initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumlogs2013-03-07 07:48 pm
Entry tags:

MISSION: GRAB THE EYEBALLTAUR

Date & Time: March 7th, 1994
Location: The MICA campus: Baltimore, Maryland, USA.
Characters: Everyone
Summary: All transports are shipped back to 1994 to steal art from art students. Also, some of them arrive bodyswapped.

The Initiative has timed the incoming waves of Transports to the MICA campus for Freshmen Orientation, but even so, the flood of newcomers gets a few surprised glances. Looks like MICA's up for a major boom in attendance next year, wow. But do some of those freshman look a little old to you? …And do some of them seem to be freaking out a lot more than usual about being in Baltimore?

The cloaking devices, with holograms visible only to the natives, will be blending everyone in with the native 90s fashion senses, and all non-humans will find themselves getting much more tame curious glances than they might back on Exsilium, as they project a human appearance to natives around them. So at least there's that. Just try not to get arrested, hit by cars, or challenged to any break dance competitions as you grab and run off with bizarre works of art, alright? The weirder it looks, the more likely it probably is to be the power source the Initiative needs for the Transporter.

Oh, yeah, and sorry about the body-swap-around. Just deal with that as best you can, because the mission really must go on. Any harried and worried Initiative employee along on the mission that you might be able to find will just sputter a hasty not-really-explanative explanation and hurry away, trading frantic messages with the headquarters in Exsilium. They'll get this all sorted out by the time you get back, don't worry.

[personal profile] akillingfrost 2013-03-19 02:15 pm (UTC)(link)
"Yeah, yeah." Please. If she's really honest, she enjoys the sentimentality, and being able to indulge her own around Steph. If she were being honest... which is is, most of the time, but not when she's enjoying being contrary.

"Just, uh. I mean, obviously my mind is over here, but you know there's always that stuff about muscle memory and reflexes and stuff like that." There's certain things she doesn't talk about, much; none of them do. She's not sure she even really has a word for them. She just tries to ignore they happen. "The terrors. If she smells plastic burning, or something." On a bad day, that can be enough to send her into shut down. "Nevermind. That wouldn't make any sense."

Perhaps not that far from the things Steph had found hard to think about, after all.