quite sure she'd understand such things as prophecies and lost loves.]
Recalling a nice memory or two isn't a bad place to start.
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I do that a lot. [ how many thousands of times... ] One day I won't need to any longer. That's what I want to believe.
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[He wonders how often Rosette thinks of her lost brother, and quickly dismisses the thought. He can dwell on such things when he lays awake at night, staring at a blank ceiling.
But not when all of the heavens are spread out before him like this.]
You might as well enjoy the stars, in the meantime.
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You're right. [ there's a laugh in there, faintly ] I have the time, I suppose.
[ and she does. for once, she does. ]
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... If we don't know the names for all of them, we could always come up with some. [Naming the stars. It's an old, familiar game. Maybe he's just feeling nostalgic tonight.]
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1/2
2/3, i lied
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1/2
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1/2 so many chaintags this thread...
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