exsilium MODS (
initiates) wrote in
exsiliumlogs2013-05-21 10:29 am
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Entry tags:
- #plot post,
- allen walker (d. gray-man),
- alphonse elric (fullmetal alchemist),
- artie nielsen (warehouse 13),
- arya stark (asoiaf),
- ashraf salib (original),
- asuka langley soryu (evangelion),
- berserker (fate/zero),
- billy cranston (power rangers zeo),
- bolin (legend of korra),
- caesar saladberg (suikoden iii),
- celebrían (lotr),
- charlie cutter (uncharted),
- chloe frazer (uncharted 3),
- claudia donovan (warehouse 13),
- coby (one piece),
- collette "please" (animorphs),
- dick grayson (dc comics),
- donny casey (original),
- dr. gordon freeman (half-life),
- edward elric (fullmetal alchemist),
- elena fisher (uncharted),
- elissa cousland (dragon age),
- elliot nightray (pandora hearts),
- elmer c. albatross (baccano!),
- emil castagnier (tales of symphonia),
- feferi peixes (homestuck),
- flora (the winx club),
- gamora (marvel 616),
- gilbert nightray (pandora hearts),
- haruto souma (kamen rider wizard),
- hitsugaya toushiro (bleach),
- ibin cenna (original),
- ico "von viking" (ico: citm),
- jade curtiss (tales of the abyss),
- jaime reyes (dc comics),
- jake english (homestuck),
- james t kirk (stxi),
- jesse pinkman (breaking bad),
- johnny d'amico (original),
- joseph "jericho" wilson (tta),
- kaede kaburagi (tiger & bunny),
- kanaya maryam (homestuck),
- kang (dragonlance),
- kano shuuya (kagerou days),
- kate "candy" kane (dc comics),
- katniss everdeen (hunger games),
- khisanth (dragonlance),
- kido tsubomi (kagerou days),
- kousuke nitoh (kamen rider wizard),
- kyouko sakura (madoka magica),
- lenalee lee (d.gray-man),
- lisbeth salander (tgwtdt),
- luke fon fabre (tales of the abyss),
- madoka kaname (madoka magica),
- mahdi clare (original),
- martin "suave" darkov (original),
- max briest (original),
- max kearney (original),
- medusalith boltagon (marvel 616),
- meliantha (original),
- nanami kiryuu (rgu),
- nathan summers (marvel 616),
- nicolas brown (gangsta),
- oriko mikuni (oriko magica),
- oz vessalius (pandora hearts),
- painwheel (skullgirls),
- pidonus marasia (original),
- priad (warhammer 40k),
- remy lebeau (marvel 616),
- riku (kingdom hearts),
- rose lalonde (homestuck),
- sango (inuyasha),
- saori nakagawa (original),
- saul goodman (breaking bad),
- sheena fujibayashi (tales of symphonia),
- sheryl nome (macross frontier),
- shinji ikari (evangelion),
- shintaro kisaragi (kagerou days),
- soldier blue (toward the terra),
- sollux captor (homestuck),
- stephanie brown (dc comics),
- susan storm richards (marvel 616),
- suzaku kururugi (code geass),
- utena tenjou (rgu),
- vera (the elder scrolls),
- xerxes break (pandora hearts),
- ygritte (asoiaf),
- zelos wilder (tales of symphonia),
- zevran arainai (dragon age),
- ✝ asami sato (legend of korra),
- ✝ barney calhoun (half-life),
- ✝ belphegor (katekyo hitman reborn),
- ✝ ctsv (original),
- ✝ dirk strider (homestuck),
- ✝ dr. aileen kimber (original),
- ✝ ellie linton (tomorrow),
- ✝ elza (suikoden),
- ✝ equius zahhak (homestuck),
- ✝ garnet "dagger" til alexandros (ffix),
- ✝ guy cecil (tales of the abyss),
- ✝ jim raynor (starcraft),
- ✝ jules grumley (original),
- ✝ larsa solidor (final fantasy xii),
- ✝ lee chaolan (tekken),
- ✝ leonard "bones" mccoy (star trex xi),
- ✝ med'an (world of warcraft),
- ✝ misaki yata (k),
- ✝ nikolai luzhin (eastern promises),
- ✝ rei ayanami (evangelion),
- ✝ ricasthix (original),
- ✝ richard sharpe (sharpe),
- ✝ roxy lalonde (homestuck),
- ✝ sam winchester (supernatural),
- ✝ simmaeri (original),
- ✝ sokka (a:tla),
- ✝ tenpou gensui (saiyuki gaiden),
- ✝ thane krios (mass effect),
- ✝ thassarian (world of warcraft),
- ✝ thorin oakenshield (the hobbit),
- ✞ — dropped characters — ✞
Other Worlds: V 2.0
Date & Time: May 21st, beginning at 0900.
