exsilium MODS (
initiates) wrote in
exsiliumlogs2012-10-23 08:54 pm
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Entry tags:
- #transport log,
- artemis ratcliff (original),
- ashraf salib (original),
- caesar saladberg (suikoden iii),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- galadriel (lotr),
- ico "von viking" (ico: citm),
- james buchanan barnes (marvel 616),
- kallen kouzuki (code geass),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- korra (legend of korra),
- lucy heartfilia (fairy tail),
- mahdi clare (original),
- max kearney (original),
- nathan drake (uncharted),
- rin asano (boti),
- roslyn "mcsexy" small (original),
- soldier blue (toward the terra),
- vanadi "the chaste" (original),
- zevran arainai (dragon age),
- ✝ adam monroe (heroes),
- ✝ alice [resident evil],
- ✝ anders [dragon age],
- ✝ asami sato (legend of korra),
- ✝ balder odinson (marvel 616),
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ cairistiona vyeth (original),
- ✝ claire bennet (heroes),
- ✝ dalila "ghost" galloway [original],
- ✝ diego armando [ace attorney],
- ✝ gamzee makara [homestuck],
- ✝ garrett hawke (dragon age 2),
- ✝ haymitch abernathy (hunger games),
- ✝ henry sturges (al:vh),
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jaina proudmoore [wow],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ lee chaolan (tekken),
- ✝ loki laufeyson (marvel 616),
- ✝ lucifer [supernatural],
- ✝ m'gann m'orzz (young justice),
- ✝ n [pokemon],
- ✝ natasha romanoff [marvel 199999],
- ✝ nathaniel howe [dragon age],
- ✝ raven darkholme (xm:fc),
- ✝ robin [dc comics (earth 31)],
- ✝ rosalyn cross [original],
- ✝ saber (fate/stay),
- ✝ shadow (sonic the hedgehog),
- ✝ sherlock holmes [sherlock],
- ✝ simmaeri (original),
- ✝ taicea [original],
- ✝ takegami teijirou (mr. brain),
- ✝ talbot [uncharted 3],
- ✝ the witness (original),
- ✝ thrall (wow),
- ✞ — dropped characters — ✞
transport log » ❝ welcome to Exsilium ❞
Date & Time: Oct. 24th
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
no subject
"It's a city in the Free Marches, across the Waking Sea from Ferelden. I wouldn't recommend it, but they haven't kicked me out yet--actually, that's not a 'but', it's more of a 'because'." He leans back comfortably, at least as comfortably as his chair will allow, and shrugs. "And I'm the handsome, charming, devil-may-care kind of champion, of course. I've never heard of this Los Angeles of your, either. Rivaini?"
no subject
Sure, they're all place names, or she's making that assumption, but place names are just more proper nouns when you have no context for the places they're supposed to be in. "Handsome and charming, is it? All right, I'll give you points for one of the two. Maybe even both. Devil-may-care?" She shakes her head. "Now that just sounds downright alarming!"
no subject
"And I'll have you know," he taps the staff at his side, lifting his eyebrows meaningfully, "This isn't a walking stick. Try not to alert the templars, would you? I doubt my amnesty extends beyond Kirkwall. Do you have templars in Los Angeles? Either way, I'm trying to stay relatively inconspicuous. I hate angry mobs."
Since mages are mages anywhere you go. Right? Right.
no subject
No reason to be less than thorough!
His emphasis with his walking stick -- pardon her, his... not-walking-stick -- leaves Collette quirking her eyebrows up and leaning in, staring at the staff. "Why would I tell the templars about you? For one, they've been dead like, hundreds of years. For another, they were killing people for not being Christian or something. Are you Muslim? Jewish?"
She looks back to Garrett, mildly concerned. "I'm pretty sure we're not big on religious persewhatshouldIcallit here in Exsilium. Survival's kind of more important than what you believe. Unless you're a Born Again Murderer."
no subject
"According to some people, maybe--I'm a mage? You know, cursed by the Maker, probably insane, tend to set things on fire when of a certain awkward age?" He rubs the back of his neck, feeling just a tad awkward. "If that doesn't mean anything to you in your Milky Way I suppose it must be a...very different place."
A beat: "And it'd make my brother have kittens."
no subject
Clearly, taking away all the relevant details like any true investigative soul.
no subject
"We all have our youthful--if you were a mage you'd be having the same problems right now, you know. Spots and fires. I have this on authority."
no subject
no subject
"Still. You don't have mages wherever you come from. I find that shocking." Touche, Collette, touche. "Well, I'd still prefer it if you didn't spread that around. I could use a holiday."
no subject
no subject
"I'm not much of a healer, but I can manage a mean lightning storm. Do these mages have any names? I should probably make myself known. Before the lightning. That's almost never a good first impression."
no subject
no subject
Garrett brings a hand up to clasp over his eyes as he laughs, shaking his head.
"Let me guess. Opinionated, ridiculous hair, goes on about freedom and liberty at the drop of a hat? Unless it's someone else from Andersfel, although if so--I don't think I could handle with more mages from that goat-riddled land."
no subject
Bringing up the archives, Collette went through searching by identifier. Before long, she passes her tablet over to Garrett, eyes bright with curiosity. "Is this your guy?"
no subject
But then there's Anders, and Garrett leans over, smirking at the familiar tones.
"That's him. Well. What a relief, I'm not alone." He sits back and picks up another cake, toying with it before biting in. "I'll have to find him, I suppose. Knowing Anders he's doing something heroic and self-sacrificing as we speak. He has a serious problem."
no subject
Her own cake lies untouched, more an afterthought than something she desired to eat as well as possess.
no subject
"That would be very helpful of you--do I have to get up to do it? I just got comfortable here." He fishes out his own tablet and sets it down on the table like it might blow up on him, pushing it towards her with a hopeful expression.
no subject
Collette waves her hand dismissively. "No, you're totally fine where you are. We'll turn your clip-board computer on and I'll show you how to write on it."
Reaching out, she turns it on, letting it boot up to the main screen. "Tap here," she indicates, "To get started! See how it looks kind of like a book? It's this image that takes us to the whole message board system."
no subject
Garrett obediantly taps, and is actually impressed by how the screen reacts, although there's a sensible voice at the back of his head that says this is probably a bad idea. He never really listens to it anyway, so it goes safely ignored.
"It's not going to transport us anywhere, is it?" He pokes the screen again, experimentally. "Or curse us? I've heard that can happen. From various people."
no subject
"From here, you can press right there -- that image is for the list of names. Anders is on there, close to the top. See if you can find him!" Collette takes to watching Garrett with a grin on her face. She's had to adapt to technology here, but nothing like those people who predated computers entirely.
Garrett was a blast from some world's relative past, that was for sure!
no subject
"And don't say it's silly, I've never seen one of these before. It'd be sillier not to ask and then get cursed." He lifts his head to grin back at her, obviously--well, being silly.
"Oh--here he is." Garrett taps the name of the mage in question, then stares at the options that pop up. He clears his throat rather self-consciously. "Er--Anders. Are you there?"
He's not actually connected to anything. At all.
no subject
She watches him use his tablet, biting back a grin as he starts talking.
To no one.
... Other than her.
"Hahaha, no! You're talking a little too early. See, you got his name, but you have to press here," she indicates, "With this image to give him a call. If he's answering right now. If he's not, then we can leave him a message he'll hear later. He's been around long enough he should know how to check and see if anyone left him a voice mail. Go on, try it now!"