exsilium MODS (
initiates) wrote in
exsiliumlogs2013-01-31 04:56 pm
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Entry tags:
- #transport log,
- ahiru (princess tutu),
- allen walker (d. gray-man),
- asuka langley soryu (evangelion),
- c.c. (code geass),
- celebrían (lotr),
- charlie cutter (uncharted),
- connor (assassin's creed),
- crystalia amaquelin (marvel 616),
- dick grayson (dc comics),
- edward elric (fullmetal alchemist),
- elliot nightray (pandora hearts),
- galadriel (lotr),
- hitsugaya toushiro (bleach),
- jake english (homestuck),
- james t kirk (stxi),
- jesse pinkman (breaking bad),
- kang (dragonlance),
- kano shuuya (kagerou days),
- katniss everdeen (hunger games),
- keith gandor (baccano!),
- keith goodman (tiger & bunny),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- lucy heartfilia (fairy tail),
- max kearney (original),
- morgana pendragon (merlin),
- nanami kiryuu (rgu),
- nill (dogs: bullets & carnage),
- nunnally vi britannia (code geass),
- oz vessalius (pandora hearts),
- remy lebeau (marvel 616),
- roslyn "mcsexy" small (original),
- ruka (yu-gi-oh!),
- sophie (tales of graces),
- stephanie brown (dc comics),
- tony stark (mcu),
- vanadi "the chaste" (original),
- wrathion (wow),
- xerxes break (pandora hearts),
- ygritte (asoiaf),
- zelos wilder (tales of symphonia),
- zevran arainai (dragon age),
- ✝ adam jensen (deus ex),
- ✝ alex j. murphy [robocop],
- ✝ barnaby "babbling" brooks jr [t&b],
- ✝ belphegor (katekyo hitman reborn),
- ✝ belthazar spellscry (original),
- ✝ cedric diggory (harry potter),
- ✝ dirk strider (homestuck),
- ✝ dr. aileen kimber (original),
- ✝ ellie linton (tomorrow),
- ✝ frodo baggins (lord of the rings),
- ✝ garnet "dagger" til alexandros (ffix),
- ✝ hazama [blazblue],
- ✝ hermione granger [harry potter],
- ✝ isaac hunter (original),
- ✝ jacquese foran [original],
- ✝ jason todd (dc comics),
- ✝ kanji tatsumi (persona 4),
- ✝ kimihara himeno [centaur's worries],
- ✝ kotetsu kaburagi [tiger & bunny],
- ✝ kuroh yatogami (k),
- ✝ lacus clyne (gundam seed),
- ✝ lee chaolan (tekken),
- ✝ leonard "bones" mccoy (star trex xi),
- ✝ matou kariya (fate/zero),
- ✝ mia [golden sun],
- ✝ nikolai luzhin (eastern promises),
- ✝ peter parker [amazing spider-man],
- ✝ peter petrelli [heroes],
- ✝ ranka lee (macross frontier),
- ✝ reaver [fable],
- ✝ rei ayanami (evangelion),
- ✝ richard sharpe (sharpe),
- ✝ rue [hunger games],
- ✝ saber (fate/stay),
- ✝ samwise gamgee [lotr],
- ✝ sansa stark [asoiaf],
- ✝ sesshoumaru [inuyasha],
- ✝ sohki (genju no seiza),
- ✝ steve rogers (mcu),
- ✝ thorin oakenshield (the hobbit),
- ✞ — dropped characters — ✞
(no subject)
Date: February 1st
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.
While those who have been guests of Exsilium since at least the last wave of Transports return from their desperate mission and are pressed out of the Transporter room and into the Courtyard, the Initiative prepares to receive a second wave at the same time. And if you're in that second wave, the fresh meat, then you've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium
Location: The Initiative Hold & Courtyard.
Characters: Everyone.
Summary: New Transports have all arrived and have been shuffled into the Courtyard after their initial briefings, while older Transports are returning from the mission to Uruguay.
Warnings: None.