Location: The Initiative Hold and all throughout Elmer's world
Characters: Anyone participating in the fighting, anyone staying behind.
Summary: Elmer's world is fought for and lost.
Warnings: Violence, death.
They reopen the portal at 0900, May 21st. The first scientist who stepped through was killed within thirty seconds; the rest who followed made it back through to Exsilium, albeit not unscathed. The portal was shut again by a panicked operator, although a second operator knew to keep the coordinates locked.
Within ten minutes, the alert had been sent out. There's no time to wait for the Transports to gather en masse; as soon as they have a sizable enough force to stand a chance at fighting through and clearing their gateway's location, the door is opened again.
Immediately inside the door is a desolate, grim scene. What had previously been the coast of Japan is now scorched earth, blasted sand, and little else. As the first point of contact for this world, it has undoubtedly suffered the worst. Here, the UE didn't stop at governments, financial centers, and capitols — the UE destroyed everything in sight. There are enough UE soldiers remaining in the broken country to give the Transports a difficult battle, although by now the bulk of their forces have moved on.
The Initiative will soon realize the necessity of opening more gateways, just as the UE had done. Transports will be deployed to London, Berlin, Paris, DC Washington, Moscow, Beijing, New York City, Hong Kong, Madrid. Through each of these windows, the destruction is staggering. Buildings are more husks than structures, everything that can burn is alight, and the death toll is off the charts. Blackened bodies seem to line every street, while pieces litter the ground among the rubble. There's no doubt that the UE has no need of the people of this world. They're after resources only, and anything and anyone already here is to be removed.
You can find UE soldiers everywhere. They move in coordinated squadrons of 20, and each of them carries a small arsenal. Even without their incredibly advanced and destructive weaponry, they're fearfully formidable. Each soldier, while still only human, is a genetically perfect clone, further enhanced by technological implants. They're all highly trained in physical combat. Even if you can disarm one of them, don't count on close-range attacks being any easier to handle. They've brought along cannons, small flying craft, and lightweight tanks. Each of these is the top of the line in terms of technology, geared toward destroying as much as it can, as quickly as it can. The United Earth is here to destroy, and they won't stop to wonder why their targets go from being civilians and scrambling, off-guard, comparatively primitive militaries, to trained and powered Transports.
For anyone staying at home, they'll find that any Initiative presence has withdrawn fully to the Hold. All Initiative employees are needed, and most of them in the med bays. The majority of the Initiative focus is on recalling and resurrecting fallen Transports, but attention is still needed for the living-but-wounded. Any Transports who stay in Exsilium and offer their help will have it immediately accepted; they'll be put to work in the medical wings, runnings supplies, or simply set at a machine and told to keep an eye on the numbers: Transport vitals, UE movements, and maps upon maps of changing statistics and colors.
At 1500, the Initiative will recall all Transport soldiers back to Exsilium and seal shut the gateway. The UE numbers are too great, their soldiers too powerful, and Elmer's world is lost.
Location: The Initiative Hold and all throughout Elmer's world
Characters: Anyone participating in the fighting, anyone staying behind.
Summary: Elmer's world is fought for and lost.
Warnings: Violence, death.
They reopen the portal at 0900, May 21st. The first scientist who stepped through was killed within thirty seconds; the rest who followed made it back through to Exsilium, albeit not unscathed. The portal was shut again by a panicked operator, although a second operator knew to keep the coordinates locked.
Within ten minutes, the alert had been sent out. There's no time to wait for the Transports to gather en masse; as soon as they have a sizable enough force to stand a chance at fighting through and clearing their gateway's location, the door is opened again.
