exsilium MODS (
initiates) wrote in
exsiliumlogs2012-10-23 08:54 pm
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Entry tags:
- #transport log,
- artemis ratcliff (original),
- ashraf salib (original),
- caesar saladberg (suikoden iii),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- galadriel (lotr),
- ico "von viking" (ico: citm),
- james buchanan barnes (marvel 616),
- kallen kouzuki (code geass),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- korra (legend of korra),
- lucy heartfilia (fairy tail),
- mahdi clare (original),
- max kearney (original),
- nathan drake (uncharted),
- rin asano (boti),
- roslyn "mcsexy" small (original),
- soldier blue (toward the terra),
- vanadi "the chaste" (original),
- zevran arainai (dragon age),
- ✝ adam monroe (heroes),
- ✝ alice [resident evil],
- ✝ anders [dragon age],
- ✝ asami sato (legend of korra),
- ✝ balder odinson (marvel 616),
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ cairistiona vyeth (original),
- ✝ claire bennet (heroes),
- ✝ dalila "ghost" galloway [original],
- ✝ diego armando [ace attorney],
- ✝ gamzee makara [homestuck],
- ✝ garrett hawke (dragon age 2),
- ✝ haymitch abernathy (hunger games),
- ✝ henry sturges (al:vh),
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jaina proudmoore [wow],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ lee chaolan (tekken),
- ✝ loki laufeyson (marvel 616),
- ✝ lucifer [supernatural],
- ✝ m'gann m'orzz (young justice),
- ✝ n [pokemon],
- ✝ natasha romanoff [marvel 199999],
- ✝ nathaniel howe [dragon age],
- ✝ raven darkholme (xm:fc),
- ✝ robin [dc comics (earth 31)],
- ✝ rosalyn cross [original],
- ✝ saber (fate/stay),
- ✝ shadow (sonic the hedgehog),
- ✝ sherlock holmes [sherlock],
- ✝ simmaeri (original),
- ✝ taicea [original],
- ✝ takegami teijirou (mr. brain),
- ✝ talbot [uncharted 3],
- ✝ the witness (original),
- ✝ thrall (wow),
- ✞ — dropped characters — ✞
transport log » ❝ welcome to Exsilium ❞
Date & Time: Oct. 24th
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
no subject
"What can I say, I'm hungry." He picked up the wine and took a small sip of it, enjoying the taste. "It's been ages since I had a good meal like this." Trapped in that coffin and locked in a cell beforehand. Adam hadn't actually enjoyed in a while.
"Are you a new arrival as well?"
no subject
He considered for a moment. "No wine, though. And yeah, I'm a new arrival. Actually looking forward to this, though. Could be a good adventure."
no subject
The whole buried alive bit he could keep under wraps for now. It raised too many questions.
"I'm looking forward to this also. At least, it's a change of scenery. I could use one of those."
no subject
"Well, I think any place is a good change of scenery from a prison."
no subject
no subject
He took a sip of his wine.
"They? The prison?"
no subject
It was obvious that Adam had a very dim opinion on prisons. Being trapped in one for thirty years tended to have that effect on you.
no subject
He knew a lot about that.
"But while that will break most people, some will just come out meaner and more serious about their plans."
He'd know about that, too.
no subject
"I don't think I've introduced myself. I'm Adam. It's a pleasure to meet you."
no subject
Sounds like Lucifer can join Adam in the 'not actually human' category, then, if his word choice is anything to go by.
"I'm Lucifer."
He offered a hand.
no subject
Still, Adam took Lucifer's hand and shook it, carefully watching the man.
no subject
His hand, by the way, is definitely warmer than your average human being's hand. It's not a clammy kind of warm, but it's definitely ticked up a degree or two.
no subject
"So, Lucifer, how are you enjoying this place in the...supremely brief experience we've had so far?"
no subject
[Apparently, his needs had changed upon coming here. Fascinating.]
"What about you?"
no subject
"I wonder how they brought us here, though. I was in a fairly inaccessible location before coming here."