While those who have been guests of Exsilium since at least the last wave of Transports return from their desperate mission and are pressed out of the Transporter room and into the Courtyard, the Initiative prepares to receive a second wave at the same time. And if you're in that second wave, the fresh meat, then you've just been hustled and bustled through mazes of information and literal, wide corridors of the Initiative Hold and you've been equipped with your weapon—be it a gun, a sword, or even your existing powers. They've handed you this light netbook and a small pouch of coins (or a debit card, if you're more inclined), and there are several Transports before and after you going through the very same motions. You can hear the Greeter's voice as she walks alongside large groups, telling them all about the history of this place and sharing with you your purpose here in a hurried and urgent tone. "You're in luck that we have enough rooms for all of you; the housing building is getting awfully full. Please, let me show you into the courtyard."
You pass what looks like huge gymnasiums, all with dummies and targets strewn and splayed around the room. Training areas. There are even classrooms, and a few small offices. You're rushed past a large library while the Greeter informs you that you can find almost all your information there, if you've got the time to look—and trust her, you'll have time. You don't spend a lot of time in the bank, and it's a bit of a blur of exchanges with more and more of these strangely-accented and oddly polite-seeming members of the Initiative.
Soon enough, you're in a massive courtyard bustling with all the other Transports. It's not exactly what you'd expect, and it looks more like barracks than anything—huge walls of concrete and stone, separating you from all of the hallways you'd just passed through. It's raining heavily, and dark clouds loom in the air, though it hasn't turned to snow. It's a chill cold, and there are shelters—long cloth hangings that extend from the walls of concrete to house you from the rain, but not enough. Most notably, the courtyard is filled with a marketplace. Even in the cold and the rain, there are several citizens seated at their covered booths and tables, bundled up against the weather. They're selling all manner of their own handmade goods and foods, and citizens and Transports alike are traveling from one small covered shop to another in search of all manner of necessities.
The Greeter's voice has become so faint now, but you swear you can make it out in the back of the crowds as she tells you, "Good luck. Be safe!"
Her voice is drowned out by the busy marketplace, though even the transactions taking place are somewhat subdued. Nobody is overly happy, really, though most citizens can be found with smiles on their faces. It doesn't seem like they're that shocked to see you, either; even if you're not bound in tattered rags and wrapped in heavy shawls as they are. You're welcome to walk up to a shop, and find yourself something to eat—hey, maybe you'll even find something akin to a raincoat. Or, you can join the others under the coverings against the walls. Where am I? What war? She was talking so fast, and it didn't all make very much sense… did anyone else catch it all?
Welcome to the courtyard. Welcome to the Initiative Hold—and most importantly, welcome to Exsilium
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1/2
2/3
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hurries after?? )
Ahiru?
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Don't follow me!
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What did I do?
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Go away!
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Did someone say something about me?
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[Pulling it back and then shoving it into his legs again!!]
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Isn't that kind of dangerous...?
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Get out of my wagon.
[She realizes she's still holding the peanut butter cookies and throws them at his head.]
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Who was it?
( and oh god he ducks to avoid the flying projectiles is this the real life )
Ahiru! ( okay this is getting ridiculous ) I'll leave you alone if you tell me.
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It doesn't matter who said it! I don't care if - if you think you're his master or whatever, you better leave my father alone if he ever shows up here! Or else I'll—
[But she doesn't actually have a threat. Oop.]
Now get out of my wagon!
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Father?
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[Signed the adoption papers just days ago. And there's a wave of guilt there, at leaving him so soon after, despite the fact she knows it isn't her fault.]
Yes. Now get out!
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GILBERT YOU SLY DOG )
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Yeah, she's reaching forward to grab a sleeve so she can try to pull him out of the wagon.]
You said you would get out!
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( he moves to pull a sleeve out of the way, but his reactions are still SLOW FROM SHOCK, so then it's him trying to shake her off. )
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[Wow pulling harder!!!]
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I can't move if you keep doing that!
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Out.
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Don't forget to return it to Miss Martha.
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