Immediately inside the door is a desolate, grim scene. What had previously been the coast of Japan is now scorched earth, blasted sand, and little else. As the first point of contact for this world, it has undoubtedly suffered the worst. Here, the UE didn't stop at governments, financial centers, and capitols — the UE destroyed everything in sight. There are enough UE soldiers remaining in the broken country to give the Transports a difficult battle, although by now the bulk of their forces have moved on.
The Initiative will soon realize the necessity of opening more gateways, just as the UE had done. Transports will be deployed to London, Berlin, Paris, DC Washington, Moscow, Beijing, New York City, Hong Kong, Madrid. Through each of these windows, the destruction is staggering. Buildings are more husks than structures, everything that can burn is alight, and the death toll is off the charts. Blackened bodies seem to line every street, while pieces litter the ground among the rubble. There's no doubt that the UE has no need of the people of this world. They're after resources only, and anything and anyone already here is to be removed.
You can find UE soldiers everywhere. They move in coordinated squadrons of 20, and each of them carries a small arsenal. Even without their incredibly advanced and destructive weaponry, they're fearfully formidable. Each soldier, while still only human, is a genetically perfect clone, further enhanced by technological implants. They're all highly trained in physical combat. Even if you can disarm one of them, don't count on close-range attacks being any easier to handle. They've brought along cannons, small flying craft, and lightweight tanks. Each of these is the top of the line in terms of technology, geared toward destroying as much as it can, as quickly as it can. The United Earth is here to destroy, and they won't stop to wonder why their targets go from being civilians and scrambling, off-guard, comparatively primitive militaries, to trained and powered Transports.
For anyone staying at home, they'll find that any Initiative presence has withdrawn fully to the Hold. All Initiative employees are needed, and most of them in the med bays. The majority of the Initiative focus is on recalling and resurrecting fallen Transports, but attention is still needed for the living-but-wounded. Any Transports who stay in Exsilium and offer their help will have it immediately accepted; they'll be put to work in the medical wings, runnings supplies, or simply set at a machine and told to keep an eye on the numbers: Transport vitals, UE movements, and maps upon maps of changing statistics and colors.
At 1500, the Initiative will recall all Transport soldiers back to Exsilium and seal shut the gateway. The UE numbers are too great, their soldiers too powerful, and Elmer's world is lost.
no subject
It doesn't seem to bother him much that he's not under cover anymore. Oh, who cares if he catches a couple bullets, he'll be fine. ]
no subject
This gun is definitely way more effective, that's pretty sweet, and she's getting to move pretty effectively now that she's in the middle of them and they risk destroying each other to get to her. It's just going to take a lot of agility and flexibility. ]
no subject
He pauses to spare himself a quick cloud of swirling green mist, which swallows up any more projectiles headed his way, and next up for her is a glowing golden aura, shimmering out from her skin and clothing. It should absorb half of any impact she runs into.
Aw yeah. He'll hold your earrings, gurl. ]
no subject
But she's a little too busy to do that right now, because she just realized that that slam of her shoulder into someone to check them for a vital moment hurt way less than it should have. That's pretty sweet. He's making this a lot easier, here, and she's throwing herself into this wholeheartedly with even more reckless abandon than usual. It won't take too long, at this rate. ]
no subject
He's a little bloody himself when the group is cleared, but doesn't seem to notice. He grins, running a hand through his hair. ]
Nice work.
no subject
Couldn't have done it without you. I'm Max. Did you patch yourself up too?
no subject
[ So modest, Ashraf. He glances down at himself as he mentions it, and -- oh, right. Better get on that at some point. With a wave of his hand, the same green light suffuses him as it had been focused on Max earlier. After two rounds, he's good as new -- blood stains in clothing aside. ]
There-- for the time being, anyway. [ It's not exactly the right place to stay healthy and whole in. He grins. ] And I'm Ashraf. Nice meeting you.
no subject
But it's pretty cool to see that in effect more obviously and where she can watch it carefully. It's interesting, that's for sure. It's a form of magic she's unfamiliar with. It has to be magic, right? Maybe some sort of really specialized tech? ]
You too. How do you do that? The [ gesture at him and herself here ] healing thing?
no subject
--Holy magic. [ It's finished a little lamely, and he nods toward the troops. ] We've got more company.
no subject
Well. I hope whoever it comes from really likes you. And me.