exsilium MODS (
initiates) wrote in
exsiliumlogs2012-10-23 08:54 pm
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Entry tags:
- #transport log,
- artemis ratcliff (original),
- ashraf salib (original),
- caesar saladberg (suikoden iii),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- galadriel (lotr),
- ico "von viking" (ico: citm),
- james buchanan barnes (marvel 616),
- kallen kouzuki (code geass),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- korra (legend of korra),
- lucy heartfilia (fairy tail),
- mahdi clare (original),
- max kearney (original),
- nathan drake (uncharted),
- rin asano (boti),
- roslyn "mcsexy" small (original),
- soldier blue (toward the terra),
- vanadi "the chaste" (original),
- zevran arainai (dragon age),
- ✝ adam monroe (heroes),
- ✝ alice [resident evil],
- ✝ anders [dragon age],
- ✝ asami sato (legend of korra),
- ✝ balder odinson (marvel 616),
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ cairistiona vyeth (original),
- ✝ claire bennet (heroes),
- ✝ dalila "ghost" galloway [original],
- ✝ diego armando [ace attorney],
- ✝ gamzee makara [homestuck],
- ✝ garrett hawke (dragon age 2),
- ✝ haymitch abernathy (hunger games),
- ✝ henry sturges (al:vh),
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jaina proudmoore [wow],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ lee chaolan (tekken),
- ✝ loki laufeyson (marvel 616),
- ✝ lucifer [supernatural],
- ✝ m'gann m'orzz (young justice),
- ✝ n [pokemon],
- ✝ natasha romanoff [marvel 199999],
- ✝ nathaniel howe [dragon age],
- ✝ raven darkholme (xm:fc),
- ✝ robin [dc comics (earth 31)],
- ✝ rosalyn cross [original],
- ✝ saber (fate/stay),
- ✝ shadow (sonic the hedgehog),
- ✝ sherlock holmes [sherlock],
- ✝ simmaeri (original),
- ✝ taicea [original],
- ✝ takegami teijirou (mr. brain),
- ✝ talbot [uncharted 3],
- ✝ the witness (original),
- ✝ thrall (wow),
- ✞ — dropped characters — ✞
transport log » ❝ welcome to Exsilium ❞
Date & Time: Oct. 24th
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
Location: The Initiative Hold
Characters: Everyone.
Summary: New Transports have all arrived and have been led to a banquet room within the Hold.
Warnings: None.
NOTE: This takes place during this plot, though the plot log will not be posted until tomorrow. The Transports already in game have returned from their mission to find the island overrun with monsters. The log is set within the safety of the Initiative Hold, however, so while characters will be aware of what is going on outside, they can otherwise go about their business as usual if they choose.
--
You've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. She looks worse for wear, pale and gaunt, though is putting a great deal of effort into maintaining her energy and professionalism for the new Transports. "I am truly sorry that you came at such a bad time. That wasn't intentional, I assure you."
She leads the way through the Initiative Hold. The walls bear the occasional claw mark as a sign of the misfortune that has plagued the island, but it hardly seems deserted anymore due to the other Transports recently returning from their mission. After turning several corners, you arrive in a large room that has been transformed into a makeshift banquet hall. The food presented is perhaps not as luxurious or bountiful as one would hope, but it is certainly enough to go around, and isn't inedible by any means.
"We wanted to try and make this up to you," she explains. "It's meagre, but we did not have much time to prepare." There are a number of Transports already present, some looking over the long banquet table, others seated throughout the room at large, round tables meant to each seat eight people. The mood is grim, despite the Initiative's efforts to raise morale.
Before the Greeter turns to leave, she is reminding you that it will be perfectly safe to explore the Hold, the courtyard, the housing building, and even a several block radius around it. "Hopefully things will be back to normal soon."
Welcome to the banquet. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium.
no subject
He took a gulp this time instead of a sip. He was accustomed to wine than beer. "I knew that." He smiled before he laughed softly.
"So, out of curiosity, what is your name? I am Lee Chaolan."
no subject
It really didn't taste as good as he remembered it.
"Sho. Where are you from?"
no subject
It was a simple question, sure, but Lee was anything but simple. He was a complicated man that lived life the way he saw fit for the purpose intended.
no subject
"Born in Japan, raised in China."
no subject
Wow, kids these days took things a bit too seriously than he remembered.
no subject
"Like being born with blue eyes."
Have an eyeroll there as he took another gulp of beer.
no subject
"What do you make of this current situation outside of being tossed into a room full of Transports displaced for the purpose of being used as pawns?" He lifted his helmet and checked the connection to his comlink. The wire was cut which would explain why he couldn't hear anything for a while.
no subject
It's an old argument and an old rant. Sho says it with the kind of familiarity that spoke of years saying the same thing to everyone around him. It was why he accepted all the other people into his District. It was his very firm belief that having all those people with him was the reason why his District became so strong.
He sighed at the other topic he was trying not to think about, frowning at the stuff he was trying to drink. What did he think about it? There was only one real thought he had.
"They pick a rotten time to do it."
no subject
"Unite Earth...Initiative, possible branch factions in the streets--we have a lot of work ahead of us but we don't know about this latest war. If we are to survive, he should know our enemy, yes?"
no subject
It was like planning out a new area to capture, though he did not have his guys with him. That made things feel a little weird but Sho shoved it aside. He might not have been witht he world for eleven years, but he still knew how to work over and around the system.
"Fins out the weak spots, find the weak people, I can do that."
no subject
"Interesting. If you can create a network of individual informants, find holes in the system and branch out throughout this world, I think the chances of survival will multiply exponentially. In some cases, it's a hit or miss." Lee's expertise lie in business and he had a good solid judgement of what works and what doesn't. If he can exploit just a little bit to begin his foundation, his goal would be within reach.
He looked toward Sho and smiled. "You create the network, I'll start on the foundation."