exsilium MODS (
initiates) wrote in
exsiliumlogs2013-01-31 04:56 pm
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Entry tags:
- #transport log,
- ahiru (princess tutu),
- allen walker (d. gray-man),
- asuka langley soryu (evangelion),
- c.c. (code geass),
- celebrían (lotr),
- charlie cutter (uncharted),
- connor (assassin's creed),
- crystalia amaquelin (marvel 616),
- dick grayson (dc comics),
- edward elric (fullmetal alchemist),
- elliot nightray (pandora hearts),
- galadriel (lotr),
- hitsugaya toushiro (bleach),
- jake english (homestuck),
- james t kirk (stxi),
- jesse pinkman (breaking bad),
- kang (dragonlance),
- kano shuuya (kagerou days),
- katniss everdeen (hunger games),
- keith gandor (baccano!),
- keith goodman (tiger & bunny),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- lucy heartfilia (fairy tail),
- max kearney (original),
- morgana pendragon (merlin),
- nanami kiryuu (rgu),
- nill (dogs: bullets & carnage),
- nunnally vi britannia (code geass),
- oz vessalius (pandora hearts),
- remy lebeau (marvel 616),
- roslyn "mcsexy" small (original),
- ruka (yu-gi-oh!),
- sophie (tales of graces),
- stephanie brown (dc comics),
- tony stark (mcu),
- vanadi "the chaste" (original),
- wrathion (wow),
- xerxes break (pandora hearts),
- ygritte (asoiaf),
- zelos wilder (tales of symphonia),
- zevran arainai (dragon age),
- ✝ adam jensen (deus ex),
- ✝ alex j. murphy [robocop],
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ belphegor (katekyo hitman reborn),
- ✝ belthazar spellscry (original),
- ✝ cedric diggory (harry potter),
- ✝ dirk strider (homestuck),
- ✝ dr. aileen kimber (original),
- ✝ ellie linton (tomorrow),
- ✝ frodo baggins (lord of the rings),
- ✝ garnet "dagger" til alexandros (ffix),
- ✝ hazama [blazblue],
- ✝ hermione granger [harry potter],
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ kimihara himeno [centaur's worries],
- ✝ kotetsu kaburagi [tiger & bunny],
- ✝ kuroh yatogami (k),
- ✝ lacus clyne (gundam seed),
- ✝ lee chaolan (tekken),
- ✝ leonard "bones" mccoy (star trex xi),
- ✝ matou kariya (fate/zero),
- ✝ mia [golden sun],
- ✝ nikolai luzhin (eastern promises),
- ✝ peter parker [amazing spider-man],
- ✝ peter petrelli [heroes],
- ✝ ranka lee (macross frontier),
- ✝ reaver [fable],
- ✝ rei ayanami (evangelion),
- ✝ richard sharpe (sharpe),
- ✝ rue [hunger games],
- ✝ saber (fate/stay),
- ✝ samwise gamgee [lotr],
- ✝ sansa stark [asoiaf],
- ✝ sesshoumaru [inuyasha],
- ✝ sohki (genju no seiza),
- ✝ steve rogers (mcu),
- ✝ thorin oakenshield (the hobbit),
- ✞ — dropped characters — ✞
(no subject)
Date: February 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.
While those who have been guests of Exsilium since at least the last wave of Transports return from their desperate mission and are pressed out of the Transporter room and into the Courtyard, the Initiative prepares to receive a second wave at the same time. And if you're in that second wave, the fresh meat, then you've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.
While those who have been guests of Exsilium since at least the last wave of Transports return from their desperate mission and are pressed out of the Transporter room and into the Courtyard, the Initiative prepares to receive a second wave at the same time. And if you're in that second wave, the fresh meat, then you've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium
no subject
—And are those wings real? Whoa. But he's courteous enough not to stare. He's seen weirder.
When a moment has passed and no one's said anything more, though, he swallows his food and tries a smile.]
Have you just returned from the mission?
no subject
A third boy with a scar on his face. A third boy with a weapon for an arm. A third boy named Allen Walker.
...She is so, so tired of this. It only shows on her face for a moment, but she's so tired. How many more timelines will she meet here, wearing the faces of friends that have never known her? She doesn't know if she can handle it.
The moment passes quickly; barely a second later she looks as composed as she did the moment before. Nill shakes her head, and pulls the tablet she'd been given out of the pocket of her jacket, unfolding it. A second later she holds it up for him to see.]
No. I only just arrived.
Did you just return from a mission?
no subject
But at least he's found out there's a legitimate use for the tablets' text function.]
I did... [But there's no need to go into that right now, he thinks.]
Have they explained the situation to you, miss?
no subject
He's not elaborating on the mission though, so Nill looks him over, perhaps a little too concerned for someone that has only just met him. He looks okay, and he's eating, but when doesn't Allen eat?]
They have, yes.
You didn't get hurt, did you?
no subject
I didn't. [Not badly enough to matter.
He pauses, and holds out a hand to her.]
My name is Allen Walker. I know it can be a difficult adjustment, so, if there's any way I can help...
no subject
But she can't. She remembers how uncomfortable he was with just the way she could speak before, and this is an entirely different boy.
(Different enough that he wouldn't be in the situation the last Allen she'd known was? Nill has no idea, but she hopes so.)
At any rate, she says nothing on the matter. Instead she reaches to take his hand and give it a shake, typing on her tablet with the other hand. ...This thing isn't as useful for one-handed typing as her NV had been, and she has to resist the urge to frown at it.]
Thank you, Allen. I'll remember that.
My name is Nill.
no subject
It's only a quick shake! He pretty impressed by her typing ability, though. He still hasn't graduated past the one-fingered hunt and peck.]
Pleased to meet you, Miss Nill. Circumstances aside.
Er-- I apologize if I've interrupted you...
[She must've come over here for something, after all. He's being rude by distracting her!]
no subject
[She shakes her head, and glances back out into the rain for a moment.]
You haven't. I was only going to wait to see if anyone I know showed up.
no subject
...No luck, so far?
no subject
no subject
I'm sorry.
There are a lot of Transports, though... [He gestures to the tablet.] Ah-- you can use that to send a message to everyone at once, so perhaps you could look for them that way.
no subject
I might do that. Thank you.
no subject
--If there's someone in particular you're looking for... I could keep an eye out for them, as well.
no subject
Carefully she pulls her tablet out again, and types on that before holding it up over the screen so that the names hover over the correct pictures.]
Shikamaru Nara and Dave Strider.
[She'd ask about Yosuke... but she already knows he isn't here. Not the way she wishes he was.]
no subject
I'm afraid they're not familiar... But I'll let you know if I see them.
no subject
Thank you.
I know this will seem strange-- but if you see them and you mention my name to them, and they don't know it, please don't bring it up to them again.
no subject
But he doesn't ask.]
All right. I won't.
no subject
...She is worried, though. The last time she knew Allen, his circumstances were so poor in his world, and he was hurt... should she warn him about that? Or had the possibility of that being an outcome for his timeline already been negated by being brought here? Nill has no idea.]
Thank you.